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Everything posted by Badger633
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@alboon2000 So the problem is the JSOW landing short as you say. Coords and heights are all correct so could be a DCS bug regarding the JSOW flight. I will fly it this end to check, I will let you know.
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Hi @alboon2000 The coords are correct. That is where the hanger is, you just cannot see it as it is a hidden object. Could you send me a track or a Tacview file of of your flight to help me identify the problem you are having. Could be dud bomb or a bug with the JSOW flight or maybe something you are doing.
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Mission 8 unplayable
Badger633 replied to Wild Wolves VFW's topic in F/A-18C Rise of the Persian Lion II Campaign
OK @rosty Checked out your track and produced Tacview from it. Your correct you hit the target . The new problem is, (as this mission has worked for years check out Flying Kennys fly-through of the mission in the playlist on my you tube channel), that the AI wing has not done it's job which it has done consistently until now. For some reason it looks as if the bombs have either missed or were dud maybe. This is why their target warehouse was not destroyed, even though you got the message that both were destroyed, as they normally are. I will adjust this mission so that the wing never fails and so preventing this issue in the future. As I say, it worked before so out of my control, you just got to love DCS updates. There is a campaign creators saying 'Never trust an AI to do something that may break a mission' Thanks for the heads up , at least it wasn't you, you hit the target on the head. Will have a fix in the next update. -
Mission 8 unplayable
Badger633 replied to Wild Wolves VFW's topic in F/A-18C Rise of the Persian Lion II Campaign
@rosty thanks will have a look. -
Hey @alboon2000 this is a tips video of this very mission on how to set things up. I made it a long while ago. This and other tips video are available on my you tube channel. My contact details youtube channel discord are at the end of each brief. I also have a playlist of videos of all the campaigns flown through expertly by ‘Flying Kenny’. Thanks to him for doing them.
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Bombs not exploding in Campaign missions.
Badger633 replied to Badger633's topic in F/A-18C The Serpent's Head 2 Campaign
@Richrach Hey no problem, as long as you got it sorted. -
Mission 8: Wingman doesn't land, can't complete the mission
Badger633 replied to f4tca7's topic in Bugs and Problems
@f4tca7 Glad it worked out for, I know it was working this end. Still i have come up with an alternative which hopefully might be more reliable. Enjoy the rest of the campaign. -
Bombs not exploding in Campaign missions.
Badger633 replied to Badger633's topic in F/A-18C The Serpent's Head 2 Campaign
@Richrach Was it my campaign and which mission as it think i have fixed all my missions in the update, i have not fixed other creators campaigns. Yes the replacement of the bombs with something else and back again is the fix. -
Mission 8 bug 410 goes wild
Badger633 replied to Asghardhyl's topic in F/A-18C Rise of the Persian Lion Campaign
Hey @QuasarZero Glad you enjoyed the campaign and it was good to see you noticed and appreciated the atmosphere that we go to a lot of trouble to instil within the campaigns. Hope you also enjoy Ford’s further exploits in Rise of the Persian Lion 2 and now the further follow on Campaign, Operation Green Line. -
Mission 6 bug on wingman AAR
Badger633 replied to rosty's topic in F/A-18C Rise of the Persian Lion II Campaign
@rosty just so you know, all my contact details including my discord is at the end of every brief. -
Bombs not exploding in Campaign missions.
Badger633 replied to Badger633's topic in F/A-18C The Serpent's Head 2 Campaign
@Richrach Just tried missions 9 and 10 Supercarrier version and bombs exploding ok? Which mission and which version have you a problem. Are you changing any fuzes? As you shouldn’t. How are you setting up your bombs, also are you running any mods. If you could send me the track that would be very helpful. -
Bombs not exploding in Campaign missions.
Badger633 replied to Badger633's topic in F/A-18C The Serpent's Head 2 Campaign
@Richrach Which mission? Do you run any mods. -
Mission 9 part 2
Badger633 replied to Sharkku's topic in F/A-18C Rise of the Persian Lion II Campaign
@RLTick yes you have to wait for him to join you. He will say when he has. Carrying on without waiting for the join as indicated in the brief will break the mission in the way you did. Sometimes the AI wing will take an eternity to join if your constantly doing tight turns. As in the brief, in the campaign missions where you are waiting on a join, you need to fly at speeds and in a fashion to allow him to join. If you do all should be well. -
@Chinga glad it’s working for you Enjoy the campaign.
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Mission 8: Wingman doesn't land, can't complete the mission
Badger633 replied to f4tca7's topic in Bugs and Problems
@f4tca7 Just did some part testing and all worked this end. Have you tried more than once ? I think the push command is more unreliable on some computers so have changed the way 410 is told to head to land. -
Mission 9 part 2
Badger633 replied to Sharkku's topic in F/A-18C Rise of the Persian Lion II Campaign
Hi @RLTick Thanks for the Tacview, will have a look. After the bombing you have to wait until the wing joins you. The message you get is to press space baft for your wing to start bomb run did you do this as he does not seem to break to do this . It is essential you press the spacebar here or he will just follow you. After the bombing you should have had message to climb to 30K as you have by then killed the threat to fly high. I noticed you exited at low level so probably missed or didn't get this this instruction. Did you get any warnings about Migs? Yes the wing should have bombed the runway so need to check this out. Also you should have had messages to refuel as well. What processer RAM size and video card are you using. Assume also you are on the latest update issued on the 9th Aug 24. Which version did you use normal or EZ A2A refuel. Thanks -
Hi @Chinga Just checked this end. There was no problem with mission 1 from ROPL and I tried the three different options normal EZ and harder. Could you send me a track of your mission please. It could be in your setup. Have you got the super carrier module?
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Mission 9 part 2
Badger633 replied to Sharkku's topic in F/A-18C Rise of the Persian Lion II Campaign
Hi @RLTick Will look into it. It could be DCS bomb bug has it has worked for a long time. Will let you know what I find. They did have an issue with JDAMs just before this update. Thanks for the files. -
Mission 8: Wingman doesn't land, can't complete the mission
Badger633 replied to f4tca7's topic in Bugs and Problems
@f4tca7 Hi Yes it was fixed. Was playing fine. I will check it out. Trouble is they have done numerous unreleased updates since i fixed it. Hopefully they haven’t changed things again. Thanks for the heads up. Will let you know what I find. -
Mission 6 bug on wingman AAR
Badger633 replied to rosty's topic in F/A-18C Rise of the Persian Lion II Campaign
@rosty Just checked it out. I’m afraid this one is on me. The temp fix meant the wing is not refuelling now but staying in formation, should have set the wing to infinite fuel but missed it. Thats why the wing started bouncing around he probably ran out of fuel. I will correct this in next update. At least he won’t break the mission. The EZ refuel version will be unaffected. Thanks for the heads up. -
Mission 6 bug on wingman AAR
Badger633 replied to rosty's topic in F/A-18C Rise of the Persian Lion II Campaign
@rosty Hi thats not right, could you send me a track or tacview file please. When does he actually start that, and which version was it ez or normal? -
Mission 9 & 10. Dud bombs (new fuzing) fixed.
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Missions 4 & 6 all variants: Refuel bug fix. Aircraft blocking on Carrier fixed. Dud bombs (new fuzing) fixed. Missions 9B & 10 all variants: Dud bombs (new fuzing) fixed. Missions 11 & 13: Aircraft blocking on Carrier fixed. Missions 8 & 9A all variants: Dud bombs (new fuzing) fixed, Aircraft blocking on Carrier fixed.
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Missions 8 all variants: 410 not landing fixed. Missions 7 & 12 all variants: Dud bombs (new fuzing) fixed. Mission 15 all variants: Dud bombs (new fuzing) fixed. Refuel bug fix added. Missions 1, 9 & 13 all variants: Refuel bug fix.
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Printable mission briefs updated for missions 1 & 5 . Missions 1, 2, 3 & 5: Briefs updated. Missions 4, 6, 9 & 10: Dud bombs (new fuzing) fixed. Mission 7: Dud bombs (new fuzing) fixed, fail zone around Pala increased. Mission 12: Dud bombs (new fuzing) fixed. Aircraft blocking on Carrier fixed. Mission 11: Dud bombs (new fuzing) fixed. SEAD breaking mission fixed.
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