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Badger633

DLC Campaign Creators
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Everything posted by Badger633

  1. @Razor18 I'm sorry to hear it hasn't worked out for you. Hope you can still enjoy the campaign, even if it is one mission at a time. There has been quite a lot of fixes and improvements to the campaign in todays update. Cheers Badger633
  2. @Turboboy997 Now fixed in todays update
  3. Update issued 5th June 24 + Printable Briefs updated giving link to Tips Videos + Mission 1: Removed trigger fail impacting some pilots. Improved voice timings. Tips Video link added. + Mission 2: Fail zone adjusted to prevent early fail WP1. Tips Video link added. + Mission 3: ADDITON of optional ability levels. Unexpected fail fixed. Tips Video link added. + Mission 4: ADDITION of optional ability levels added. Moving zone fixed. Tips Video link added. + Mission 5: Temporary refuel bug fix . Tips Video link added. + Mission 6: Bulls corrected to WP3. Tips Video link added. +Missions 7 and 8: Tips Video link added. +Missions 9, 10 and 11 : Temporary refuel bug fix. Tips Video link added. + Mission 12: Tips Video link added.
  4. HI @Kurnass1977 Yes todays update has fixed this plus some other issues. Update issued 5th June 24 + Printable Briefs updated giving link to Tips Videos + Mission 1: Removed trigger fail impacting some pilots. Improved voice timings. Tips Video link added. + Mission 2: Fail zone adjusted to prevent early fail WP1. Tips Video link added. + Mission 3: ADDITON of optional ability levels. Unexpected fail fixed. Tips Video link added. + Mission 4: ADDITION of optional ability levels added. Moving zone fixed. Tips Video link added. + Mission 5: Temporary refuel bug fix . Tips Video link added. + Mission 6: Bulls corrected to WP3. Tips Video link added. +Missions 7 and 8: Tips Video link added. +Missions 9, 10 and 11 : Temporary refuel bug fix. Tips Video link added. + Mission 12: Tips Video link added.
  5. Hi @xSerafin When you open DCS you will get prompted to update DCS. When finished the Campaign updates should be in place. I will also note in my discord. discord.gg/MAeMQ97 Cheers Badger633
  6. Hi @xSerafin It’s not you, unfortunately there is a refuel bug which has impacted a lot of missions. I have put a temporary fix on all the refuel missions of this campaign. It will be in the next update due shortly.
  7. Hi @DaleHawerchuk Yes its a strange one. Who said AI is going to take over the world. Enjoy the campaign.
  8. Hi @Turboboy997 No it’s not you. You will see the Mission 01 lazing issue is covered in the bugs section. Basically it turns out for some people the trigger press is not being picked up in the script. Have no idea why. It always worked for me and the testers. It is not reliable so I have fixed it and submitted to ED and will be in the next update due soon. Hope this helps
  9. Hi @Maverick2030 That’s not the way to hit the targets. Uzi are identifying the targets with their laser. Use your gogs to locate the base of the laser. Then select your HUD for targeting. A dot will appear in the velocity vector. Put the dot on the base of the laser and designate using your TDC. Level up and you are now in a position to deliver your weapon using auto. Have prepared a video to help with this last mission. It’s here. Hope this helps.
  10. If you set out exactly what the issue is I will pass it on.
  11. @mla306 Thanks will have a look see if I can see anything.
  12. @Chattytumbler No problem enjoy the campaign
  13. @Razor18 Did you get sorted in the end?
  14. Hi @Chattytumbler The bullseye for all the missions is in the brief(pdf), brief in game, the initial message you get and also in the Kneeboards. On the kneeboard have a look at the top line of the flight plan, bullseye is given there with BRC of carriers and start time, it is WP2. In fact there is also a B set against the WP2 entry for the flight plan. Aware of the double laze issue. For some reason some people are getting a delay which gives the second prompt and some people’s triggers are not picked up at all which causes a fail. At a loss why that should be the case only difference is peoples stick and computers. Never had an issue this end and in testing. So have changed this as it is just not reliable enough. Also aware of the voice issue. Both have been fixed and will be out in next update. Hope this helps.
  15. Hi @mpcinfty Unfortunately there is no secret you just have to get all the bombs in the zone. In fact the zone is bigger than the runway. Have you got a track or Tacview files of your flight can you send it to me? Make sure you got your bombs set up correctly so they all fall over the zone. Make sure you can see the cross over the runway before you press the release and keep it pressed. Hope this helps. EDIT Also what message are you getting with the fail.
  16. Hi @mla306 yes if you get it again save track and submit to ED as a bug, as the operation of the Atflir pod is not controlled by the mission editor and thus campaign missions. I was going to say the obvious, which I am sure your aware of, that the campaign uses the Atflir pod (only one which is cleared for use on the carrier irl). So it does operate differently to the other pod.
  17. Hi @Sp0rtsFan Thanks, already aware of this one, it’s a new DCS bug which has impacted a couple of missions in this campaign. I have already provided a temporary fix and it will be out in the next update. Has worked since the campaign was created.
  18. Hi @eFirehawk Fix will be in next update mission goals have been reinserted. The majority speed stops should be working. There are some though that are complex in that their timings are delayed dependant on other things so sometimes the speed is stopped some 20 seconds ahead. Will look into it when I get time. There is four versions of each mission so there are some 40 mission files to deal with.
  19. Yeah someone is not reading the brief You need to follow the brief. I believe you form up at WP1. Also in the brief it’s important you keep at or below 300 knots until advised to make sure things pan out.
  20. Hi Just flew it and didn’t get a problem changing from wide to narrow etc. probably worth a retry see if it happens again and also in another mission. This behaviour is not within scope of mission editor so if a bug would be in the main sim. Are you running any mods?
  21. @Sparviero1978
  22. Hi @CH4Pz In this mission he takes off first heads out with the other two aircraft . You follow and join them. Matrix should follow you after join. You have to keep below a certain speed on initial legs did you do that? Did you refuel or go back directly? You didn’t happen to have the track? Would be really useful. You can copy me direct. Thanks I will check it out. EDIT: Just flew it through. No problems. Did you keep your speed below 300kts as brief? Did you join up with Colt and Matrix who were orbiting? Also did you join up with the Turks? If not this would explain why you could not contact the ABE at the end.
  23. @cobragva Thanks for the kind words. Hope you enjoy the campaign, that’s what it’s all about.
  24. Hi @thumperdump No I don’t know. There is a way you could help, I have sent you a direct message on this forum.
  25. No problem, hope you enjoy the campaign No I have not put a Bingo fuel amount, should be fine with fuel on this one if used sensibly.
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