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Badger633

DLC Campaign Creators
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Everything posted by Badger633

  1. Should now be fixed in 9th Aug Update.
  2. Should now be fixed in 9th Aug Update.
  3. Should now be fixed in 9th Aug Update.
  4. Should now be fixed in 9th Aug Update.
  5. Should now be fixed in 9th Aug Update.
  6. Should now be fixed in 9th Aug Update.
  7. Should now be fixed in 9th Aug Update.
  8. Should now be fixed in 9th Aug Update.
  9. @Biggles81 think I might be in front of you! Glad it worked for you. I believe ED are aware of the issue and are looking into it.
  10. Should now be fixed in 9th Aug Update.
  11. Should now be fixed in 9th Aug Update.
  12. Should now be fixed in 9th Aug Update.
  13. Should now be fixed in 9th Aug Update.
  14. Should now be fixed in 9th Aug Update.
  15. Should now be fixed in 9th Aug Update.
  16. @Biggles81 I have no issues this end. One of the other creators and one of his fellow pilots have had some graphical issues, not sure if same as you. He resolved issue by making sure your GUI scale in settings is set to 1. Let me know if this fixes it.
  17. Hi @rosty Yes the fix is in this update. Hopefully working now with the temp fix. (Was when I did the fix). Basically there is an issue with A2A refuel. So in the temp fix for all my missions your wing will not refuel himself but stay in formation with you. He is not given the command to refuel in the script, ( this was when he went awol as if he had a hot date), you then refuel as normal. Mission will progress. All explained in mission in game.
  18. @QuasarZero Thanks for the kind words, glad your enjoying this campaign, and hopefully the next two in the series.
  19. Hi @QuasarZero 410 deciding to go AWOL is indeed a DCS bug. The mission has worked perfectly for years prior to the update. I have found a fix and already issued this to ED. It will be released in the next update, hopefully soon. Thanks
  20. Hi @f4tca7 Aware of this one, it used to work until recent DCS update. Have fixed it already and submitted to ED. Will be in next update. Hopefully soon. Thanks.
  21. @unclesneep Hopefully update should be due shortly.
  22. Hi @unclesneep These missions have worked for over a year. They incorporate the use of uncontrolled AI aircraft which are later activated to control when they start up in the mission. EDs response is mistaken in that it’s not the creator switching off the AI which has caused the mission to block but either a recent DCS bug or a change how aircraft move on the carrier, as all was fine before the updates. So you can see it’s not down to the creators. I have now, in light of the DCS changes, adjusted things and removed the use of uncontrolled AI aircraft on the carrier, and so fixed missions from all my campaigns. Fix will be in next update.
  23. @gajman There are three press to talk buttons, one for on ground or carrier, one for Comm1 another for Comm2. This is probably your problem.
  24. Hi @quantumchance We do get sight of a proposed updated versions prior to release, however these are constantly changing every few days and perhaps the final version only a day before issue. Unfortunately when you have a few campaigns published you can have in excess of 60 different missions each about an hour so it is physically impossible to check each mission every time ED makes change. They can impact existing campaign missions in unexpected ways especially when dealing with AI. So the first we know when we have a problem is when we get a heads up from fellow pilots like yourselves. We can usually get a fix quite quickly but we have to wait until the next update until we can get it out to yourselves. Unfortunately not, I believe normal and beta versions are one and the same now.
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