

jef32
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Everything posted by jef32
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Thanks for anwers Finally I had found alone after my post with the wheel shocks. New realism but a little bit restrictive.
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Hi Since the last update of 2.5 beta, if I start the mission in cold and dark, I can't move even after the engine is on. Even if I switch PC on. The handbrake is in a lower position, I've checked.
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Thanks for your answer. The track file is a good idea but in this case, I know what ED will say: You have mods, we can't test. But since the issue is known by ED.....
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Hi I've noticed something wrong: You set the ADF on a frequency transmitted by an object with advanced options ( set frequency then send a message with loop) You hear the message in the ADF tuner of the Huey and you see the needle showing the good way. You turn the VHF on and contact the tower and you lost the signal on the ADF that you heard some seconds before and the needle looses the good way. As if the ADF receiver has a fail but, strangely, you continue to have the ADF beacons of the map, just this one you put yourself on an object isn't received anymore. An explanation ?
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HI I've just noticed that: In some missions I've built, I used to associate with advanced options, some tasks to fortifications. I'd made a mission with a Huey carrying a cargo, taking off from Nalchik and hooking the cargo to supply a radio station in high altitude on a mountain top, and I've established 2 advanced tasks to a generator found in the fortification section: Setting a frequency in AM, 50 W and 225 Khz and sending a message with sound ( Morse U with loop playing). All was running fine. After the update, in the ME, the function is still available but in the mission, no signal at all ! I've just change the generator with a predator, found in the non armed section, and the signal is back again on the ADF receiver of the Huey. No, I've done a mistake, forget all I previously said: It's a bug ! The receiver ADF works if you don't use ATC. If you turn and set the ADF tuner, then after turn the VHF on and use ATC, the ADF doesn't work anymore as if it was in fail. It's not a question about fortification and so on So ED has surely disabled these advanced tasks for the items in the fortification section, even if they're always available in the ME.
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Hi yesterday, I've done a flight with P51. Nothing special. Then today, i wanted to use the P-51 again and all my axis settings where reseted, only for the P-51 Happily I had the 2 versions of DCS and I used the OB beta settings files to recover all my settings in the official. It's just a medecine, but that doesn't explain why all these settings has vanished in the haze.
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2 exemples: Near Batumi, I've made a group of 4 different ships going along the coast. I launch the mission one time: all ok after launching 3 or 4 times to test, in the same DCS session, one of the ship stays where he is at the start of the mission and don't move anymore. To have it moving again, I must restart DCS. Other exemple: I've built a mission with a "follow me" car towards the runway. If the plane is too far from the car, the car stops waiting the plane, and then, after having reached the runway the car goes away to free the runway. In the same DCS session, after 3 times of testing the mission, the car doesn't move anymore. I must start DCS again to have the car running again.
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Hi Joe ! Just a question: As I've asked you after you released the 1.95, about the lights not flashing on stopped police vehicles, I hope I didn't get you offended because you havn't updated since, whereas before you updated your genious mod very often. A reaction in the style " they become too demanding, I stop" If it's the case, it was just a suggest and absolutly not an exigency ( How I could be exigent with a free mod, shared with kindness ?)
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Very strange: Missions I can play but I can't edit
jef32 replied to jef32's topic in Mission Editor Bugs
You're right. It was the Mistral. Thanks for answering ! -
Very strange: Missions I can play but I can't edit
jef32 replied to jef32's topic in Mission Editor Bugs
Thanks for your answer.. The question is to know why this mod ( the mistral) isn't loaded anymore with the 2.5.4. I have an other mission with it. I will try to confirm the issue with it. -
Very strange: Missions I can play but I can't edit
jef32 replied to jef32's topic in Mission Editor Bugs
Here is the DCS.log in the .zip and the mission with the issue I repeat, the mission launches properly but can't be opened by the ME. CAUC-UH-1H Batumi light.miz DCS.log.zip -
HI I have some missions that, since the 2.5.4, I can play them but if I try to open them with the ME, the loading bar stops at ng5 and I have nothing to do except Ctrl Alt suppr to exit DCS Some ideas ?
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I've tried to set birds to 0 and you're surely right, no failure at all during a long low altitude flight.
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I'm feeling less alone I can see. And it's true that the issue happens with the SU-27 too !
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To resume this post: If you have just one version installed ( the stable), switch offline as soon as you needn't to use multiplayer. In this way, even if you have a lost of connection, you can use DCS as you want. It wasn't the case before and at these times, we had just 3 days to use DCS before it was locked until the recover of a connexion. I was very angry against ED for that as plenty of other users were. Now these bad times are over and ED has heard us and found the good solution. It's quite normal to ED to protect their work with protection as soon as the user isn't penalized by a connection lost. The solution they've found with the Online/Offline mode is perfect for me. Now, about the 2 versions installed ( stable and bêta): You can't have at the same time, the both switched on OFF. If one is OFF, the other is ON. Be careful if you launch the version switched on ON, it will automatically switch the other on ON too and you have to switch again yourself the one you want to use in OFF. It's not quite prudent to keep the both on ON, because if you have a lost of connection while you are in ONline mode, it's back to the old system and if you don't recover your connection after 3 days, you can't use DCS anymore until having internet again.
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Less practical than polygones but this would be a surely big improvment for us than circles.
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Hi I was flying normally with the Mig-29S, low altitude but enough above trees, PC off. I hadn't programmed failures in the mission and suddenly, I heard "Fire left engine..." Can you explain ?
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Hi It would be very practical to have the possibility to draw the forms of the trigger zones in the ME. In exemple, creating a small way long but not large without trees through a dense forest.
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But I've read that the bug is fixed in internal. Why not having fixed it with the stable update since they already have the fix ?
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Now, they have transferred the issue in the release before having fixed it. Thanks ED !
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Hi A problem has been reported with the Huey missing textures in the beta version. You have updated the release without fixing the issue before. So, tell me where is the utility of the Beta if you add known issues from the beta towards the release before fixing them ?
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We are talking about the 2.5.4.26552, right ?
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Last update applied this morning and the issue is still here. If Andrey Filin said that the issue is fixed in internal, why havn't fixed it for all with this last update ?
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Is it possible to include triggers in static template
jef32 replied to jef32's topic in Mission Editor
Thanks for your answer. It's not possible.It's too bad ! -
Hi I've created some static templates sceneries but some need to have several default object deleted to replace them by objects that I want. So,I've done a trigger to delete these objects.I've created zones where the default objects inside are deleted then I've done this trigger: ( start mission, unit (myself) alive, deleting object zone (all) in the trigger zones I've done. But the deleting objetcs zones and this trigger aren't saved in the static templates I've done. Is it a way to include them in a template for other missions or would I have to re-create them with each new missiion? Thanks !