Luse
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@Taz1004 Would you be willing to host your edited files via Google Drive or elsewhere? Huge fan of all your work. Thank you!
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I know this is an ancient thread - I figured it's better to revive then start something new for the same topic. Just confirming as there are many images of cats with 54's on their rear tunnel stations as well - is this something that is being worked on or will we have missing pylons there for the specific "block" of tomcat?
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Random crashes in VR - Vanilla or Modded.
Luse replied to Luse's topic in Multi-Threading Bug Reports (Temp)
More logs & tracks. Still randomly crashing after latest update. 100% due to a memory allocation error. Even with increased pagefile (32GB) & 32GB Ram. dcslogs_postupdate_mem.zip 0x00000000000275eb (edCore): ed::fatal_out_of_memory + 0x3B 2023-03-22 19:40:50.041 ERROR EDCORE (16860): More out of memory in ed_malloc for 4869609 bytes. -
All 32GB memory is used in Multiplayer
Luse replied to KoN's topic in Multi-Threading Bug Reports (Temp)
Another one for the encyclopedia memory add. Hitting memory limit with 32GB RAM & 32GB Pagefile, granted I am using VR & Higher res textures. -
Random crashes in VR - Vanilla or Modded.
Luse replied to Luse's topic in Multi-Threading Bug Reports (Temp)
Another item: The game typically crashes so bad that I dont have time to even click "Send Error Logs" etc, i7-1100KF 32GB DDR 3600 RTX 3070 DCS on it's own NVME with over 400GB free. Unsure what's causing the VR crashes! -
Hey ED Team, Great work on MT - Absolutely stunning first pass. I'm able to jam around in the tomcat on packed servers with mirrors on and not want to vomit in VR. However, hoping that this little thread helps in some way to diagnose the random crashes that I've been having. I've tried running Vanilla, I've tried running modded and they're totally random. The most recent was on decent back to the super carrier with 15 or so players in server, no maneuvering etc. Steam VR will flash and then hang which of course means VR time is over, tried running without SteamVR just using OpenXR and the same thing - no rhyme or reason to it, sometimes it's 15 minutes, sometimes it's 30. Track, Crash & DMP files attached. dcs.20230224-004546.crash dcs.20230224-004546.dmp LastMissionTrack.trk
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Scotch, I've looked at both lines and have previously removed "scriptmod" from the paths file. That's not the issue. The error isn't within the paths file - the error is within either of the following two files, UTIL_Functions.lua - Doesnt have a specific line specified but BAT_FirstMission.lua:43 is the following line: dofile("../../../ScriptsMod."..versionPackageICM.."/UTIL_Functions.lua") I've tried replacing /ScriptsMod." with the 20.xx.xx.xx as my current package is, but that doesn't seem to fix the problem either. Messed around and found a few things out of place within UTIL_Functions and the BAT first mission file. Successfully generated and ran through first missions, however, I get the following error when ending a mission:
- 3870 replies
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- dce
- dynamic campaign
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I've done two reinstalls of the P-51 Normandy campaign - I receive the following error upon running firtmission.bat H:\Eagle Dynamics\DCS World\bin\luae.exe: cannot open ../../../ScriptsMod."20.38.01/UTIL_Functions.lua: Invalid argument stack traceback: [C]: in function 'dofile' ..\..\..\ScriptsMod.20.38.01\BAT_FirstMission.lua:43: in main chunk [C]: ?
- 3870 replies
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- dce
- dynamic campaign
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(and 1 more)
Tagged with:
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[MISSING LOG FILES] Jettisoning causes CTD. May be loadout related
Luse replied to 112th_Rossi's topic in Bugs and Problems
Will be grabbing log files tonight - Whenever I pickle a MK84 I also get an immediate CTD regardless of map. Vanilla install. -
Thank you for this, Yoda! Can I ask where you are putting the distance parameters? I'd really like longer carrier legs for my missions.
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ED SIMS SCREENSHOT AND VIDEO THREAD!!!! (NO USER MODS OR COMMENT)
Luse replied to rekoal's topic in Screenshots and Videos
Stallion 51 decided to play around the Caucasus -
This will not work with SFM / Non Full-Fidelity aircraft. Helicopters can already take advantage and anything that has a full flight model - The F-15 / 27/29/33 all do not have the code needed to use this.
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After flying an aerobatic flight with a group of friends tonight and wanting to grab some screenshots I decided to max out my setting in DCS and found out something peculiar. The track will play totally fine ( No jets breaking off randomly, etc ) as long as I don't mess with AA / AF. Changing either of these settings will make break the track %100 of the time. When taxiing I will run into the jet in front of me, graphics settings back to what they were when flying and it doesn't happen and the track even takes fast forwarding at 30X no problem. Is this a known issue or bug?
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ED SIMS SCREENSHOT AND VIDEO THREAD!!!! (NO USER MODS OR COMMENT)
Luse replied to rekoal's topic in Screenshots and Videos
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ED SIMS SCREENSHOT AND VIDEO THREAD!!!! (NO USER MODS OR COMMENT)
Luse replied to rekoal's topic in Screenshots and Videos
All unedited. Felt like taking the Frogfoot for a nice Autumnal flight. -
Unable to use Mission Editor after 2.0.5 update!
Luse replied to Luse's topic in Mission Editor Issues
Little bit of a bump here, any ideas from ED? -
Unable to use Mission Editor after 2.0.5 update!
Luse replied to Luse's topic in Mission Editor Issues
No mods installed, just vanilla 2.0 Cleanup command has no joy as well. -
Unable to use Mission Editor after 2.0.5 update!
Luse replied to Luse's topic in Mission Editor Issues
Quick mission loads the first 1/3rd of the way and then hangs. I'm not sure entirely how to read in the logs exactly where I'm killing the process at, it's around the 4+ minute mark. To recap, Updated, Repaired. New Saved Games, Repaired. Still having the same issue. -
Unable to use Mission Editor after 2.0.5 update!
Luse replied to Luse's topic in Mission Editor Issues
Removed, no difference. Still won't load. As a side note, both times I've had to repair TWICE before getting the game to launch. Each time the first install doesn't do runtimes. The second repair does and both games will boot. BUT - 2.0.5 is still having the mission editor issue. EDIT: Not sure if it's related or even close to related.. But looking through WinDirStat I see that just Nevada is pushing 33.4 Gigs. IIRC It was previously around 20 correct? -
Hello! After updating to 2.0.5 I found out I was unable to load into the mission editor, Not a problem. Ran the repair using SKZillas repair function and rebooted. Same issue, I've waited 11 minutes and finally called it quits. System Specs are as follows; i5-4670k @ 3.4, 16Gb DDR3-1866, PNY GTX 1060 6GB ( W/ Most recent drivers ) Samsung 850 Evo 256 - DCS 1.5 and 2.0 are installed here. 600 Watt platinum plus rosewill PSU. Also,I noticed there was an "failed.ofsh" file inside my 2.0 Saved Games folder, Logs are attached. Logs.zip
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I am not. Just stock DCS with HDR enabled.
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Quick question, For some reason having them installed makes the edges of any terrain look like I have no AA or AF. AF is set to 16 and AA is set to 8xQ. Any ideas?
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DCS World User Mods "WHAT IF" SCREENSHOT AND VIDEO THREAD!!!!
Luse replied to NRG-Vampire's topic in Screenshots and Videos
Welp. Looks like I no longer will be using Picksking textures.