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Everything posted by Reflected
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Mission 7 - Fleet Defender AI wingmen are doing nothing
Reflected replied to PD919's topic in F-14A Fear the Bones Campaign
Yeah that one's a new bug worth reporting to ED. -
DCS core game bugs impacting Mig Killers.
Reflected replied to Gav's topic in F-4 MIG Killers Campaign
When you do the battle damage check you’re supposed to cross under to the other side, and give the thumbs up there (where he can see it) If you are behind/under/ on the wrong side they may very well crash into you because they suck at collision avoidance. -
DCS core game bugs impacting Mig Killers.
Reflected replied to Gav's topic in F-4 MIG Killers Campaign
Thanks, you better send these to ED, because those who can fix it are not following this subforum. The helicopter though, it never crashed for me in a 100 replays. Do you have any mods installed? -
All I got from ED so far is that the problem is probably with your log file. But they didn’t say anything about the solution. Deleting it would possibly help but you also lose all your progress and stats
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BNBB Campaign mission 2 start bug
Reflected replied to gerul's topic in P-51D: The Blue Nosed Bastards of Bodney Campaign
This. You need to read the briefings -
Please run a slow repair and if it persists contact ED. I have no control of their campaign menu, I’ve heard about this happening sometimes. Oh and uninstall all unofficial mods.
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I can't 'move' or 'update' it, I would have to rebuild it from scratch, so it's definitely not gonna happen. BTW the Channel is a great map, well worth getting if you're a warbird fan - and there is a sale on right now.
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If you get the mission complete sing and music, you can quit and progress to the next one
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Mission 7 - Fleet Defender AI wingmen are doing nothing
Reflected replied to PD919's topic in F-14A Fear the Bones Campaign
You only have 1 wingman and you need to tell him to attack -
F-14 Tomcat owners are getting a new free mission based on the Speed & Angels Campaign. My campaigns are also getting an updated carrier skin, and Zone 5 gets a more period correct Nellis AFB. I also want to show you how you can make your single player experience even more immersive.
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Intro Misssion - AI Jester constant call-outs of wingmen position
Reflected replied to saltyleon's topic in Bugs and Problems
thanks, it's already been reported, and will be fixed in the next DCS update -
Hey, thanks for reaching out,. As I said here I can't figure out exactly without a screenshot of your message history: Without that I can only guess. I assume you heard this after pressing SPACEBAR, right? "OK, let's head to CESAR which will be our exit point, at 14,000, then I'll check out with range control. Don't forget to flip the roll aug back on." and then you flipped it back on, and then nothing else ( which would be surprising because you should be hearing chatter from Dallas flight without doing anything extra. He will check out with Blackjack after this, if you're at CESAR - actually you can miss it by 6 miles either side. My guess would be you missed it by more than that, because your INS alignment degraded, drifted with time (normal), you didn't verify via TACAN, and/or you went for a stored heading alignment (don't). It's not an F-16, the INS is not accurate, and it gets worse with time (and g-s)
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Hey, thanks for sharing your thoughts. I agree whenever I fly the F-4 outside of the campaign, I miss the procedures, so I just go through them in my head As for the AI, unfortunately its collision and terrain avoidance capabilities leave a lot to be desired, I've been bombarding ED with tracks, but no fix thus far. ( @[ED]Ben ) Fortunately I built the missions in a way that they don't get stuck if one or more of the AI crashes into the desert.
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maybe some hotas switches that you have assigned are shutting it down automatically? Just guessing, because it's not the mission for sure... try running a repair anyway. A slow one.
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Hey, That's very strange because the F-4 is set to 'hot start'. As soon as you press spacebar Yank calls ground. Make sure you don't have ANY unofficial mods installed because they tend to corrupt DCS. Also, run a slow repair and see if that helps. BTW even if your jet was off, Jester has to ask about the alignment during startup, that's a core Phantom feature, not campaign related. So something in your install is seriously messed up, I'm suspecting mods.
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@[ED]Ben any update on this please? The SC taxi logic broke many campaigns and this absolutely needs to be fixed. Thanks!
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Never had issues with warmup. Try to push your rpm to make it faster, use oil dilution if needed to keep it below 120
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What's the specific trigger that you find too rigid and uncompromising and why?
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I'm sorry but it's not. You start up the jet however you like, all you need to do is to switch the nav system to PRIM when the INS is done, and you get the taxi comms. That you probably would anyway, otherwise your nav system won't be functional and I'm not sure how you can fly like that. As for the taxi checks, I'm sorry but it's not that hard. 70% of the switches are already in the right position. and "Who knows what"? that "who knows what" is called out by Jester, lingers on screen in the form of a message for 1000 seconds, and if you're still not sure what to do you open the custom kneeboard, look up the checklist and there it is. You have about 400% more time to finish it than what's required. It's not rocket science. My statement above still stands. Trigger zones are 8 miles wide, even though IRL you need to follow departure procedures a lot more accurately than that. But if all this frustrates you then it's probably best if you play different kinds of missions. I couldn't be clearer about my purpose: to build missions that are as study level as the modules, so in the process you can learn about not just the aircraft, but the environment it was flow in. You don't have to like this of course, but that's not my fault, that's personal preference. If you DO want to learn and still don't know where you're stuck, I'm happy to help, I just need that aforementioned screenshot to figure out what you missed.
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Mig Killers Campaign Event 2; 1v1
Reflected replied to Barbarossa71's topic in F-4 MIG Killers Campaign
The message to press spacebar appears once the ins alignment is complete and you switch to primary. -
Is There A Way To Add Music To the Radio Station (117.2)
Reflected replied to artao's topic in UH-1H Paradise Lost Campaign
Sure. Open the miz file using 7zip and replace the 60s_Radio.ogg file with a similarly named file of your own. I wish I could have used real music, but there were only a handful of these 60s-ish copyright free ones available. Or, you can have my Spotify playlist play in the background.