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Snacko

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Everything posted by Snacko

  1. This is fixed for me in todays Beta Patch.
  2. I'll PM you to sort this out..
  3. The msg is from ED?? Or from Windows? Sent from my Moto Z Play using Tapatalk
  4. Works for me. I don't know what to tell you.. It's a rar file. Have you used those before?
  5. I'm running Triple screens using the 3 Monitor lua in the BETA. The shadows are detached from their objects, floating across the terrain as you pan the view. And it only (appears to) happen on 2 of the 3 monitors. The shadows get chopped off... BUT THEN some shadows do appear on the right monitor as you pan further.. I think those are the shadows from the left monitor that appear on the right as you pan the view further left.. That's why they appear to chop off.. See pics.
  6. Wow, glad I found this post. This happened to me today as well. I run triple screens using a custom 3 Monitor lua that is in my Saved Games folder. The first time I started the game today I got a message that it couldn't connect to the ED servers and would run offline. Then I got this error message that it was going to DISABLE ALL OF MY PRODUCTS THAT I PAID FOR! So, I Ended Task on DCS to stop that crap.. Not sure if that has anything to do with this.. I removed all my mods and ran Cleanup, Update, and Repair twice. Then I found this thread... Commenting out this line fixed it. Yes, my MonitorSetup lua file is in my Saved Games folder. --UIMainView = Viewports.Center Thanks! PS: I put in a ticket for this as well. ED responded that it is a bug, and will be fixed. S!
  7. Here's a mod I made to increase the font size of the radio and messages. Menu - Message & Radio Font Size.rar
  8. Did they fix the labels from stretching and moving in the 3 monitor setup in the Beta? It got porked 2 updates ago, and so I rolled the beta back. It's an easy fix I think, but the log says nothing about it. It was porked 2 months ago, and they fixed it. Now it's porked again. Is it now fixed?? I want to update if it's fixed.. Thanks...
  9. Uninstall all mods and do a repair? See if that helps? Sent from my Moto Z Play using Tapatalk
  10. Got the update to SSA today. I don't know what you did, but the problem with it not remembering the Output Mode - Sound option seems to be fixed. Two days ago, something else strange happened with those settings. Can't remember exactly, but it didn't fix the problem when set it back. So, I don't know. But it seems fixed now.. Hope the fix persists.
  11. I asked about these mod file conflicts a while ago. JSGME keeps track of the conflicts, and can uninstall them correctly. From what I remember, GSGME does not do that. You can enable them both, but I don't think it will correctly restore the original stock game file that were in conflict. I don't install conflicting mods with GSGME. If you do, you can always do a Repair. Sent from my Moto Z Play using Tapatalk
  12. That is awesome!! Could you make them for other controllers? x55, VKB, etc..
  13. Why do I keep getting this stupid Meerkat video attached to every email notification from this thread? That is really weird..
  14. Not sure what's wrong. I installed the new DLL and it still doesn't show 2.5.5 in the VA log.
  15. Can you please display the 'full' version number of VAICOM when it loads in Voice Attack??? Mine says I have version 2.5 installed. Your website says you have version 2.5.5 available. I know I can go dig for it in a tab in the Settings window after pressing the hot keys. But why? Is the minor version number not available when you post that message?
  16. Snacko

    AV-8B Helios

    I would love to see a Harrier profile for Helios! I am curious which part BluFinBima's profile required changing the Helios code, when Capt Zeen has been able to make many profiles with any changes? Perhaps that could be looked into? Because I am also wary of installing a new version of Helios that may not be backwards compatible.
  17. Did you check the DCS.log? Sent from my Moto Z Play using Tapatalk
  18. Sometimes I do, and sometimes I don't. But when I do, I use my modded labels that aren't too obtrusive. Noob 2 (10 year sim Vet)
  19. The one from the last version. I rolled back my game 1 version after updating last Wednesday. Sent from my Moto Z Play using Tapatalk
  20. BINGO! I added the two lines from his old AMPCD file and changed it to CENTER_MFCD, and it worked. Thanks mate! Wish I could help you with that black screen.
  21. Thanks Sobe, but I didn't need that fix, as my file has that line in it: -- for test purposes HUD only added purposes = {render_purpose.GENERAL} But it make me wonder.. This last update totally screwed up the labels on the map for my 3 Monitor lua file. So, I rolled the update back to the previous version. I wonder if there was a problem in the previous version that I am having? Maybe that's why nobody else has posted it?? Here is my AMPCD_init.lua. If you have the current one, can you post it?
  22. For some reason the AMPCD viewport does not display anything. All the other viewports display their content. I checked my ..DCS World OpenBeta\Mods\aircraft\FA-18C\Cockpit\Scripts\Multipurpose_Display_Group\AMPCD\indicator\AMPCD_init.lua file. It is the stock game file. It doesn't have the previous Capt. Zeen line changes with his comments around them. So, I don't know what's wrong. :doh: I do have this section in my MonitorSetup lua: --AMPCD CENTER_MFCD = { x = 2482; y = 572; width = 315; height = 300; } Everything else appears to work as expected. :cry:
  23. Ok. Thanks... I didn't think about ticking the dead checkbox!
  24. I have several trigger zones for Scenery Destruction. I started with a few and kept adding new ones. When I got to 8 it stopped working. All of the other ones work, but not number 8, .. it doesn't destroy anything. I had cloned each trigger action to make the next. Since that didn't work with the 8th one, I delete it and manually added it. That didn't help. So, I moved it up the stack to see if it mattered which order it was in. That also didn't help. So, I deleted it and Exited the game. Restarted it and added it again. That also did not help. It seems I can only have 7 Action Triggers?? Is that the limit? EDIT: Or is it because these are scenery buildings that I placed on the map. They were not built-in to the map? I'm guessing Scenery Destruction doesn't destroy Scenery that you place??
  25. I'm guessing that the attach to a unit feature is the 'Link' feature that we are seeing being used on the carriers now. I would use it to attach dust to a vehicle column. Or something like that.. I have only used the smoke & fire so far. Sent from my Moto Z Play using Tapatalk
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