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Everything posted by Snacko
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This is fixed for me in todays Beta Patch.
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I'll PM you to sort this out..
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The msg is from ED?? Or from Windows? Sent from my Moto Z Play using Tapatalk
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Works for me. I don't know what to tell you.. It's a rar file. Have you used those before?
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I'm running Triple screens using the 3 Monitor lua in the BETA. The shadows are detached from their objects, floating across the terrain as you pan the view. And it only (appears to) happen on 2 of the 3 monitors. The shadows get chopped off... BUT THEN some shadows do appear on the right monitor as you pan further.. I think those are the shadows from the left monitor that appear on the right as you pan the view further left.. That's why they appear to chop off.. See pics.
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Wow, glad I found this post. This happened to me today as well. I run triple screens using a custom 3 Monitor lua that is in my Saved Games folder. The first time I started the game today I got a message that it couldn't connect to the ED servers and would run offline. Then I got this error message that it was going to DISABLE ALL OF MY PRODUCTS THAT I PAID FOR! So, I Ended Task on DCS to stop that crap.. Not sure if that has anything to do with this.. I removed all my mods and ran Cleanup, Update, and Repair twice. Then I found this thread... Commenting out this line fixed it. Yes, my MonitorSetup lua file is in my Saved Games folder. --UIMainView = Viewports.Center Thanks! PS: I put in a ticket for this as well. ED responded that it is a bug, and will be fixed. S!
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Here's a mod I made to increase the font size of the radio and messages. Menu - Message & Radio Font Size.rar
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Did they fix the labels from stretching and moving in the 3 monitor setup in the Beta? It got porked 2 updates ago, and so I rolled the beta back. It's an easy fix I think, but the log says nothing about it. It was porked 2 months ago, and they fixed it. Now it's porked again. Is it now fixed?? I want to update if it's fixed.. Thanks...
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Uninstall all mods and do a repair? See if that helps? Sent from my Moto Z Play using Tapatalk
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[Official] SimShaker for Aviators
Snacko replied to f4l0's topic in PC Hardware and Related Software
Got the update to SSA today. I don't know what you did, but the problem with it not remembering the Output Mode - Sound option seems to be fixed. Two days ago, something else strange happened with those settings. Can't remember exactly, but it didn't fix the problem when set it back. So, I don't know. But it seems fixed now.. Hope the fix persists. -
I asked about these mod file conflicts a while ago. JSGME keeps track of the conflicts, and can uninstall them correctly. From what I remember, GSGME does not do that. You can enable them both, but I don't think it will correctly restore the original stock game file that were in conflict. I don't install conflicting mods with GSGME. If you do, you can always do a Repair. Sent from my Moto Z Play using Tapatalk
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Thrustmaster devicemetadata Icons Package
Snacko replied to Automan's topic in PC Hardware and Related Software
That is awesome!! Could you make them for other controllers? x55, VKB, etc.. -
Why do I keep getting this stupid Meerkat video attached to every email notification from this thread? That is really weird..
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Can you please display the 'full' version number of VAICOM when it loads in Voice Attack??? Mine says I have version 2.5 installed. Your website says you have version 2.5.5 available. I know I can go dig for it in a tab in the Settings window after pressing the hot keys. But why? Is the minor version number not available when you post that message?
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I would love to see a Harrier profile for Helios! I am curious which part BluFinBima's profile required changing the Helios code, when Capt Zeen has been able to make many profiles with any changes? Perhaps that could be looked into? Because I am also wary of installing a new version of Helios that may not be backwards compatible.
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Capt Zeen F/A-18C Beta Helios Profile ! ! !
Snacko replied to Capt Zeen's topic in PC Hardware and Related Software
Did you check the DCS.log? Sent from my Moto Z Play using Tapatalk -
Sometimes I do, and sometimes I don't. But when I do, I use my modded labels that aren't too obtrusive. Noob 2 (10 year sim Vet)
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Capt Zeen F/A-18C Beta Helios Profile ! ! !
Snacko replied to Capt Zeen's topic in PC Hardware and Related Software
The one from the last version. I rolled back my game 1 version after updating last Wednesday. Sent from my Moto Z Play using Tapatalk -
Capt Zeen F/A-18C Beta Helios Profile ! ! !
Snacko replied to Capt Zeen's topic in PC Hardware and Related Software
BINGO! I added the two lines from his old AMPCD file and changed it to CENTER_MFCD, and it worked. Thanks mate! Wish I could help you with that black screen. -
Capt Zeen F/A-18C Beta Helios Profile ! ! !
Snacko replied to Capt Zeen's topic in PC Hardware and Related Software
Thanks Sobe, but I didn't need that fix, as my file has that line in it: -- for test purposes HUD only added purposes = {render_purpose.GENERAL} But it make me wonder.. This last update totally screwed up the labels on the map for my 3 Monitor lua file. So, I rolled the update back to the previous version. I wonder if there was a problem in the previous version that I am having? Maybe that's why nobody else has posted it?? Here is my AMPCD_init.lua. If you have the current one, can you post it? -
Capt Zeen F/A-18C Beta Helios Profile ! ! !
Snacko replied to Capt Zeen's topic in PC Hardware and Related Software
For some reason the AMPCD viewport does not display anything. All the other viewports display their content. I checked my ..DCS World OpenBeta\Mods\aircraft\FA-18C\Cockpit\Scripts\Multipurpose_Display_Group\AMPCD\indicator\AMPCD_init.lua file. It is the stock game file. It doesn't have the previous Capt. Zeen line changes with his comments around them. So, I don't know what's wrong. :doh: I do have this section in my MonitorSetup lua: --AMPCD CENTER_MFCD = { x = 2482; y = 572; width = 315; height = 300; } Everything else appears to work as expected. :cry: -
Is there a limit to the number of Triggers you can have?
Snacko replied to Snacko's topic in Mission Editor
Ok. Thanks... I didn't think about ticking the dead checkbox! -
I have several trigger zones for Scenery Destruction. I started with a few and kept adding new ones. When I got to 8 it stopped working. All of the other ones work, but not number 8, .. it doesn't destroy anything. I had cloned each trigger action to make the next. Since that didn't work with the 8th one, I delete it and manually added it. That didn't help. So, I moved it up the stack to see if it mattered which order it was in. That also didn't help. So, I deleted it and Exited the game. Restarted it and added it again. That also did not help. It seems I can only have 7 Action Triggers?? Is that the limit? EDIT: Or is it because these are scenery buildings that I placed on the map. They were not built-in to the map? I'm guessing Scenery Destruction doesn't destroy Scenery that you place??
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I'm guessing that the attach to a unit feature is the 'Link' feature that we are seeing being used on the carriers now. I would use it to attach dust to a vehicle column. Or something like that.. I have only used the smoke & fire so far. Sent from my Moto Z Play using Tapatalk