

Hawkeye60
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OH-6A by Tobsen and Eightball
Hawkeye60 replied to tobi's topic in Flyable/Drivable Mods for DCS World
https://www.digitalcombatsimulator.com/en/files/3340491/ Tags: Vietnam, OH-6A, Huey, Firebase, UH-1H, Chinook, C-130, Hercules TooBig Type - Static template Uploaded by - TooBig Date - 09/07/2024 13:30:36 Map - Marianas Static Template. Southern tip of Guam Fire Base Rampart overlooks a quiet village of rice farmers. Template for use in conceiving missions utilizing any number of ground, air, infantry, artillery and mechanized armor assets. -
Is There A Way To Add Music To the Radio Station (117.2)
Hawkeye60 replied to artao's topic in UH-1H Paradise Lost Campaign
This is a outstanding site! You could use these files to create your own radio station to use in any mission you choose! I have done so already with great results. Listen to the events, as they happened, while on the same mission! Very cool! There are WWII recordings as well -
https://photos.usni.org/ https://www.usni.org/archives/about The Naval Institute is home to a special library, housing multiple resources in the areas of interest for naval enthusiasts, historians, authors, and students. In addition to over 6000 books, we house complete sets of Proceedings and Naval History magazines and the only known complete collection of Our Navy magazine which was purchased from James Fahey when he discontinued publishing.
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edm_blender_plugins from Eagle Dynamics
Hawkeye60 replied to mrjay's topic in 3D Modeling for DCS World
You may find it useful https://github.com/animate1978/MB-Lab MB-Lab is a character creation tool for Blender 4.0 and above, based off ManuelBastioniLAB- 2 replies
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- eagle dynamics
- blender plug-in
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(and 2 more)
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OH-6A by Tobsen and Eightball
Hawkeye60 replied to tobi's topic in Flyable/Drivable Mods for DCS World
Into the Jungle [v1.2 -- July 21, 2024] Type - Multiplayer mission Uploaded by - mistermann Date - 05/31/2024 14:51:36 Map - Marianas This is a general muti-player mission on the Marianas map that's been featured on several youtube videos. Based on this content, I was asked to post so others could check out. My group uses this as a go-to Vietnam period experience. Please take this and make it your own. If you get enjoyment from it, that's awesome. I do not intend on maintaining this moving forward. 1970's-1980's Era MP PvE Playground with focus on the following: A-4E Skyhawk F-4E Phantom II F-5E Tiger II OH-58D Kiowa OH-6A Cayuse UH1H Huey FORUM LINK - -
Royal Navy Type 42 Batch 3 destroyer
Hawkeye60 replied to Oban's topic in Static/AI Mods for DCS World
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Good day @Urbi my friend! You are 100% correct I have someone looking into this for me textures are not my forte, so a assist is needed. Thanks for taking the time to check these. Feedback is essential to make them the best they can be. So please continue to eval any you wish Corrections shall be made as best I can Merci!
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The WarBird hanger has a new theme video. See the first post. To Honor the pilots who did not come home.
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Soon!
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I am looking for two or three testers before release If interested, send me a PM.
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She is further along than I remember! Stay tuned!
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Winged Chinook — Boeing Vertol Model BV-347 Winged Chinook — Boeing Vertol Model BV-347 walkaround 31º 19′ 25″ N / 85º 42′ 49″ W The Boeing Vertol Model BV-347 made for a rare Chinook. Flight testing began in May 1970 to research helicopter design for the U.S. Army’s Heavy Lift Helicopter Program. These modifications include: Four rotor blades in each hub, an increase from three, with each blade also having a 30” (76.2cm) increase in length. Stronger engines Fuselage lengthened by 100” (279.4cm) Aft mast height increased by 30” (76.2cm) Retractable main gear Fly-by-wire system Installation of a gondola which could be lowered from the cockpit where a pilot (facing to the rear) could fly the Chinook Detachable wing which was controlled hydraulically to vary incidence (rotating upward 90º while in hovering) https://travelforaircraft.wordpress.com/2011/08/24/winged-chinook-write/ We could make a mod add on!
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@Rudel_chw You are quite correct my friend I have been delinquent in my duties! Or is it just plain I AM a delinquent ? Little of both I suspect! I will get her out ASAP! She is needed with the assets we now have. Thanks for the nudge, and reminder. You perform a very valuable service to all the community, especially with your training missions. And I do like your airport templates. Also very useful and time saving. Cheers!
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I remember reading about at sea replenishment either added, or being worked on. A recent news letter I think Ship stuff is my joy! As well as the Admirals. If anyone would know, it would be either him, or Mr Currenthill. Sorely needed They have a limited on board supply of all ammo. Would also make a great mission Stop the fleet from getting the supplies it needs to continue the war!
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DCS Airborne aircraft carrier
Hawkeye60 replied to tigershark1-1's topic in Static/AI Mods for DCS World
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OH-6A by Tobsen and Eightball
Hawkeye60 replied to tobi's topic in Flyable/Drivable Mods for DCS World
WOW! Nice up-date! Ich danke Ihnen! -
DCS Airborne aircraft carrier
Hawkeye60 replied to tigershark1-1's topic in Static/AI Mods for DCS World
https://www.digitalcombatsimulator.com/en/files/3308231/ Pandora for DCS World 2.5.5 only Anyone care to try to fix this? -
Presenting, Enemy at the Gates The Snipers https://www.dropbox.com/scl/fi/3b0uwkgd7zuvb48s80lhu/Enemy-at-the-Gates-The-Snipers-V2.9.2-1.zip?rlkey=30hq4lgcbvgim0xfwli54ozh2&st=0tzdd14d&dl=0 These mods would not be possible without the Admirals Sniper mod! I Thank him from the bottom of my Ammo box! Inside, you will find snipers All types On towers, and in hides Even a female Sniper in desert uniform! To best make use of them, place facing the target,although they should turn to face the target. (not tested) I included the Admirals Sniper as a tribute to his talents! Please enjoy these assets! Cheers! There are more to come! Stay frosty!
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Markindel"s AW-129 Mangusta has been released!
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Any mods of buildings that shoot?
Hawkeye60 replied to fargo007's topic in Static/AI Mods for DCS World
Do not fret, The Afghans have been rounded up, whipped into shape, And are ready to join the fight! The only issue is, they want 100 virgins waiting for them if the get killed! Do you know how hard it is to create that many? Oh Oh......we are in trouble! -
I know how you feel! Gets a bit chilly!
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Any mods of buildings that shoot?
Hawkeye60 replied to fargo007's topic in Static/AI Mods for DCS World
Good news! I liked this idea so much, I made one! I have a lot of stone type building edms sitting idle This idea gives them new life! I am posting this here, to stay OT, But will create a dedicated thread if I expand upon this idea. Your vote counts! To that end, I present, The Armed Egypt Structure With a Sniper on the roof! I have made no collision yet If you all like it, and it works as advertised, I most certainly will! It works best using line of site I have not tested how far his range is I do see him do kills, one shot! Credits are needed To The Admiral, whose code I used for this version. Thank you my friend! I trust you are on the mend It would be wise to place this link in the first post so all can find it without searching Threads can get busy! The OP needs to do this And speaking of, @fargo007 What you have gone and done? My thanks to you as well! Hi Stratos! Good luck, and good shooting! https://www.dropbox.com/scl/fi/g0bzro3ayxlp751c29zy1/Middle-Eastern-Armed-Structure-V1.0.0.zip?rlkey=q2sxtuhdeuy8lv3uyqumtfzih&st=nr7ql4r9&dl=0 If you like what you see, Please consider making a donation to the Admirals coffers Find this Donation link in his thread Thanks! -
Any mods of buildings that shoot?
Hawkeye60 replied to fargo007's topic in Static/AI Mods for DCS World
There is a mod on the user site called de_dust If the correct code is added to the lua, it should become a armed structure And attach any passing vehicles or troops