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hannibal

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Everything posted by hannibal

  1. Abris!
  2. i been getting into the lantirn recently i had a hard time designating a target. i later found out i wasn't in air to ground mode.. but i like to ask if a dual stage trigger necessary to designate a target, or can i just map a button for "Lantirn Full action"? also, when cycling through QWP, is there anyway the VDI show which QWP that i am slaving the Lantirn to?
  3. Same for me. I bought two copies of gazelle... please multicrew for kiowa
  4. The ingenuity of the diy community! Looks great
  5. if unfriendable then that person is missing out on beauty of multicrew...
  6. guys. its going to come soon. lets be patient! this is a complex sim, as shown from the recent wags videos.
  7. Find a buddy? That is the beauty of the multicrew
  8. That is great work there!!
  9. i am also favor of locking the view when looking down into the aiming station. nothing should follow your head. it would be nice if everything stayed put where it is, sort of like the escape menu.
  10. from instant action mission take off from..
  11. can you share a photo? my friend @Viper1970was going to make a collective using a handbrake
  12. with the new coder i hope polychop can revisit the gazelle's minigun feature... hoping that the minigun will be on par as the huey UH1H module.. particularly the ability to map the minigun up/down, left/right slew to a joystick.. and decouple the player view from the minigun line of sight, especially in VR... come on guys.. plz.. i like to put my two copies of gazelle to work! thanks for listening..
  13. i cant wait to make another video with my diy minigun controller... thanks @Jun @BIGNEWY
  14. GOOD luck it was not easy to put together. u have to be creative on how to wire everything electronics link if it helps arduino & mmjoy2 https://github.com/MMjoy/mmjoy_en/wiki/Controllers-(compatible-base-boards)
  15. after recent DCS news, the door gunner is coming! i hope that the doorgunner position will be like the UH1H with its own multiplayer slot..
  16. I am super excited for this feature I support any airframe with gunner positions. I have a DIY mock functional doorgun controller that works perfect on the Huey UH1H doorguns. I am hoping it will also work with the Mi24 Hind PLEASE PLEASE MATCH THE doorgun control options as they are with the UH1H especially doorgun UP/DOWN , LEFT/RIGHT mappable to a joystick.. Hopefully it is also good in VR, with player view independent from where the doorgun is aiming. THANK YOU FOR BRINGING THESE FEATURES TO THE COMMUNITY! @Wags @MatveyTsivinyuk @Flappie @PilotMi8 *side note* hoping for a WWII airframe with turret guns in future after all the great upcoming releases ***update*** MISSING is being able to assign axis commands and buttons to a Joystick, under the settings menu, the joystick column is greyed out, and unable to bind the joystick to the UP DOWN LEFT RIGHT axis commands
  17. not for me.. it made the world way bigger... ipd just makes it clearer..
  18. if your on valve index or reverb, when steamvr is running, go to the per application video settings. i set dcs world scale to 104%.
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