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hannibal

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Everything posted by hannibal

  1. My diy collective and tedac are ready...going to take sometime to map the controls..
  2. ddu uninstaller clean nvidia drivers. delete fxo folder contents HAGS OFF
  3. Thanks.. how is your builds going? What's new
  4. Your post help me with my setup. Thanks @Hobel I shout you in my video
  5. my collective ended up being 2 arduinos to allow 60 buttons...
  6. after building the tedac continued to build the collective while i was still hot designing.. from this moment i do not want to touch a solder iron for a while and just enjoy fruits of flying in DCS.
  7. Massive wire work
  8. if ppl didnt know.. ED tries to now space out patches either monthly or biweekly. where was a point in time when players were getting upset that patches dropped so quickly and settings got changed, or servers didnt reflect newest patch quick enough, it became a a headache for a bunch of ppl who then made noise.
  9. My DIY minigun controller is wanting to control the turret gun for the B25... totally would purchase two copies of DCS Mitchell
  10. My DIY minigun controller is dyinggggg for the light of any WWII aircraft with turret guns. even if it is one mount gun position like the Ju87 Stuka... B17 maybe too much... but a B25 mitchell would be amazing.. i will chime in also @Nomatic
  11. today was the first time i was in the VR cockpit of the apache. didnt get to do much but to admire for a min or two... AMAZING WORK
  12. found some problems. a) after mapping LHG cursor controller X-axis and Y-axis to an analog thumbstick, the in game animation for the tedac Left does NOT show animations for moving the virtual cursor controller b) after mapping RHG Laser Track mode switch, the in game LT switch on the right grip does NOT show animations for in game virtual switch, it does not show it moving up or down when using a button mapped to the A, O, and M positions C) after mapping RHG Image Auto Tracker switch, the in game IAT switch on the right grip does NOT show animations for in game virtual switch, it does not show it moving up or down when using a button mapped to the W, A, and B positions *** note the above problems only relates to animations enacted by joystick...it seems to work ok when using a mouse to click on the function in the virtual cockpit*** D) there does not seem to be a mapping for the right grip enter button for the man track slew control? on another subject, unable to export the TEDAC MFD image to a multimonitor setup...
  13. Yes. An apache collective is great to have.
  14. If it was me, I would replace M4 with Ruger AC556... a la the A-Team!
  15. since i cant play on my PC today, this is what im excited for, the release trailer lol
  16. i come to realize my first day activities will be watching all the youtube videos of you guys sharing DCS AH64 videos! hope to join everyone soon, best of luck to ED and the team! thak you for bringing this wonderful product to the masses
  17. Sadly I'm traveling today and will miss first day activities. Was hoping my collective would have been built in time but I'm almost there
  18. I also run 2 pits with 2 copies of f14
  19. This looks great!
  20. with pointctrl i just use the VR cockpit. less remembering what button u mapped... and more that u leanr about the plane by using the vr cockpit
  21. can you share what you had for lunch? lol cant wait for release!
  22. weekend to solder away. and 3d print hats hoping to finish current project soon and take a vacation away from iron, printer and tinkercad after 8 months of building things, its time to do less deisgn and build and more dcs. excited for apache, learning lots on F14
  23. still one of the best DCS hardware purchases. thanks @MilesD
  24. once u go collective, u dont want to go back
  25. the cyclic collective reference helped me alot to make a DIY collective.. :)
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