Jump to content

ehlw1993

Members
  • Posts

    30
  • Joined

  • Last visited

Everything posted by ehlw1993

  1. We really need a more dirty and worn out Greek Phantom. Is this already possible to make? The Greek liveries are too clean!
  2. until
    Virtual Anatolian Eagle 2022 A two day exercise organized by the vTuAF with contesters all over the world. CvLSK 313 squadron will participate with up to six F-16 Fighting Falcons, alongside other Air Forces such as the Israeli Air Force and the US Air Force. Preparations for the exercise are on going. Upcoming weeks will be all about tactical formations, situational awareness and tactical weapon employment. Keep your eyes open and maybe you'll see us fly along one day!
  3. Nope, didn't notice anything. Will take a look again later today.
  4. Hmmm, haven't noticed anything strange yesterday. Doing tac turns with our squad with max energy sustained turns. No problem to hold the speed and energy. (Loadout: 2x Aim-120 on tips, 2x Aim-9, 2 bags, empty pylons on 3 and 7 and empty centerline)
  5. Hey Hatiz, I've got the same problem!! CMDS panel and Caution panel by TekCreations are screwed... as is the DED panel. It's a mess now
  6. Hi guys, I hope the videolink works, to show you what i miss..... It would be so good, to see the different strobe sequences on your wingmans. [YOUTUBE]<iframe width="560" height="315" src="https://www.youtube.com/embed/PHzQUw5HDSo?start=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>[/YOUTUBE] Is this doable? Probably the same button to change the anti-collision light strobe sequence? If not, check this link:
  7. Also posted on the main Input&Output thread, but no response yet. Try my luck here :( :helpsmilie: I try to figure out a Helios problem, but can't get my finger on it... I've downloaded the latest version and (for now) I've got 4 screens running in my F-16 pit build. Main screen 1920x1080 2x MFD's 800x600 1x 7" 1024x600 After screwing around I finally have the two viewports for the MFD's up and running and on scale. The RWR and HSI coming up later. Now the issue: I placed the AoA, VVI and ADI gauges (Toolbox -> F-16 -> ADI, VVI and AoA) on monitor 4. On the interface tab everything is green and OK. I installed the additional viewports, DCS generic interface tab says "impersonating F-16C_50" and DCS monitor set up is correct and assigned in DCS. Problem..... Gauges are not visible ???? I tried to fix it for a few days now, but can't sort it out. Really need some help. Probably the export file is not correct, I replaced the old export file with the new generated one by Helios but still no joy... ehlw1993 is offline
  8. Hi guys, I try to figure out a Helios problem, but can't get my finger on it... I've downloaded the latest version and (for now) I've got 4 screens running in my F-16 pit build. Main screen 1920x1080 2x MFD's 800x600 1x 7" 1024x600 After screwing around I finally have the two viewports for the MFD's up and running and on scale. The RWR and HSI coming up later. Now the issue: I placed the AoA, VVI and ADI gauges (Toolbox -> F-16 -> ADI, VVI and AoA) on monitor 4. On the interface tab everything is green and OK. I installed the additional viewports, DCS generic interface tab says "impersonating F-16C_50" and DCS monitor set up is correct and assigned in DCS. Problem..... Gauges are not visible ???? I tried to fix it for a few days now, but can't sort it out. Really need some help. Probably the export file is not correct, I replaced the old export file with the new generated one by Helios but still no joy...
  9. Program doesn't start Hi guys, just downloaded the campaign. When i open the liberation_main.exe I see the black text box and loading screen. I had to assign the user saved games folder and DCS main folder. Then the program quited. After i started the program again, I only see the black text box, the loading screen and that's it. Menu will not show up... How can I fix this? Grtz
  10. I once flew in a server where missiles won't destroy you, but a textbox in the upper right corner will tell you if you ditched the missile or were shot. That would be perfect for NTTR missions. Can't remember the server name unfortunately....
  11. Try the "drift c/o" button on the ICP
  12. Hmmm yes, I think I will stay as long as possible in flight comms and AWACS comms. Just wanted to know if I could use a 3rd radio channel. Thanks for the replies guys!!
  13. Hi guys, Got a little question. :helpsmilie: Made a mission by myself, with combined A2A and A2G tasks and my buddy is an AI F-16. I select the comm1 freq to the AWACS and the comm2 freq to the JTAC, is there a way to contact my buddy? There's a secured voice channel, probably IRL the channel for wingman comms. Do I have to use the comm 1 or comm 2 channel for wingan communication? :joystick: Grtz
  14. It's working for me.... but they're pretty dark. The dark blue lines are barely visible. Maybe I've to do something with the brightness and contrast settings of the screens
  15. Probably not the same laser code?
  16. Is ED also working on the BIT page? Would be nice to do a full BIT test after startup and there are no "not ready" messages on the BIT page when we go airborne.
  17. It's working again. Just found out it changed to LEFT_MFCD and RIGHT_MFCD. Topic can be closed...
  18. Hi all, it looks like the DDI viewpoints have been changed after the latest update. I have "F18_LEFT" and "F18_RIGHT" called in my .lua, but somehow the DDI's don't show up. In some .lua files I see "LMDI" and "RMDI" are these the new names? Grtz
  19. Got it already!! Thnx Working MFD's now, so much better. Used my standard notepad, now used notepad++ and it works
  20. Guys, can you please help me? I've got two 8" screens (resolution of 1024x768 ) and my main screen (1920x1080). Screens are set up next to each other. lua.script is as follows: -------------------------------------------------------- _ = function(p) return p; end; name = _('HSBMFD1'); Description = '1 Screen and L-R MultiMFD' Viewports = { Center = { x = 0; y = 0; width = 3968; height = 1080; viewDx = 0; viewDy = 0; aspect = 3.7; }, LEFT_MFCD = { x = 1920; y = 0; width = 525; height = 525; }, RIGHT_MFCD = { x = 3443; y = 0; width = 525; height = 525; }, } UIMainView = Viewports.Center LEFT_MFCD = Viewports.LEFT_MFCD RIGHT_MFCD = Viewports.RIGHT_MFCD ---------------------------------------------------- My DCS settings are: Resolution 3968x1080 Aspect ratio (automatically changed) When I've "full screen" ON I can't see the right part of the screen with mission editor, campaign etc... When I've "full screen" OFF the screen is all stretched out and hard to read. What am I doing wrong?
  21. Hmmm strange... Ja helaas geen Blk 20 MLU haha, maar ja beter iets dat er op lijkt dan helemaal niets ????
  22. Maybe because of the custom delivery? P.s. Tijd voor de F-16 in een Klu schema ????
  23. Not an F-16C version, but waiting for someone making a RNLAF paint scheme.... With enough aerodynamic braking I don't need the brake chute :thumbup:
×
×
  • Create New...