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104th_Crunch

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Everything posted by 104th_Crunch

  1. I could never get the manual range to function properly in A2G Radar GM DBS2 mode, or any mode. I am wondering if I am missing something. In Wags's Air-to-Ground Radar tutorial, he is in GM mode, DBS2, then selects the OBS currently showing 'MANUAL' to select Manual mode. The label under the OBS changes to display AUTO after it's switched. The yardstick (circled in red below) changes length, the zoom level (scale) of the radar picture changes. I can only get the entire range scale to change, and not zoom in. How do you get this yardstick to consistently change distance? Can anyone do it currently, or previously? Thanks! null
  2. Yes, I believe you are correct. FLIR for LANTIRN as shown below. I believe the Viper you show is an A/B model with no LANTIRN. I will assume that there will be no upcoming functionality with the ICP controls, but you know what they say about assuming? Was just curious.
  3. Will this part of the ICP remain unused, (exception of the A-G button) or will there be functionality for it in the future in DCS? I am guessing it was used on legacy versions of the Viper only perhaps. Thanks
  4. I am pretty sure pitch trim is rarely used in RL in the F-16. The FLCS constantly auto trims for 1 G. Best to just never use pitch trim.
  5. The recent video by Wags features more items than what is listed in today's beta patch. I know sometimes things don't make it in the patch because of time constraints. Sometimes though, things are updated in the patch but don't get listed in the patch notes. If someone could please confirm if all he following are in today's patch as noted in Wags video? Not Listed in Patch Notes but in Wag's last vid: Automatic Laser Designation CCIP Laser Ranging HOTAS Bombing Mode Cycle Manual (MAN) Bombing Mode Spotlight Scan Radar Mode Change in CRM HOTAS Selection Wing Tank Jettison Listed in Patch Notes in Wag's last vid: ALT Release Button Targeting Pod Attitude Advisory Function (AFF) FLCS BIT Test AN/ALQ-131 ECM Pod Gun Gas Purge Door and Barrel Rotation Added as noted in Patch notes: Added FLCS BIT (work in progress to be further adjusted) Added ALT Release button functional Added SIM indication on HUD Added DTE static page Added ECM centerline adapter for ALQ-131 Added TGP Attitude Advisory Function (AAF) Added Gun Gas Purge Door animation Added Gun barrels rotation AoA bracket and VV adjustment
  6. TMS left for an IFF inquiry. Check that the contact on your radar display is not green after doing so. Not as nice as the F18 and others, but does the trick.
  7. Yes, create the Markpoint. Set Markpoint as active Steerpoint. Leave Markpoint mode and go back to A2G mode. With the Steerpont now active, hit Cursor Zero (CZ) with the TGP to have the TGP focus on the SP. You are all set now to do a LGB run using the laser. In Markpoint mode you can make the current Markpoint the active Steerpont by pressing MSEL (0) on the ICP.
  8. Hello, I see now that the linked article does not state the save command. I believe it is RCtrl + RShift + Num0 I have it noted on my PC, but can't check until later in the day. Maybe someone else can confirm before then. Cockpit Camera Control Default Key Binding Cockpit Camera Move Back RCtrl + RShift + Num/ Cockpit Camera Move Center RCtrl + RShift + Num5 Cockpit Camera Move Down RCtrl + RShift + Num2 Cockpit Camera Move Forward RCtrl + RShift + Num* Cockpit Camera Move Left RCtrl + RShift + Num4 Cockpit Camera Move Right RCtrl + RShift + Num6 Cockpit Camera Move Up RCtrl + RShift + Num8
  9. The Ops Center By Mike Solyom Some of the best instructional videos on BFM ever made IMHO. https://www.youtube.com/channel/UCAGylbmVAkEyOibhDVUYrPA/featured
  10. @BIGNEWY Here is a short track using latest DCS 2.7.15.26783 Open Beta. 27/06/22. I notice in Wags's demo video for EXP modes, he does so exclusively in DCPL mode only. - In air start. AP Alt hold. A2A Mode. HSD as SOI. Move cursor over Steerpoint - EXP1 and EXP2, back to Normal. Functions as expected. - Turn on CPL using OSB (Couple Distance with Radar) EXP 1 and EXP 2 show a reading far from Bullseye. Back to Normal and cursor is no longer n original position. Thanks for your work on DCS! Not sure why my short track is a bit over 5MB, so here it is on Google Drive. https://drive.google.com/file/d/1RbwSE3mwvuLRCgTjQXf0B8iAtZzCzum3/view?usp=sharing
  11. There seems to be a bug when zooming using the 2 EXP modes on the HSD with CPL on (radar range couple). In UNCPL uncoupled mode, the 2 EXP modes work fine. In this video, I slew the HSD cursor over a contact with CPL on. The Bulls Eye location is shown correctly. When I press the HOTAS Pinky button for EXP 1 and EXP 2, the HSD is nowhere near the contact and the Bulls Eye locations shown on the HSD are way off as well. When returning to Normal zoom on the, the HSD cursor is off to the side, and not where it was initially before selecting the EXP modes. I then repeat a 2nd time with the same results. After the 2 attempts with CPL on, I switch the HSD to DCPL and the EXP modes then work as intended. Thanks!
  12. I would think a revised manual for every change at every patch would just slow down releases a lot. Not really practical at all. The Changelog that lists changes and videos I think are fine. As long as the manual is eventually updated. It's the nature of a WIP. https://www.digitalcombatsimulator.com/en/news/changelog/openbeta/
  13. Cruise Page implemented with today's patch. It will tell you many things, including optimum speed and alt for endurance.
  14. Thanks for the correction. I was mistakenly referring to the way the code is set in each jet to match the GBU, but this post is actually about changing the GBU code itself in flight, which as you say, is impossible.
  15. All 3 aircraft are made by different manufactures. The manufacturers are inconsistent, not DCS.
  16. Don't forget the essential Tacview! https://www.tacview.net/product/about/en/
  17. Perhaps some day we'll get a function in the options to set when AB kicks in. Sure would be handy.
  18. You get instant access to the ACM modes with out having to select them on the MFD. You can also preset your MFDs to show what you want in Dog Fight Mode and instantly have the preset available when you select Dog Fight. You don't always have time to set up your avionics when all of a sudden you get into a dog fight.
  19. Ye, it is handy even if it's ghetto compared to the Hornet I look forward to ED getting the kinks out. The Viper seems to be in the home stretch!
  20. So, how has everyone's experience with PTLD been? I have limited time to try it, but in a simple 'Start In Air' Mission I made, the octagon was rarely anywhere close to being accurately aligned with the contact friendlies and foes. It was sometimes just stuck in the same part of the sky. Maybe still heavily WIP?
  21. We need it modelled so the vent can be opened! Priority One! It gets stuffy in that cockpit.
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