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MadTommy

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Everything posted by MadTommy

  1. I agree. Also having waypoints right on top of targets makes it boring and way too easy. I prefer the challenge of having to locate targets. The only missions I make with targets on waypoints are training missions.
  2. You need to save it as a .lua file. And you should not use notepad or wordpad. They can corrupt lua code. I'd rewrite it using Notepad++ from scratch.
  3. oh i get you.. not tried that. Nice idea tho. Still looks wrong.. i'd try: Did you get your file to show up in Options?
  4. Are you saving it as a *.lua in the \Eagle Dynamics\DCS A-10C\Config\MonitorSetup\ folder Not that this would stop it showing up but these, in red, look wrong.. LEFT_MFCD = { [color="Red"]x = 10; y = 1000;[/color] width = 400; height = 400; } RIGHT_MFCD = { [color="#ff0000"]x = 1100; y = 1000;[/color] width = 400; height = 400; }
  5. Never mind, mis-read OP
  6. Who needs a carrier or a runway for that matter? :P No me.. CP's impressive flying.
  7. Updated the guide available: (all available links on 1st post.) Added Dog Ear: And all NATO ground threats.. preview: Complete Guide, web version Complete Guide, print version Nato guide, web version Nato guide, print version
  8. Is it possible to get Windows 7 to use 2 keyboards, where each keyboard can have separate set of inputs associated with it? I know i can use 2 keyboards.. but can i assign different functions to different ones? I have a wireless one collecting dust that i would love to use for CDU inputs and the like while keeping my main one for all the default commands and regular inputs. I doubt this is possible.. but there might be some hack or app that can make it work. :helpsmilie:
  9. Ok cool.. was just looking for this.
  10. It's been pointed out to me that the SA-3 is missing. This is not listed in the in game encyclopaedia and therefore I had no info on it. When i make Part 2 and a Target Guide as planned i'll see if i can add it by finding the relevant data, unless ED fancy adding it or providing the info :)
  11. Yes there will defiantly be a DVD version.. when I can't answer. If BlackShark is anything to go by (which it may not be), if i remember correctly, it was several months after the DL version before they release the DVD version. Get the DL version, burn a DVD, make some labels & covers.. and hey presto!
  12. http://forums.eagle.ru/showthread.php?t=53111 I asked the same thing some time ago.... some good info.
  13. I was avoiding a missile, I pulled some crazy manoeuvre while watching in F6 view... lost both engines and power due to the crazy manoeuvres i was pulling.... but i did escape and got back to base on one engine.. :D
  14. Full power... it that does not work.. EJECT, EJECT, EJECT!
  15. ^^ indeed i was too hasty.. but you were too slow to point it out.. :p fixed already :D Sorry.
  16. Fixed.. links updated in 1st post. Thanks
  17. I think you are right.. editing now. Thanks
  18. I think so; from the Flight Manual; Page 409. But i stand to be corrected. Any errors, post up and i'll edit. EDIT: It might be the launcher itself that has a radar....???
  19. Here is a threat guide i have made up. There are 3 versions of pdf, OPFOR, NATO or Both. Print Version - OPFOR Threat Guide: Part 1 (877KB) Web Version - OPFOR Threat Guide: Part 1 (299KB) Web version - Nato Threat Guide. (324KB) Print version - Nato Threat Guide. (786KB) Web version - Complete Threat Guide (613KB) Print version - Complete Threat Guide (1.57MB) A5 version by PlainSight EDIT: PlainSight has made a A5 version and he asked me to add it to my versions.. so here it is. Thanks PlainSight Here are a couple of pages from the guide as a preview. ALL the info has been taken from the game files. Plainsight's A5 condensed version... This is part 1 and only covers what i consider to be A10c OPFOR threats, i.e non Nato stuff. I'll do part 2 later. Enjoy. EDIT: One thing I forget to say.. it's a ground threat guide only. And error on BUK system fixed Updated the guide available: Added Dog Ear: And all NATO ground threats.. preview: :)
  20. sorry, missed the 'not' :doh:
  21. Simple, run the game in windowed mode ;) (it will look just the same, don't worry.)
  22. No it's set at 1024 every frame or what ever it is.. maybe i need to go to spec savers! I have the TAD at 900x900 on my 2nd monitor, it just does not look as crisp as i recall Beta4 looking. Must just be me.
  23. +1 same conclusion.
  24. It appears you are correct. Weird something looks different to me. But both TAD_COLLECTION.zip (contains the map tiles) from beta 4 and final version look to be the same.
  25. "Taxi to runway 21".. Err ok i know what direction it's facing.. but that is all. Some airfields its easy.. on others it's not so. With external views enabled.. i hit F2 and zoom out to figure where to go... with no external views i drive around like an idiot! :( In fog with no taxiway lights its bit of a :wacko:
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