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Razorback

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Everything posted by Razorback

  1. Voler en OH-58 c'est bien. Voler en multicrew sur OH-58...c'est mieux Le Bataillon "Recco" du 06th MHR compte entre autre une escadrille sur OH-58 KW, les "LYNX"! Nous avons actuellement 04 pilotes actifs dans cette escadrille (nombre maximal de machines en vol) et on recherche donc des candidats pour rejoindre cette équipe et faire autant que possible de multicrew sur la machine. A priori comme CPO mais toujours possible d'alterner les 2 postes dans certaines machines. C'est un réel multiplicateur d'efficacité Si vous avez envie de vous laisser tenter par l'aventure, ne pas hésiter à nous contacter...
  2. On recrute de manière active 03 pilotes Mi-24P pour redynamiser notre escadrille Fennec. Si vous aimez cette machine et qu'envie de rejoindre une grosse trentaine de pilotes pour 2 vols semaines (lundi et jeudi soir), n'hésitez pas à rejoindre notre Discord en on pourra vous en dire plus....
  3. New Ural trucks within the last DCS update ? Where ? I don't see any new civilian Ural truck. Seems to be a new KRAZ 6322... null
  4. Memo based on what ? I still don't think I've seen a single screenshot in 7 months linked to the update of quality of the map... Statements like that can be made and received every week... But for the moment they're just empty words, as it was the case at the time of the release, when we were told we'd have an update every 3 months.... I'm personally convinced that improvements are being made, but at what rate? At the end, it's totally incomprehensible to me that two ED maps are released within a few months of each other, and that one of them has to be almost completely reworked to "meets the expected quality standards". Is ED really hoping that customers will buy the complete maps when availability schedules are likely to be completely different from what has been announced? Yes, we're passionate gamers who spend several hours a week on our favourite simulator, but patience has its limits and ED has to stop treating customers as just wallets that will open blindly to replenish ED's money coffers.
  5. What's really surprising is that both the AFG and IRQ maps were developed in-house by ED...during the same period. It takes several months (or even years) to produce these maps, and in the end the quality of the modelisation is quite different. Not on the same standard... This gives the impression that even within ED there is a lack of communication and coordination between the teams of developers. Production coordinator and supervisor at ED ? Quality Control? Anyway... Once again, one wonders if there is a captain to manage the ship. All in all, it's yet another blunder that brings DCS's operations into disrepute. Personally, my purchases of modules on DCS are on “Hold” mode, and probably will be for a long time. This chaos linked to the AFG map is one worry too many. At this point, my confidence is totally broken.
  6. The announcement of the F-35 certainly crossed a line. As far as I'm concerned, there will be a before and an after to the announcement of the development of this highly classified aircraft, which will undoubtedly be a very random module in terms of flight behaviour, avionics and weapons. In short, we're a long way from the hardcore simulation of DCS. - We can't have Stinger on the Apache, but we will have an F-35. - We can't have UPK-32 on the Hind, but we will have an F-35. And those are just two examples. What do I expect from DCS in 2025? NOTHING! We'll probably get a Central Europe map, and depending on how this map will be presented, that'll probably be my only payment of the year.... And if we end up with the same kind of announcement as for the AFG map, with the risk of totally unacceptable changes to the timetable, I'll pass on that too. Proposing a MIG-29 and an F-15C was totally sufficient for me. This F-35 thing is totally crazy compared to what ED has always advocated in its simulation management. When you read the criticisms on a lot of forums, I don't seem to be the only one to draw this conclusion. Nor to see clearly that the most important thing now seems to be to replenish ED's money coffers by continuing to offer us unfinished products. As someone who flies exclusively on helicopters, I've got everything I need. Thank you for all your hard work and good luck for the future....but for my part, I've lost my faith after more than 17 years on Lock On, FC and DCS.
  7. What's done is done and the details don't really concern us. All we are interested in is seeing that in the future the development, adaptations and improvements of Polychop's two modules, the Gazelle and the Kiowa, will be a reality as announced in their last statement. As a customer, that's all I ask... As a regular user of Kiowa since the release, improvements are necessary and expected, and that's the only doubt I have since today's crisis...
  8. New infantry model and animation.... We have now the UH-1, The Mi-8, the Chinook...and still no fast roping possibilities. It doesn't seem feasible... unlike opening hatches in certain modules, which add nothing for gaming.
  9. I don’t expect anything from the next ED videos. Just a moment of fun. Fore sure I will not focus on 2025 but on the « beyond » part of the video title. C-130, F-4U, Mariannes WW2,….Announced so long ago When we see how long it was to release the new B-52 & B-1 AI assets we can’t expect any new (ground) assests soon….A lot of vehicles are outdated. So be it…. Yes I am quite negative but after the chaos of the AFG map released in June and announced with updates each tree months (we are still waiting the first one ) I will remain pragmatic. Return to the reality…and reality is what is currently available. All the rest is pure speculation despite ED announcements. Two more weeks and all is subject to change
  10. I am looking for the VAC fiche of the King Hussein Air college... Anything available ? Thxxx
  11. Nice to ear that the MiG-29A Fulcrum is "advancing full speed" but why it's not the case with the already released modules ? The CH-47, and it's just one of multiple exemples, was launched months ago and a lot of bugs or unfinished possibilities remains. CTLD script is necessary to build nice missions in multiplayer. There are still major problems with the radios and SRS. Since the release only some bugs were resolved but a lot of things are still missing. Is it not possible to set "full speed" to solve these really annoying problems as well? OK, it isn't a new problem, and we all know that sometimes it takes a long time to improve products... and that my complain has also been written by others at many times. But once again we're going to be offered a new module, which will almost certainly not be completely finished when it's released, while things are moving at a snail's speed when it comes to finishing or at least simply making ‘usable’ modules that have been distributed for months. I suppose that a "2025 and beyond" video will come in the next few weeks. I'm not expecting anyone to sell me a dream, I'm mainly waiting for operational existing modules. Even if we know that this isn't the most financially attractive objective for ED.
  12. Petit update concernant notre organigramme et le recrutement...
  13. Personally, I'll be wait for the update of the Afghanistan map first, before taking out my wallet for the Iraq map. Yes, the Afghanistan map was announced as being enhanced by an upgrade of the terrain, but the timescales have absolutely nothing to do with what was announced at the time of the release... And for my part, I'm waiting for facts rather than speeches before buying a new map or a new module. So wait & See....
  14. I'd much rather have a seriously tested update that's a few days late than the situation we experienced with the last update, where we ended up with a new version containing a host of new bugs. So don't rush, take your time....
  15. Let's face it, ED made a mess of the OH-58 but it's Polychop that has to put things right... which takes time... But I have total confidence in the team to put things right. One thing is certain, we continue to see that communication between ED and third-party developers is not optimal and that there is clearly work to be done in this area...
  16. There is no rush for the new update when I see the number of new bugs added with the last patch, especially for the OH-58, I prefer to wait two more weeks and take advantage of an update that will have fewer problems because it was submitted to more tests before the release….
  17. A great big update, even if it seems to be a bit confusing for Polychop's OH-58. The new sounds are ‘partly’ integrated even though the job isn't finished... even Polychop seems to be surprised by this. Some key commands no longer work properly... In short, we're making progress, but it's still a shame that there are some rather unpleasant surprises. We still have doubts about running the update with the risk of new problems. Let's stay positive, we're getting better with every update, so thank you for all your hard work!
  18. Salut à tous, Le 06th MHR tourne actuellement avec un effectif complet à 99%, nous avons "un aspirant" A-10CII qui a débuté avec nous depuis ce lundi. Toujours cette semaine et suite à un départ nous avons 01 place vacante pour un pilote Mi-24 HIND afin de reconstituer un effectif complet de 03 machines chez nos Fennec. Nos Mi-24 travaillent généralement en coopération avec nos Mi-8 pour des missions de débarquement d'assaut, de support et d'appui. Si vous êtes intéressés et que vous voulez en savoir plus n'hésitez pas à nous contacter directement sur notre Discord. https://discord.gg/bzDJvQrnTQ PS : si vous êtes déjà actif dans une autre escadrille, il y a peu de chance que l'on donne suite. Nos activités hebdomadaires sont assez intenses et demandent un minimum de motivation, implication et disponibilité.
  19. Petit update à propos de notre recrutement. Il n'y a plus que 3 places ouvertes : - 02 Places pour un équipage Gazelle (Recco, CAS,...) - 01 place pour un pilote UH-1H Huey (mission CSAR) Ne pas hésiter à passer par notre Discord pour en savoir plus. Nous sommes actuellement 49 pilotes actifs et nous volons 2X par semaine (lundi et jeudi soir)
  20. I totally agree with that. In multiplayer games, we are mainly confronted with performance losses when our machines (90% helos) start from the same base. The liveries of some aircraft are far too heavy (CH-47, etc.). Massun's static objects, which have been added recently, are practically unusable because they affect the game's fluidity so much. We don't use them anymore...which is a shame, because they finally gave us what we needed to have a more realistic airport environment in DCS.
  21. Certains d'entre vous nous on contacté pour rejoindre la 06 mais malheureusement c'était pour voler dans une escadrille où le recrutement est actuellement fermé. Voici donc un bref récapitulatif de notre situation actuelle. Escadrille Condor (CH-47) : recrutement fermé Escadrille Buffalo (UH-1H) : recrutement ouvert (02 places) Escadrille Rhino (Mi-8) : recrutement fermé Escadrille Hawk (Gazelle) : recrutement ouvert (01 place) Escadrille Eagle (Ka-50) : recrutement fermé Escadrille Lynx (OH-58) : recrutement fermé Escadrille Raven (Apache) : recrutement ouvert (02 places) Escadrille Fennec (Mi-24P) : recrutement ouvert (03 places) Escadrille Hog (A-10CII) : recrutement fermé Escadrille Nightmare (AV-8B) : recrutement fermé On sait que que l'effectif au sein des escadrilles virtuelles c'est quelque chose qui fluctue régulièrement donc cela peut rapidement changer suivant les départ et arrivées... Il est toujours possible de consulter notre organigramme (mis à jour dès que changement dans l'effectif) via notre Discord: https://discord.com/channels/1036185317666992208/1036185318090620941/1265801320057671811
  22. Since the last DCS update I have some issue with the MFK Overlay. It's working fine in stand alone but don't work anymore during multiplayer mission on server. Additionnaly : HiddenOnLaunch is set to true but the MFK is still poping on the DCS Main screen when starting the game.
  23. Just an idea ED : - Do what you need to prepare the update. - Run the various tests until you have validated and confirmed that you are ready for release. - And then you can announce an update which will be released 7 days later. So no delay, pressure-free way of working for those who work and no frustration for customers
  24. I have to say that during the last weeks, ED has had a lot of 'missteps'. We're not even going to talk about the situation with Razbam, which is already undermining the general atmosphere and adding doubts to many DCS users. The latest update, scheduled for the end of June, has been postponed until the beginning of July (not the first time and ok It could be happen times to times) At the end it has been postponed by a further 24 hours. The CH-47 was also announced end of June and de facto also postponed to the 3rd of July, before being completely removed from the update without any further information on a possible release date. It has to be said that the zero videos and zero tutorials before the release already gave an idea of what was to come. And the idea we have now is that this module has been announced with (too) many shortcomings, even for early access. I wish @BIGNEWY all the luck and courage, as for some time now he has had to deal with all these problems and communicate directly in the various forums to the DCS community. Strength and honour to you! On top of that, you might want to tell your bosses that it might be time to take some holidays and restore a bit of order to the current situation. Fortunately, there's some happier news as well, such as the arrival of Polychop's Kiowa, ORBX's Kola map and the Afghanistan map, which is in "final approach". Things are not all bad...to be continued...
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