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Razorback

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Everything posted by Razorback

  1. No news since a few weeks... Generally no news = good news.....I don't know why but I am afraid on what could be announced in the future... We're keeping our fingers crossed and hoping for more good news...
  2. I don't expect anything new linked to the modules. Some new improvments linked to MT, Vulkan and other things linked to DCS hardcore is more than welcome. However, the resolution of various and multiple bugs that already exist, some of which have been mentioned for several months, is a real hope.
  3. I confirm, no issue anymore with the Kord...thxxxx
  4. QUIZ RECO du 06th MHR c'est partiiiiiiii Vous pouvez participer jusque samedi prochain Bonne chance à tous et bon amusement! https://forms.gle/REWA1LHq2nSatvbX7
  5. So, It seems that a simple roadmap request is to much to ask despite the fact that I don't think it requires an insurmountable amount of work on the part of the developers... Just a few lines of text. We can conclude from this that there is simply no will to communicate such information. A beta module and then for the rest the communication black hole... and then we're surprised that people are criticising ED's way of communicating. @BIGNEWY, thank you for your help... the aim here is clearly not to shoot the messenger!
  6. Just back from holidays, I am currently downloading the files. Thxxx a lot for your work, that one of the best Hind improvement of the last months...
  7. Hind all the way!
  8. Bonne nouvelle pour toi ! J'ai le palo VKB ainsi que le Gunfighter II (avec prolongateur 20cm) comme stick et super content du matos VKB. Je les avaient déjà contacté (autre service que SAV) et j'avais eu un très bon contact. N'hésites pas à nous confirmer que tout est en ordre dès que tu auras reçu et testé le nouveau boitier.
  9. Nope...sorry And of course our activities are taking place on GMT+2.
  10. Hi, 02 more remarks after some flight hours on the map. Build-Up areas All the build-up areas are really nice (Port Saïd is just wouawwwww) but there is no suburbs, it's generally large buildings and then it stops on the limit and you are immediately in sandy or wooded areas and/or gardens...It could be interesting to add some suburbs with small houses along the main cities. Currently cities looks like Manhattan! Helipad The helipads are of course useful for those who fly helicopters on the map. No interest for planes. Adding this type of installation to the F10 card is a real innovation. So if it's a bonus for those who fly helicopters (at low altitude), it would be interesting to make these areas more realistic. We could add buildings, static objects such as fire extinguishers, crates, GPUs and tanker trucks,.... In short, we could make these places even more interesting... while adding different types of helipad (varying from the current ones, which are virtually identical throughout the map).
  11. Je comprends bien ta frustration. Tu as déjà expliqué ton problème sur d'autres forums, groupes FB ou Discord ? Discord de VKB ? https://discord.com/invite/UJAdpdHpYm
  12. Bonjour à tous, Balerion, membre du staff du 06th Multirole Helicopter Regiment (06th MHR) vous souhaite bien le bonjour. La "06" est un Régiment virtuel 100% hélico qui dispose aussi d'une escadrille d'appui aérien monté sur A-10CII. Vous pouvez facilement nous retrouver sur Discord : https://discord.gg/bzDJvQrnTQ Sur Facebook : https://www.facebook.com/groups/930736214533111 Notre chaîne youtube : https://www.youtube.com/channel/UCs28xi ... ieAwP57l9A Dans les faits : Nous sommes presqu'une trentaine de pilotes et nous volons principalement sur le Ka-50, UH-1H, la Gazelle, le Mi-8MTV2,le Mi-24P et l'Apache. Nous volons 2 fois par semaine, généralement les lundis et jeudis à partir de 2100Hr sur la version Open Beta de DCS. Le lundi est généralement consacré à de l'entrainement tandis que le jeudi c'est une mission opérationnelle qui nous occupe. En plus de ces deux rdv, Il arrive que nous nous retrouvions pour des vols ou missions non-officielles durant les autres jours de la semaine. Le 06th MHR est principalement composé de membres français avec une petite composante belge et québecoise. En pratique : Pour nous rejoindre pas de pré-requis obligatoire mis à part de la motivation et de la bonne humeur Il est néanmoins conseillé de déjà disposer d'au moins un module hélico sur DCS... Aucun niveau de connaissance particulier n'est exigé et l'entrainement se fait petit à petit, d'abord en duo et ensuite en groupe. Si tu es motivé, que tu aimes voler, que tu as du temps libre pour nous rejoindre et que tu as soif d'apprendre, tu verras que voler en escadrille virtuelle est un réel plaisir! Nous nous rejoignons généralement dans le salon vocal de Discord et en mission nous sommes connectés via SRS (Simple Radio Standalone) Au niveau des contrôleurs, un système HOTAS de base est amplement suffisant pour voler, un levier collectif n'est pas nécessaire. Un palonnier est juste très fortement conseillé afin de faciliter ton vol... Ces derniers mois nous avons accueilli de nombreux nouveaux pilotes et le recrutement continue. Possibilité de passer une qualification Joint Fire Observer (JFO) afin de guider des tirs d'artillerie. Nous développons également notre capacité Forward Air Controller (Air) ou FAC(A) afin de réaliser au mieux des missions CAS. Nous organisons également au minimum une mission Inter-Escadrille par mois. Si tu veux en savoir plus n'hésites pas à me contacter en MP ou à venir visiter notre Discord. Alors à très bientôt et au plaisir de faire ta connaissance! Balerion (Ka-50, Mi-8 et Mi-24P), pilote virtuel à la 06 depuis Dec 20
  13. +1 I totally agree
  14. The maps is already great at the release but some changes or improvements could make this map even more incredible in the future - Powerlines visible on less zoom in F10 map. - Possibility to show or hidden the helipads and SAM sites on the F10 map. - Change of coulour for the road on the F10 map (not grey but depending of the road classes...red, orange, yello, white, black). - Various model of helipads and not only copy/paste of the current "circular" helipads. - Graphic Improvments of the rocky hills (only small parts are really great). - Activities (static airplanes, trucks, logistical stuffs, lugages) on civilian airports.
  15. So, first impression after many helicopter flight on the Sinaï map. I have compiled the most significant remarks and observations from our helicopter pilots (from the French 06th MHR helicopter virtual Squadron), generally flying at low altitude. For sure the map is great and it's already a pleasure to discover new areas. Thx a lot for the job!! - There are some really nice areas (the green zones) and some raw with boring flying (the desert) although this can't be entirely the fault of the map...sand is sand. - The trees are still far too tall for the buildings, but the mix of deciduous trees and palm trees is quite nice. - The urban and industrial areas are really well modelled. - We are disappointed by the quality of the rocky hills, they aren't modelled any better than in the PG map. - On the F10 map, it's not easy to identify the roads (in grey) and the Powerlines are only visible when the zoom is maximum (They could be visible on less zoom because they are used as "stopping lines" by the helos). On conventionnal maps, roads are generaly colored in red, orange, yellow and white (small paths in black) - Still on the F10 map, the SAM sites and helipads are a great idea, even if there needs to be an option to hide them (unless I haven't seen it). - In Hind the minimap is available on both scales cooooolll (even if I had the impression that on the zoomed map there was no jump when at the edge of the map). - In flight, it's very (if not too) bright, you have to play around with the options. In a way, we're in the ME, so it's normal for it to sting the eyes. - Important buildings are missing on HAÏFA and on other places but it was already discussed in this forum. - From what I've seen, the Helipads are mostly based on the same type, it could be interesting to have different type of pads like juste H painted on the ground,... - The windsocks are too close to the Helipads. - The airports are empty, no planes! For Military airports it isn't a problem (better than the very ugly static Mi-8 on the Caucasus map) but civilian airports are too empty... especially as we don't have much to fill them with...No large civilian aircraft, supply vehicles, logistical trucks,...It takes away some of the immersion...the case of Cairo International Airport is quite striking... So here's our initial feedback... All this, of course, in a spirit of constant feedback and product improvement.
  16. I really expect that some bugs related to the last UH-1H (New engine simulation) will be part of the fixed things!
  17. J'ai un palo VKB depuis bien longtemps et je n'ai jamais eu de soucis. Tu as essayé sur d'autres ports USB ? Tu as regardé que tout est branché correctement au niveau du petit boitier avec les lumières témoins ? Voir pour déconnecter, voir si tout est ok, pas une broche pliée ou cassée...nettoyer, revisser correctement, retester... Idem au niveau du connecteur sur le palonnier en lui-même. Sinon voir possible d'envoyer en SAV
  18. Let me come back to the main theme of this discussion. Thanks to @BIGNEWY for sending the message to the development team (nearly 02 months ago), but I can see that there's been no clear response to the request and that the development team is no doubt busy with more important projects. It's a shame, because in the topic of improving communication I think it would have been interesting to get some feedback from the team... Especially as this has rarely been the case since the Hind release. For several months now we've generally been "surprised" by the new improvements available in the OB updates. Although I have to say I wasn't expecting much when I asked the question. It's clear that certain modules or new projects have probably the priority (no doubt linked to sales figures) while the community flying on older modules such as the Mi-24P, which are still in open beta, can't receive a minimum of information about the next stage of the project... For sure, when you're passionate, you always want more
  19. Nos autres escadrilles hélicos et A-10CII restent également ouvertes au recrutement...
  20. Hi,
    Did you see my post from yesterday ?

    Juste to know if we can expect a real collaboration between you and ED or if your products will stay "mods only"?
    Thx a lot and once again many thxxxx for your work !!!
    Chris (Belgium)

  21. Hi, Everytime than I am looking on your production I am really impressed!! For sure your mods are a real game changer for DCS and ED would do well to learn from it! As long as you have the right person, you can see that anything is possible... You have produced more IA assets in a few months than ED in 10 years! So....my question (and sorry if this subject was already mentionned) but did you had any contact with ED to implement all this in DCS instead of just having your work via mods? In any case, a big congratulations and thanks again for the time and work spent to make these assets which are all really interesting! When I see how slowly ED works on new assets, it's really sad (SA-22 announced 02 years ago but we still haven't seen anything, C-RAM system...nothing for months and so on...) I will continue to follow your productions with great interest! Thx again for your great work!!
  22. RAZBAM, ED, could you please not delay too much the F15E because for my part I'm starting to get saturated with all these videos related to this aircraft.... as if all the DCS community were only interested by this aircraft... I think that in terms of teasing, we can announce "good job well done"... and move on...
  23. Hi Bignewy, So, it's almost a month later...did you receive an answer or a comment of the Alexander's team regarding a possible agenda for the Hind ? Everything that was announced for the Apache for April and May 23 has now a nice video from Wags while for the Hind we are still in the dark regarding the calendar... Thx a lot,
  24. Honestly, this possibility would become a real « game changer » for the transport helicopter in DCS. It’s good to have some crew animations (like the crew climbing in the Apache) but it’s just a nice visual one. On the other hand if the fast-roping animation is developped, it could offer a real add-on for the game and in the missions…
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