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Jabbers_

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Everything posted by Jabbers_

  1. If you have a 2nd machine to run a server on, you can grab tracks usually from the server that work a lot better.
  2. I see well I’m more then happy to add your changes to the repo to keep it all centralized if you make a PR and as long as it doesn’t remove existing functionality (meaning adds options to enable disable new functionality)
  3. What is wrong with the mouse clicking? First ive heard... I removed modes on purpose, since there was no reason for me to move it around ever once i had it where i wanted it. Instead you move it where you want and then lock it in the config... then the mouse wouldnt interact with it after that. Is there some new bug with this or just a misunderstanding?
  4. Rad can you submit a pull request on Git and I’m will pull it in? Dev stopped for me cause I don’t stream in VR, but happy to keep the repo up to date
  5. What was suppose to be a bit of a training sortie, quickly turned into nothing, but also a lot of fun from my perspective. Enjoy
  6. When you designate, use the TV, not just the HUD.
  7. What altitude were you at? Anything above like 10k is probably going to miss
  8. You downloaded the wrong files, you need to download from the Release tab on GitHub, not the source code directly https://github.com/jeffboulanger/twitch2dcs/releases Direct download here: https://github.com/jeffboulanger/twitch2dcs/releases/download/v1.0.3-beta/Twitch2DCS-1.0.3Beta.zip
  9. I demand my royalties! :)
  10. Patch notes say it was removed. (visually?)
  11. No CCIP (known as Computer Pilot Mode) only shows an impact point in form of a cross hair on your hud when you dive, it does not allow you to slew a caret. Surface target as I stated above is literally just a different symbol on the TID, and only for that purpose. You cannot do CCRP style bombing over a waypoint, it doesnt work that way on purpose, it wasnt a thing per the SMEs HB has and was taken out just before release. Not sure someone would have to try, but there is no way to setup a WP and fly over it and bomb it unless you use IP mode, but IP mode sets an offset from a landmark all explained in the scenario above in my previous post.
  12. Strange, maybe i have a misunderstanding of super search, but Ill have to give it a go on my own then and report back.
  13. maybe this will help you understand, put the radar into PD Search AZ 10, 1 bar.. with a target at co-altitude off your nose, then when you see it, half action, you should see it the whole time.
  14. Correct, but if can paint targets outside the TDC cursor, the cursor is for selection and only changes AZ, nothing else, you could go into super search and paint a target outside the cursor, it works just like a regular radar in super search but its 1 bar 10 degrees, not sure how else to explain it.
  15. The RWR is pretty realistic, you have 4 antennas that move when you do and recreate a view on a 2d plane... and something Gyrovague told me reguarding their realistic implementation was Imperfect like a real device should be, and not a god's eye. a) Some weak radars can appear late. b) The directions will be inaccurate. c) It will be harder to estimate the number of threats of one type when they form a group. d) You'll receive launch warnings not only when you are the target of the missile. For example when flying in a close formation with your buddy; if an enemy launches a weapon such as AIM-7 or SA-6 at your buddy, you may receive a launch warning from that threat as well. Maneuvering only amplifies the inaccuracy of the 2d projection.
  16. He might mean Maneuvering flaps, or plays with full flaps out in most planes because damage isnt modelled properly. Maneuver flaps in combat is a real thing in the F-14, actual full flaps is not.
  17. I would assume so, i dont think it should go to anything but the center bar (or mostly center) basically scan elevation 0 degrees.
  18. Wags recently said in a podcast with Alert 5 that the FM and Charts wouldnt match exactly ... but i think he was more refering to the F-18 and possible future aircraft like the F-16, not aircraft no longer in service. The F-14 matches pretty well currently and will only get better over time as they tweak the FM.
  19. If you are at a 4 bar search and you press half action, it switches to a 1 bar search, so the target could be lower or higher than the super search elevation, so you typically need to use the scroll wheel binding to move the antenna up and down to find the target.
  20. It's because that contact is inside the beam, the cursor is just the capture point. If you have a target co-alt at 20nm and another at 100, just because you put the cursor over the one at 100 in super search doesnt mean the radar isnt illuminating the one at 20nm.
  21. HB removed the ability to setup a surface target as a coordinate strike. Because of the inaccuracy of the INS (resolution is like 185 meters) this wasnt a real thing IRL. So you have to designate everything by slewing the target designation on the target. I have a video on how to do bombing both PLT and TGT (IP I'm making a seperate video for) For IP its always an offset from a target designation, scenario would you have a spotter in a tower, he says there is a tank coming in 237 2nm from his position, RIO would input the offset, you would target designate the tower and the diamond would move to the offset, which you could then CPTR TGT (CCIP) drop bombs on. Think of it as A2G with BULLZ calls like A2A combat. To that effect, for all TGT bombing (including IP), you have to target designate with the HUD first. You simply cannot bomb specific coordinates input by the RIO. Surface Target just shows the WP differently on the TID, only purpose. You can see here how it appears as a target point Hope this helps.
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