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jamie_c

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Everything posted by jamie_c

  1. Oh I'm never against debate, it's just easy when the 1979 document agrees with a newer reference that can't be posted. It doesn't rule out that further development could have happened of course. I doubt even a document signed off by a USAF star rank confirming the stores limitations would convince some. As for the GBU-12s, as a former ground guy, I could never say no to fast air carrying more bombs, the more precise the better!
  2. I just replied to that thread with information on how it would be done in the real GNS 430. Hopefully it's of use.
  3. For any future queries on this subject, this is all boom boom stores the F-5E3 could carry.
  4. A little late to this party, sorry. Firstly I don't yet have the DCS NS 430, what I do have is the GNS 430 training software from Garmin. How I'd manage this in the real thing (may or may not be possible in DCS) is to create a User waypoint named BULL (or anything easy) at the bullseye grid or as an offset from an existing waypoint. This way if I get a bullseye call, I create another point from that location using radial and distance. If instead I get a BRA call, I use P.POS. Both methods create a visual point on the nav map showing me where they are and if you go direct to, you've got your ownship bearing. Hope this helps in some way.
  5. The USAF did order laser guided Mavericks in 2009, they were tested on A-10C but there is no unclassified information to suggest they were used.
  6. I hope some of these things get implemented. It's important to further develop the ground roles as it will add in some way to the battle going overhead. Especially considering the alternate uses for an A-10C beyond shredding armour. Even to take from what Heatblur has done with creating markers to create a target reference on the map and have an associated UI elements to select fire mission params such as bty, regt, HE/ILLUM/SMOKE, time for preplanned and so on. A UI based approach that replicates a datalinked terminal isn't an unrealistic solution and can be augmented by an enhanced ground radio. Also expanding on SGT Coyle's item 14, with comms we need the ability to have AI take position in an FUP and wait for the go, which may be followed by movement, fire or some other action appropriate to the platform.
  7. The Hornet is a very complex aircraft, as are its weapons systems. It makes sense for ED to have multiple teams working on different aircraft, and other projects such as supporting government users, i.e. those organisations that pay the Early Access price of the Hornet thousands of times over per year. If they stopped working on weapons and just did core systems you'd miss out on JASSM, JSOW, HARM, AGM-84, SLAM-ER and possibly AIM-9X LOAL. And technically they could say the Hornet was done at that point. None of these things are simple, a regular old harpoon has a number of flight profiles and the ability to follow a pre-programmed path, this makes it more complex in many respects than some of the aircraft. It'll be done, when it's done.
  8. Usually in weapons delivery manuals for various platforms you will find there is a Circular Error Probable (CEP) for a given range which will tell you in the absence of a failure the weapon will impact within a circle of the given size based on an aiming mark compensating for things like wind. Anything larger than this could be operator error. I'd suggest either trying to load or unload the wings with slight forward or back pressure and see what effect that has on placement, and also be aware a rocket from your right wing will likely impact right of the pipper. I'm not saying I'm great with rockets either, they just do as well as I expect them to, sometimes the target is dead, sometimes he's really annoyed at me.
  9. Just on the F-5E3, the non-nuclear weapons delivery manual makes zero mention of AGM-65, if they could use them in US service it would be in there.
  10. It is just an approximation based on the calculated time to go, it's a feature on a large number of military aviation platforms, at least in the west. It's like a progress bar, but you can't really assume anything once complete, it's based on the parameters at launch including relative heading, rate of closure, distance and flight profile (loft vs more direct). Any change by the target aircraft throws this estimate out.
  11. If you cage the HUD, everything stays central except the Ghost FPM and the angle of bank cursor. Everything else is centred, even the pitch ladder, however it will continue to indicate pitch and roll. In AoA greater than the threshold you should (from memory) have the FPM, Ghost FPM and Waterline all visible, the FPM will only slide vertical, the Ghost FPM will roam. You need all of these things, and they're there not because they're complicated, if you took all other information off the HUD, you still know at a glance what the aircraft is doing. It's just another form of the standard 6 pack instruments you see from small GA to Super callsigns.
  12. Restart in flight I think requires 350kts airspeed, you windmill in flight instead of a cross bleed. Don't quote me on the numbers, 350 came to mind and I'm pretty sure it depends on altitude. Attempting it at slower speeds can cook the engine requiring replacement.
  13. Thanks for the videos guys, I had the good fortune of trapping the 1 wire first attempt only approximating what I saw Wags do. It was all meatball and throttle adjustments to keep the E bracket in place. I'd like to do it properly and know it's not a fluke, as well as understanding why the procedures are what they are and eventually do some more challenging traps. As for remembering stuff after serving, I served for over 10 years, left about 18 months ago, I remember things I've used since and not much else - mostly phonetic alphabet and navigation related stuff. I'm certain if I was tested against the criteria for my former job today I would fail. You don't get to choose what your brain prioritises for storage.
  14. Echoing OP, seriously the best fun I've had in VR, it's one thing to read the manual and know what it can do, actually sitting in the seat and seeing it from that perspective and watching the HUD numbers and the world around you is a whole new level. Very much recommend for anyone with access to the hardware!
  15. Downloading for me, speed is quite low, but happy to see progress. Not sure why I could torrent before, but it appears no harm done. Cats AND BIGNEWY got it done.
  16. Just to clarify, saying "son" as an Australian doesn't necessarily mean disrespect. If you think that's bad, wait until you hear what we call our mates.
  17. Chill AF here.. literally think I need a blanket, but worried Hornet will drop if I move. Kinda hoping it doesn't drop until the entire planet sees sunrise on 31st though.
  18. Revelation, to be fair, in my case I didn't change anything, I ran the ED provided updater and it just started torrenting and then dropped. It's possible his did the same.
  19. I wouldn't start taking shots at people based on post count or join date, I've got receipts going back to 2012 and probably further.
  20. I'm apparently updating as well, I ran it, went to watch YT and went to run the updater again. Only 1 peer but 2MB/s and now I've typed that it goes down.
  21. This Australian treats his clock as merely a suggestion. There's time before Hornet and time after Hornet.
  22. Try to get a chit/cert for a Hornet sting.
  23. 1520 here on the 30th. I expect it's sometime in the next 12 hours.
  24. VR as a tech isn't new, the relatively common use of it in the home is what's new. It's simply a head mounted display and a mere step away from TrackIR which has been around since before CA, including 6DOF tracking. Yes, TIR is scaled, but the decoupling of camera and turret translation and rotation is something that has already been done. Technically the limit on translation and rotation with track IR is the hardware in camera FOV, line of sight to the LEDs and stationary displays. In fact many people playing games in VR that weren't designed for it are exploiting existing TIR functionality (BMS as an example).
  25. You aren't entitled to a sales price or a discount on anything, it's up to the merchant, also the Harrier is in Early Access, you buy into that knowing there will be bugs and that it's not feature complete, this has been made available at the developer's option, not for you to strap in and massage your sense of entitlement. The DCS store also has its own terms - that gigantic wall of text whenever you buy anything that specifically sets out the terms under which the sale is made, it perhaps outlines the reasons for refunds and the process in which they are made. One thing it cannot exclude is certain rights under your local laws - one such example is Australian Consumer Law, even Microsoft, Apple and Valve have bowed before it. If your country doesn't have an equivalent to the ACL and agreements with the US much like Australia, well you're locked into whatever terms ED displays prior to sale, you've ticked a box agreeing to them.
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