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Everything posted by Hammer1-1
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you could PROBABLY dilute the oil by using the cold weather oil priming method by dumping some fuel into the oil. Been a LOOONG time since Ive flown the 109, but IM fairly certain theres a fuel injection button specifically for oil dilution which thins the oil out briefly. You can always give that a shot, see if it helps, but the best method for heating an engine up is to just run it at high idle (1100-1500RPM) for a few minutes while you do your taxiing and flight prep. There is no realistic way to heat the oil faster.
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well...if one were to do it that way, you could place percentage ranges on an axis and map them as buttons...id have to refresh my memory on how to do it, but both virpil and vkb software allow you to do just that.
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its not the accuracy of the dimensions, its getting the full flavor out of the model. You know, little flaws in the panels where one edge might be pried up with a screwdriver, paint chipped around dzus fasteners, dents here and there, rivet squeeze stress marks on skin panels, sealant squeeze out around canopy frames and panels...its every single little detail that can make the cockpit feel alive. Maybe even a paperclip that was painted over right next to the seat tracks, or frayed wire bundles. You know, the little stuff that gets overlooked. This is where that new laser scanning tech really shines and you can see it all over these new models that started with the A-10CII. Id really like to see the F-16 and 18 models scanned and introduced in some point in time if possible.
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its not that its inaccurate, its that its far more detailed.
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[Official] SimShaker for Aviators
Hammer1-1 replied to f4l0's topic in PC Hardware and Related Software
I would think it would be the exact same one from FC3, is that one not working? -
Can we expect the Hornet (and a few other recent out of EA planes) to get a 3D scan and render with quality like the current F-4E and now the Mig-29A? Are there any plans to update these models?
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its kind of ridiculous that it hasn't been fixed yet.
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It is impossible to use throttle in VR
Hammer1-1 replied to makdok's topic in Controller Questions and Bugs
Try assigning an axis to it. If you cant, not sure what else to say as you really should have some hardware specifically for this in VR. Its hard enough to fly it with hardware, cant imagine wanting to do it with a mouse in vr... -
It is impossible to use throttle in VR
Hammer1-1 replied to makdok's topic in Controller Questions and Bugs
thats not the throttle, thats the collective. The throttles are the round yellow handles right next to the collective. If youre pointing to the roll on/off grip, thats the corrector. Try lifting the collective a little further back. -
It is impossible to use throttle in VR
Hammer1-1 replied to makdok's topic in Controller Questions and Bugs
how are you trying to use the throttles? -
Well, Dino's area of expertise is generally in P3D/MSFS, so its only a given that he wouldnt know much about DCS as a whole. Unlike certain other devs, Ill put my faith in IFT so just be patient.
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did you try removing one of those drives? I mean I get it...I spent the better part of 6 months trying to fix DCS with similar issues and being frustrated not being able to play. I rarely fly nowadays because of this stuff, even more so because of VR. It turned out that park control was the only thing I needed, started fresh with DCS and no mods on a fresh M2 drive WITHOUT VR...no process lasso either. Only need one program running in the background and thats windows. Could very well be Nvidia's app or GeForce experience too. I havent tried DCS since the F4U came out, and even then only for like an hour. Havent even tried this patch yet, so honestly dont know what to expect, but Ill have to see for myself today too. Ill report back as well, but
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thats an odd series of beeping and it definitely sounds hardware related. Start looking for issues in your device manager, try installing it on a separate disk drive not on your windows partition, and if anything try to install it on a new hard drive separated from the other hard drives. Id just remove the others - save for the windows disk drive and just go from there.
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Have you tried turning off virtualization technology in UEFI? Also if you want to narrow it down a lot more, rename your saved games folder and generate a new one. Dont delete the old one, just rename it. Delete the new one if this doesnt solve anything. After that, youll have to one by one replace folders from one to the other until problems start appearing again.
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I think that in order for it to work is to deactivate the Corsair module if you have it. If you're trying to make a kneeboard for the corsair, you'll have to do it manually and then click-drag from one aircraft to the corsair.
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Honesly Id go over and try Hobby Boss over Trumpeter. Ive never worked an accurate kit from Trumpeter that didnt have poor fit results, inaccurate panel lines and shapes, and be worth the price. But even so, anything is better than the Revell Monogram Thud...
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I wouldnt trust Trumpeter to put out an accurate kit of a kitchen sink much less an F-105. Some of the worst designed kits out there were Trumpies.
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So Im hoping I read that as you are also working on the A6E in MSFS as well? please say yes....
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in order to use comms you have to use the mike key button if you have realistic radios on. I havent looked at it yet, but you would have 2 key types to map - one of them being for VOIP, and you only have two radios to work with. Make sure your radios are on so when you press your key, the menu will come up.
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and here I was thinking that I was going to raise a dead thread here, but SALVATION. Anyways...how is the A6 coming along nowadays? Id rather have this than the Draken quite frankly even though Ill take that too...but even an AI tanker would be great. Having the F-14 and F-4E in MSFS20/24 is nice too, but those models are neutered when compared to DCS. How about making the A-6 for MSFS and THEN porting it over to DCS? You already know most of us are going to buy the thing in both stores, why not work up and not down?
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yep, the tradition of obtaining a release day and then putting it off for another 4-6 weeks because of some unforeseen last minute issue broke something and now its going to be 2 more weeks™. but dont jinx it...