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kurtz667

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Everything posted by kurtz667

  1. Looks like Havoc Dedicated server has been updated to 2.5.3.21016
  2. Don't get me wrong I wouldn't mind having the amraams as well. The spawning of enemy AI at faster speeds then the hornet flies doesn't make it easy. I usually try to stay clear from those zones
  3. Yes but the amraams where never in the server before. Admin just forgot to take them off the carriers or block them after ED updated them to the hornets but didn't mentioned them in the patch notes at first!
  4. Admin cannot reply atm (at least in this topic), but I asked him a couple of days ago about arming the carriers and that should be fixed today. As for the aim-120's they where never allowed, i agree that it's difficult since the enemy AI has ET and ER missiles and they all fly faster then the hornet. But now you can loft the AIM-7MH, although you might not get a kill from this, most of the time it forces enemy AI to go defensive
  5. Make sure your approach isn't to steep. I can clearly see the ball even while I'm still in the turn. If your to high you won't see the ball, whilst if your to low you will see a red ball
  6. had the same problem yesterday, re-spawned and all was fine.
  7. Don't think this is a bug. The range is probably not displayed above 99.9 nm irl as well
  8. If you mean the game version, its definitely the same version.
  9. Sorry for being a noob, but when ED says it can't reproduce the problem isn't that because the track system just never worked? I have some MP tracks from when the bug occurs but if i try to replay them i just get a view of the map with no units or nothing. But when i change the .trk to .miz i can fly the mission
  10. Hi, sorry for late reply but I don't think is a bug. I just tested it again and tacan is working for John 1 and 2, but not for John 3. Even tried taking off with a working tacan from j1 then flew to j3 changed tacan to x3 but not working. Maybe something else is already on tacan 3 and is conflicting? :joystick: Is there any way I could download the mission?
  11. Tacan for carriers still not working as well.
  12. +1 same problem, sometimes it works, sometimes not
  13. Yup loadout is fixed for me. Checked again on the tacan 3 and its not pointing at a destroyer like i said. Its pointing at something but then it loses track again and no range indicator. I think it might be just a F-18 bug not sure. Anyway thanks for the fix :thumbup: Best training sever out there
  14. Oh yea some things are hard to setup i have some probs with my own missions. By the way someone in the server today was saying he couldnt fit anything in the mirage, so i guess it suffers the same problem. C'ant check because i dont have the m2k. Also the tacan for john 3 "3" is guiding me to a destroyer for some reason.
  15. Not fitable: Bombs: sab-100 Missiles: kh-66 grom (21) apu-68 Pods: Sps-141-100 (21) Aso-2 Sprd-99 Rockets: S-24a (21) S-24b (21) Ub-32m - 32 s-5m Ub-16um - 16 s-5m Fuel tanks: Fuel tank 490 l central (21) Fuel tank 800 l (21) Fuel tank 490 l (21)
  16. Sure thing will do this later, I'm at work atm. The strange thing is that the airfield shows it has the weapons available
  17. Thanks for reply :) . But the problem is i can't fit rockets/flares etc on the a2g mig-21. It wasn't a problem before on the server
  18. Hi i love this server. But i have some problems with the weapon loadout for the mig-21 on the 2.5.1 caucaus server, i currently can only fit bombs and gunpods, no missiles,chaffs/flares and fuel tanks. I also would like to ask if you could add the radio frequencies in the briefing for the John Stennis carriers? Tackan for the carriers doesnt work either but that might be a F-18 bug atm thanks in advance :thumbup:
  19. Rudel said in one of his streams they are working on it.
  20. I personally really like the dirty canopy, but I only play in VR where the depth perception is much better, I can tell the difference between some dirt on the canopy and a possible target flying by. But Yea I understand if you're only using a monitor it can be very difficult to spot targets. Having optional canopy's atm would be the best solution.
  21. Both engines are on? Flaps on auto?
  22. Haha very nice. Russian carriers no longer needed :p
  23. You can find in the communication menu. After each airfield there's a MHz. Carrier is 127.5 mhz fm.
  24. O Yea I forgot it would do that, but you can disable that If you right-click on the oculusclient.exe select properties and just set it to run in administrator mode. if i remember correctly :D
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