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Everything posted by imacken
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reported earlier Kneeboard folder for Syria map PLS
imacken replied to 303_Vins's topic in DCS: Syria Map
Sadly, no change today. There was no update to the Syria map, which I presume is what @Maestro meant by the 'next update'. I'll try messaging him again. -
Something weird going on with disappearing controls on CW
imacken replied to imacken's topic in DCS: Spitfire L.F. Mk. IX
I've just posted all this in the Bugs section here. -
I started a thread here which started off with me asking a question about the confusion over CW and non CW bindings in the Spit module. It ended with me taking some time to investigate this behaviour, and coming up with conclusions about what is going on so that we all understand it. Here is what I said in one of the posts in that thread: 'I was interested in what is going on here, so I made some investigations. I deleted (renamed) my Input folder so that DCS would create a new one on demand. I loaded DCS and started in a non-CW mission, made a bind, and a SpitfireLFMkIV folder was created in a new Input folder Quit that mission, loaded a CW one, then the bind above was there from the SpitfireLFMkIV folder I then made a bind while still in CW mission, quit, then loaded a non-CW mission. Bind was there and still only SpitfireLFMkIV folder. However, I then quit out of DCS, reloaded, then started in a CW mission, there were no binds. I made a bind, and then a SpitfireLFMkIVCW folder was created, and the binds applied to the non-CW missions as well. So, conclusion 1) is that whatever variant you start in, the binds in the appropriate folder apply in that session to both variants. This is awkward because, for example, if you start in a non-CW mission, make a bind change, then the next time you load DCS, if you start in a CW mission, the change will not be seen. This means that you have to make any bind changes to both variants by starting a mission for both on a DCS loading, or copy and paste the relevant folder. The next question was, what does selecting from the main DCS UI menu ‘Options>Controls>SpitfireSim’ do? 1) If no mission has been loaded, or, if you loaded a non-CW mission, then changes made there are directed to the SpitfireLFMkIV folder and apply to both variants within that session’s missions. 2) If a CW mission has been loaded and quit from, then any changes in the main DCS menu are applied to the SpitfireLFMkIVCW folder and apply to both variants within that session’s missions. In conclusion, 1) Binds apply to both variants and are dependent on what mission you have loaded first. If it was a non-CW mission, then the binds in SpitfireLFMkIV apply to both within that session. If it was a CW mission, then the binds in SpitfireLFMkIVCW apply to both variants within that session. 2) Changes made in the main UI Options>Controls menu are applied to SpitfireLFMkIV if no mission has been loaded, but if a mission has been loaded then changes are made to the variant folder of the mission that was first loaded. All in all, this seems like a mess, and I’m pretty sure that this is not the way ED want this to work. I feel we should raise (or update) a bug report on this after this. Unless someone else has already come to the same conclusion as me, of course!' So, hopefully, ED will look at this and will now be able to reproduce the issue every time and raise a bug report.
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Something weird going on with disappearing controls on CW
imacken replied to imacken's topic in DCS: Spitfire L.F. Mk. IX
Thanks for that. I'll post a new bug thread here unless you can find the old one. -
Something weird going on with disappearing controls on CW
imacken replied to imacken's topic in DCS: Spitfire L.F. Mk. IX
I was interested in what is going on here, so I made some investigations. I deleted (renamed) my Input folder so that DCS would create a new one on demand. I loaded DCS and started in a non-CW mission, made a bind, and a SpitfireLFMkIV folder was created in a new Input folder Quit that mission, loaded a CW one, then the bind above was there from the SpitfireLFMkIV folder I then made a bind while still in CW mission, quit, then loaded a non-CW mission. Bind was there and still only SpitfireLFMkIV folder. However, I then quit out of DCS, reloaded, then started in a CW mission, there were no binds. I made a bind, and then a SpitfireLFMkIVCW folder was created, and the binds applied to the non-CW missions as well. So, conclusion 1) is that whatever variant you start in, the binds in the appropriate folder apply in that session to both variants. This is awkward because, for example, if you start in a non-CW mission, make a bind change, then the next time you load DCS, if you start in a CW mission, the change will not be seen. This means that you have to make any bind changes to both variants by starting a mission for both on a DCS loading, or copy and paste the relevant folder. The next question was, what does selecting from the main DCS UI menu ‘Options>Controls>SpitfireSim’ do? 1) If no mission has been loaded, or, if you loaded a non-CW mission, then changes made there are directed to the SpitfireLFMkIV folder and apply to both variants within that session’s missions. 2) If a CW mission has been loaded and quit from, then any changes in the main DCS menu are applied to the SpitfireLFMkIVCW folder and apply to both variants within that session’s missions. In conclusion, 1) Binds apply to both variants and are dependent on what mission you have loaded first. If it was a non-CW mission, then the binds in SpitfireLFMkIV apply to both within that session. If it was a CW mission, then the binds in SpitfireLFMkIVCW apply to both variants within that session. 2) Changes made in the main UI Options>Controls menu are applied to SpitfireLFMkIV if no mission has been loaded, but if a mission has been loaded then changes are made to the variant folder of the mission that was first loaded. All in all, this seems like a mess, and I’m pretty sure that this is not the way ED want this to work. I feel we should raise (or update) a bug report on this after this. Unless someone else has already come to the same conclusion as me, of course! Any comments appreciated. -
First attachment is what I see when I look down. Second shows that if I move my body down, I can see through the textures and reach the panel! It's the grey panel on the left hand side near the seat that is obscuring the view and I can't get round it, have to go through it! Exactly what is happening with me.
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Sorry, but I'm probably not explaining myself well here. Keyboard turn left doesn't work as the side of the seat gets in the way. It's TrackIR I'm talking about, and that is what the screenshots in post #1 are from. It's not about turning left, it's about the side of the seat getting in the way and making the panel inaccessible. The view is too far back. If I look down, then I see the back of the seat textures.
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I started another thread on this but it got all mixed up in a off-centre CPG seat debate, which was not the intention, and then @BIGNEWYmerged it, but this is a separate issue for me. Nothing to do with the centre seat issue, so I'm trying again. I’m having trouble with the cockpit view, particularly the CPG, in that I can’t access buttons switches on the back left panel, i.e. lighting/stores/jettison. The seat just gets in the way. It’s like the view is too far back. (See attachments). Any help appreciated on this.
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reported CPG VR view is off center to the L side
imacken replied to Hotdognz's topic in Bugs and Problems
So, I have the same situation in VR. The start position is too far back. I get sections of the back of the seat coming into view. BTW, I 'voted' on the thread. -
reported CPG VR view is off center to the L side
imacken replied to Hotdognz's topic in Bugs and Problems
Yep, another vote for having a seat centred view from me! Feels weird at the moment. -
reported CPG VR view is off center to the L side
imacken replied to Hotdognz's topic in Bugs and Problems
Thanks, yes, something went wrong with the initial post. Hopefully OK now! -
reported CPG VR view is off center to the L side
imacken replied to Hotdognz's topic in Bugs and Problems
I’ve been away from the Apache for a few months, so I apologise if this has been dealt with previously or if I am missing something obvious. I’m having trouble with the cockpit view, particularly the CPG, in that I can’t access buttons switches on the back left panel, i.e. lighting/stores/jettison. The seat just gets in the way. It’s like the view is too far back. (Attachments a1 and a2). Also, the CPG view is not in the centre of the seat. It’s off to the left, which feels very weird. (Attachment a3). Any help appreciated! -
Something weird going on with disappearing controls on CW
imacken replied to imacken's topic in DCS: Spitfire L.F. Mk. IX
Thanks, but not sure how that explains the behaviour we are discussing., i.e. no binds on first CW mission, but CW binds there after loading a non-CW mission. -
Something weird going on with disappearing controls on CW
imacken replied to imacken's topic in DCS: Spitfire L.F. Mk. IX
Just to let you know, it works for the Mustang as well! When in a first mission with blank binds, I loaded the device profiles from P-51D-30-NA folder and all is working perfectly now. Binds are all there, and any change go to all variants. I hope this works for you guys. -
Something weird going on with disappearing controls on CW
imacken replied to imacken's topic in DCS: Spitfire L.F. Mk. IX
Yep, I did from the first mission where all the bindings were blank. Still working! -
Something weird going on with disappearing controls on CW
imacken replied to imacken's topic in DCS: Spitfire L.F. Mk. IX
Ok, so good news for me, and maybe you guys as well. I resolved my problem by loading the profile for each device WHEN IN A CW MISSION from the SpitfireLFMkIX folder. Now, the CW version has all the bindings correct at all times, even on first mission load. Even better, I can confirm that any binding change made in either non-CW or CW is applied to both successfully. I hope this will work for you as well. -
Something weird going on with disappearing controls on CW
imacken replied to imacken's topic in DCS: Spitfire L.F. Mk. IX
Thanks. Sure, that’s a workaround, but it’s not the answer to the issue. The point is that for years it worked, and now it also works if I select a non CW mission before a CW one. Then, all the binds work in CW and non-CW. If I select a CW mission first after loading DCS, then all binds in both CW and non-CW are completely gone! Also, if I adopted the copy and paste approach, how could I make a change to CW binds without changing non-CW? -
Haven't tried Spitfire missions for a while so I don't know when this behaviour started. If I look at the Spitfire binds either from the main DCS UI or after loading a non-CW mission, I see the correct bindings - s1 attachment for an example - and they work in CW and non-CW missions OK as was always the norm. However, if I load a CW mission first after loading DCS, then all my binds disappear from the Spitfire - see c2 attachment - for all missions. I don't have a CW option in the controls dropdown - see s3 attachment - and I have never seen this behaviour in all the years I've owned the Spit module. Anyone able to throw some light on this?
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Virpil Opening Store and Distribution Center in the U.S.A.- It is Open!!
imacken replied to dburne's topic in VIRPIL Controls
I take your point, but these 3 way switches are too module specific for a generic throttle, and have no functionality that can't be achieved with a 'normal' switch using DCS binds. For example, the Viper dogfight 3 way switch has dogfight/center and missile override/center binds which give the same functionality as the 3 way dogfight/center/missile override switch. I agree that having 2 analogue dials instead of the current button activated encoders would be a big boost. (As an aside, convert your rotary dials to axes. That goes a long way towards having analogue dials, but funnily enough, doesn't work well with the Viper antenna elevation know for some reason. Works nicely with HUD or HMD brightness, etc. though.)