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Everything posted by LuckyFromArma
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[REPORTED]Key press inop for Increase Turbine RPM
LuckyFromArma replied to Hammer1-1's topic in DCS: UH-1H
Yes. I use it to roll throttle on and off at start up/shut down, autorotations, and any other time I want to adjust throttle. Works great.:pilotfly: I had a similar issue where the buttons didn't want to work, then I cleared the field as I described above and it worked. I don't remember if setting bindings in "Sim" or "Game" will set it in the other one, so you might want to check that to. -
You definitely need Sensitivity Training.
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Look at this..... 0 Airspeed 1200 FPM Descent Rate IGE Hover Power No VRS
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Is it possible to limit the FPS to 30 in the Rift S
LuckyFromArma replied to Fisherman82's topic in VR Bugs
Have you tried using the Oculus Debug Tool? You can set Asynchronous Spacewarp to Auto and it will limit your frame rate. It says it limits it to 45 fps; however, with my setup I'm limited to 40 fps and it's very steady. :detective: -
Can I fly formation (not in multiplayer) as a #2-3 or 4 man?
LuckyFromArma replied to gdotts's topic in General Bugs
I really hope so. I also hope the A.I. aircraft don't fly the way they do in Missions where you have to follow them. -
I'm still waiting for a free weekend or week or 14 days for all helicopters. Fixed wings are a dime a dozen, but I've never seen a free trial for helicopters. Maybe this will bring it about.
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[REPORTED]Key press inop for Increase Turbine RPM
LuckyFromArma replied to Hammer1-1's topic in DCS: UH-1H
I mapped the throttle to 2 of the buttons on my joystick. I had to clear all other settings for "Throttle Up" and "Throttle Down" before it would work, by selecting the joystick column then clicking on "Clear" then double clicking on the joystick column and pressing the button I wanted to map. -
Man this place has turned into a troll camp
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No reply from Batumi ATC for startup/takeoff clearance
LuckyFromArma replied to wernst's topic in DCS: UH-1H
I'll make a video of me hovering at 150' AGL and descending at 1200 fpm into an IGE hover. -
You can use Auto Pilot from the right seat to. I do that to simulate my co-pilot taking the controls while I check the map or tune radios in flight or get tired of flying during a long flight or have to go to the bathroom. :pilotfly:
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I've been looking for these for a while inside DCS Huey and else where. A helicopter dolly and a road cone. There's a lot of objects you drop into a mission, but there's no helicopter dolly. There's a giant Air Show Cone, but it's HUGE like 80' tall or something. I just want a regular sized road cone to do helicopter tricks with, and then land on a dolly.
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No reply from Batumi ATC for startup/takeoff clearance
LuckyFromArma replied to wernst's topic in DCS: UH-1H
Yeah, should'a known they'd create their own manual since they created their own laws of physics. -
Good thing you didn't start in helicopters, you'd be calling rudder pedals anti torque pedals.:music_whistling:
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The heavier you are and/or the higher the density altitude, or the higher you actually are the lower the performance of the aircraft. That's true for all aircraft regardless of design. There are variables that in the right situation will make it more "difficult" for lack of a better word, to get into VRS, say an up draft on a warm day or low density altitude when there's more air to fly in. If I'm correct the conditions in DCS Huey Free Flight are average conditions so the chance of getting into VRS should be pretty good if you don't mind your airspeed/descent rate. Before I updated to the newer version VRS was modeled much closer to what I expect it to be, but now it's almost impossible to get into VRS without deliberately going out of my way to get there. I mean it actually takes a lot of effort. Not exactly accurate modeling for the number one killer of helicopter pilots. Ya know?:joystick: Well, maybe it's number 2, because flying VFR into IMC(a.k.a. weather) is number 1. Maybe DCS will add the Robinson R22 to it's line up and we can see how easily the helicopter that CFI's refer to as the meteor gets into VRS.
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No reply from Batumi ATC for startup/takeoff clearance
LuckyFromArma replied to wernst's topic in DCS: UH-1H
Then why don't you tell us what they ARE instead of what they're NOT?:smartass:...................Dun dun dun dun, dun dun, duuuun da dun, duun da dun dun dun dun done! Take your time..............................................................Please reference 7.1.1 of the UH-1H Flight Manual(pg.87-88)....................................... You'll be a while, because military manuals aren't number that way, so there is no page 88-87. Military manuals are number by section and subsection, like 2-1 and 5-2 or 2.1 and 5.2 -
No reply from Batumi ATC for startup/takeoff clearance
LuckyFromArma replied to wernst's topic in DCS: UH-1H
On the selector PVT. You can talk privately to your Copilot no one else. Int. You can talk to the entire crew. 1. Interphone to the tower, like a private line to ATC 2. You talk to ATC, but it's a Citizen Band Radio, like a CB that truckers use, anyone with a CB can hear you. 3. VHF - AM or All Military 4. Not Used The first radio on the left side of the panel is NAV COMM it's connected to the ILS indicator and can be used to track the Omni Directional Beacon by watching the double needle on the Radio Compass, or in aircraft that don't have the double needle by flipping the switch from ADF to VOR, if you have a double needle switch from ADF to VOR will marry the single needle to the double needle. The ADF radio is the one you tune to track the NDB's(Non Directional Beacons) located off the ends of the runways. Just above the ADF is the FM Radio, it's for communicating between other crews in other aircraft and on the ground, AND when used with the ADF Radio, for tracking ADF signals from downed aircraft or units on the ground that are transmitting a Homing signal. -
No reply from Batumi ATC for startup/takeoff clearance
LuckyFromArma replied to wernst's topic in DCS: UH-1H
Yep, that works. I still can't get reply to "Request Taxi To Runway" though. Every thing else seems to work; do I have to hold a the hover test at a certain altitude for a certain amount of time or what? O.K. I did this; I called for Hover Check and got it, then I brought the helicopter to a 5' hover and turned into the wind direction ATC gave me for a few seconds, then did a hovering autorotation, called ATC to request taxi, and got "Uzi one one, cleared to taxi to runway 31 left". I don't know if the hovering auto is required or if you just have to hover into the wind for a few seconds then touch down, or just hover and touch down. I'll have to try it every way I guess. Once you get to the runway you have to touch down on the runway before you'll clearance to take off, no holding short or anything. -
It's Anti-Torque Pedals. They counter the torque created by the tail rotor. Rudders pedals are for fixed wings. They yaw the aircraft by moving the tail rudder.
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It's in Options under Game Play or Misc.(I think) Look and see what you have checked in there and uncheck them 1 at a time until you find it. I had that show up when I was messing around with settings and managed to turn it off.
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I'm think those "pilots" might be the same "pilots" the devs talked to. I've been working on various helicopter certifications for nearly 6 years now. Greater rotor mass will only exacerbate VRS. When in VRS you're recirculating your own down wash. VRS occurs when your wingtip or rotor tip vortexes enlarge and spread across a greater portion of the rotor disk reducing lift, because the air is being push down at a greater velocity making it difficult for the rotors to produce lift. Applying more power during VRS, in an effort to get more lift, will only cause you to sink faster due to increased recirculation of your down wash. Simulation Mode behaves more like Game Mode/Arcade Mode. I see people on here saying things like "To get into VRS in DCS Huey you have to have a decent rate of at least 900 fpm" That's not realistic. 300 fpm is enough if you're heavy or the density altitude is high. 500 fpm is a no no during a Normal Landing. It's the part right at the bottom of the landing that is crucial, because that's where your Forward Airspeed and your Decent Rate and your Power Setting are all going to be closest to the magic numbers for VRS. If you keep your Forward Airspeed around 30 knots and your Decent Rate less than 300 fpm you won't get into VRS. Start falling below 20 knots Forward Airspeed with a Decent Rate of 600 fpm and you should get into VRS. If I'm in Simulation Mode I expect it to happen under those conditions, when it doesn't I start experimenting to see where it does, and I'm disappointed to find that I have to hover OGE and descend at 1000 fpm to get into VRS, even then sometimes I'm able to catch it by increasing collective at the bottom(around 20 feet from the ground). The Huey has a 48' rotor disk, a little bigger, but for the sake of simplicity, so at 24' it's in ground effect, but that's not going to halt a full blown VRS induced crash from 150' feet AGL. That requires cartoon physics.
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Have you tried checking the box in Options/VR "Cursor confined to game window"?
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And what are you basing that statement on; posts that were made before the latest update? Also what "RL pilots" are you referring to? Seems to me most RL pilots have probably never played DCS Huey. Were you trying to say "most RL pilots who have actually played DCS Huey"? It's not very clear, only that you're trying to appear that you know more than anyone else. Which you probably don't, and I couldn't really care less.:smartass: Anyway, it seems like a simple fix; it's common knowledge among RL helicopter pilots that the conditions for VRS to occur are the sum of 300 fpm or greater decent rate + airspeed less than ETL + 20% to 100% power. All the developers have to do to make the model accurate is plug those into the model and it should work just fine; right? Unless they're working with some kind of plagiarized spaghetti code that no one over there understands. Or they're changing the sim from being an accurate sim to being something that's not really a sim to satisfy all those so called "RL pilots" who play DCS Huey. That chart says it all; VRS in DCS isn't modeled for real life helicopters. When it comes to helicopters the conditions for VRS should look identical, it's physics, design doesn't change the laws of physics. The really odd thing about it is, DCS has 2 modes of play, 1. Game Mode 2. Simulation Mode Why not make the Simulation Mode accurate??? and leave all the arcade physics in the Game Mode????
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I have a half dozen certificates from the FAA that say I know. Here's what you need to get into VRS Decent Rate greater than 300 feet per minute Airspeed less than Effective Translational Lift ETL is around 16 to 24 knots or about 18 to 28 mph Power/collective at 20% to 100% If you have all of those conditions at the same time you will get into VRS in a helicopter.
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VRS isn't working correctly either; you have to nearly triple the vertical airspeed at zero forward airspeed to get into VRS.
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I had Corona Virus about a year ago. It was rougher than an Iraqi runway.