

bephanten
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Everything posted by bephanten
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this mod affects canopy reflections in a bad way. it looks either pixelated or way to bright. cockpit looks nice though.
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in the development pictures, there is another control opposite to the collective. what's its function?
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The function should find and replace all chosen keybind. Eg, replace all right win key with right alt.
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if your second engine is not starting, tell crew to apply air for a second time. odd it is.
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ai will abandon the plane with empty fuel, even on final approach or on the flare over the runway. spit_fuel.trk
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Gunsight illumination range (or lack thereof)
bephanten replied to Lixma 06's topic in DCS: Spitfire L.F. Mk. IX
once, nick the gray told a story that a new gunsight was being forged deep within mount doom. -
Progress pictures on the Eurofighter Typhoon
bephanten replied to DashTrueGrit's topic in DCS: Eurofighter
does this thing have aesa radar simulated? -
an ai spitfire with attached bombs in belly and wing hardpoints also fly and dogfight like the sleek one. it can climb and turn with the german birds. i set up a mission where i have a clear altitude and weight advantage against a jettison restricted bomb loaded spitfire. it can defend my bnz with pulling endless verticals. in same scenario, a p47 cannot pull same verticals.
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new sounds are waay better. it feels like a proper engine now. but the rpm surge of mw-50 still feels odd.
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ed should have a guideline for canopy glass graphics. starting with, no effect should hinder total visibility under any condition. i've waited so long for new spitfire cockpit, and the old blinding sunlight reflection has carried over to new cockpit. i don't know, if you're planning to solve these problems with vulkan raytracing. but there is definitly a problem with testing. i would have rejected the new canopy. the effects should be subtle, not in your face.
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Impressive. I hope your framework becomes a standard for DCS modules and other 3rd party developers
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Does virtual component system allow failures in individual warning panel lights. Like there is a fuel system problem, but it's warning light is faulty.
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A neues Gwand für die Dora! - Hi Res Textures for the Dora
bephanten replied to Doughguy's topic in DCS: Fw 190 D-9 Dora
How would a 3d model update by developer would affect this project? -
what about some core audio development?
bephanten replied to bephanten's topic in DCS Core Wish List
I was kind of wondering about use of raytraced audio and procedural audio. There are limitations to the current engine. For example engine sound does not behave similar to gun sound, where you can hear delay with gun sound based on distance but any change in motor rpm will be heard instantly in external camera. -
the newsletter about core development does not include anything about audio effects and sound in general, besides atc and voice chat. is there any development in audio department?
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need proper report My list of possible bugs in DCS Mosquito
bephanten replied to J13 Serenity's topic in Bugs and Problems
about serenity's bug list, no 2 wing disappearing bug. attached a track file of an example. mozzie_explode.trk -
the link still works after my ai wingman shuts down his engine. my engine and systems are running though. is this expected?