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bephanten

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Everything posted by bephanten

  1. the anti material rifle units are extremely hard to hit with ai ground vehicles. and the stugna-p atgm can see through hills to track flying helicopters. these are some shortcomings of the core ai.
  2. I can't use your infantry units with embark to transport action. It's not supported I guess.
  3. this surprised me actually. its more related with flight model than damage model. heli flying without tail rotor is not cool under the hood.
  4. the tail got shot down by aa fire and got destroyed. heli lost rudder control, but did not induce counter spin. apppy_crash.trk
  5. after a 10g turn, plane wing dissappeared. but its missile rack persisted in its place. event at the end of trackfile. mig_crash.trk
  6. FSR is not ready for competitive gameplay. Planes are disappearing, when spotting is already hard. But for free flight it is a nice addition.
  7. i tried changing radio from vhf to uhf. it solved the problem.
  8. Yes commands are there. However ai does not respond to them.
  9. i cant give orders like attack reconnaissance or rtb to ai wingman with f10 menu. is it implemented?
  10. Is it possible to designate an arbitrary building as a target and tell Petro to shoot atgms?
  11. start of mission, pilot seat, cannon is ok. switch to copilot seat, cannon is ok. back to pilot seat, cannon is not ok.
  12. i downloaded the p47 dce mission for normandy, flew first mission. when i quit at the end of mission i get this error. its my first time trying dce. also all the airfields seem to be neutral in the mission. i cant contact with ground crew and refuel etc. null
  13. these ss are from an mp server session from last night. no mods installed. i have all the warbirds and spitfire is the worst in this regard.
  14. i had naval mods installed, removed them. external tanks are in their usual place now. doesnt make sense.
  15. both external tank options clip through the model. the models for external tanks attach themselves in the motor cowling. bf109_freya.miz
  16. experiencing same. the selector knob switches to vhf for no reason.
  17. after restarting a simple user made mission, sunlight becomes dim. after half a minute or so, it goes brighter. i remember, there was a bugfix related to this in previous patches. the bug is still there.
  18. my mission with ju-88s and an escort d9. during my attack run with an allied plane, they freeze for some seconds hanging in the air then immediately accelerate. it's like multiplayer lag alas in single player mission. attached the mission. p47_normandy_takeoff.miz
  19. hi thanks for looking into this. i don't have evidence. it was a gut feeling and some irrelevant numbers. won't bother you further.
  20. plane climbs at 20m/s between the 280-180 km/h at 1.2 ata until stall. to me it felt like levitating cause it gained way too much altitude until stall. attached a track file. 109_lowspeed_climb.trk
  21. just for fun, i set up a sead group of russian planes and a us hawk site. when a kh missile reaches in the immediate vicinity of hawk site, a stinger missile is fired at the incoming missile and can destroy it just prior to impact with its target.
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