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bephanten

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Everything posted by bephanten

  1. of course, the skill levels are there for a reason. but average skill does not react to a flying over ai plane in my mission. the same unit with a higher skill level reacts to the same scenario. and the ai planes are ww2 birds. not f22s
  2. russian 2s38 spaag(lg-he) unit has a peculiar weapon. its aa projectiles behaves like homing missiles. they seem to track the target. is it a bug?(just watched the projectile in f6 screen, it has fins.) but the unit does not track target when its skill level is set to average.
  3. this is good but requires preplanning. the video looks like what i was looking for. thank you
  4. i set up a mission where i follow waypoints through a canyon in caucaus. weather is overcast. there is a mountain at the end of canyon. i climb over the mountain through cloud cover. now i have to dive through clouds. but cant see terrain. how should i use the radar or other sensors to dive and not die?
  5. does this mode support force feedback joystick?
  6. a blinding flash happens from time to time when flying the apache. it happens although all external light of vehicle is off. it behaves like a strobe light. very disturbing. it is more prevalent in night missions. strobe.trk
  7. tblisi-marneuli airfield is visible in tsd map. it does not exist in actual map.
  8. the anti material rifle units are extremely hard to hit with ai ground vehicles. and the stugna-p atgm can see through hills to track flying helicopters. these are some shortcomings of the core ai.
  9. I can't use your infantry units with embark to transport action. It's not supported I guess.
  10. this surprised me actually. its more related with flight model than damage model. heli flying without tail rotor is not cool under the hood.
  11. the tail got shot down by aa fire and got destroyed. heli lost rudder control, but did not induce counter spin. apppy_crash.trk
  12. after a 10g turn, plane wing dissappeared. but its missile rack persisted in its place. event at the end of trackfile. mig_crash.trk
  13. FSR is not ready for competitive gameplay. Planes are disappearing, when spotting is already hard. But for free flight it is a nice addition.
  14. i tried changing radio from vhf to uhf. it solved the problem.
  15. Yes commands are there. However ai does not respond to them.
  16. i cant give orders like attack reconnaissance or rtb to ai wingman with f10 menu. is it implemented?
  17. Is it possible to designate an arbitrary building as a target and tell Petro to shoot atgms?
  18. start of mission, pilot seat, cannon is ok. switch to copilot seat, cannon is ok. back to pilot seat, cannon is not ok.
  19. seen this too. field textures can be seen underwater around p trap area
  20. also, when running mission, jtac won't embark to the transport. huey_csar.miz
  21. this doesn't solve the glare problem.
  22. i downloaded the p47 dce mission for normandy, flew first mission. when i quit at the end of mission i get this error. its my first time trying dce. also all the airfields seem to be neutral in the mission. i cant contact with ground crew and refuel etc. null
  23. these ss are from an mp server session from last night. no mods installed. i have all the warbirds and spitfire is the worst in this regard.
  24. i have msffb2 and i can't trim the heli. is ffb not supported_?
  25. i had naval mods installed, removed them. external tanks are in their usual place now. doesnt make sense.
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