DCS Northern Europe by Starway
Nice and city puke is r.i.p (no painted houses in ground) (vanilla dcs city textures are horrible)
Really nice look, detail in ground is near perfect. Maybe bit too much "black holes" in ground in first pic between forest's. Please do not over detail ground = Tank's etc wont get lost so easily. Spotting +1 :)
What screen Res you use? Higher rez and wide fov= lower draw distance , its still with 1.5
I have hope that draw distance would not be tied to fov anymore but i was wrong :/
Texture resolution issues
I have seen same last Night , 660GTX here and win10 64bit .
It went away after couple reboots, i try to reproduct it but no luck so far :/
1.5 was great but still some stupid things rise their ugly head.
If i make mission with say SU-25A flight for 4 clients it would be nice if AI could take empty slots when there is not enough players.
And would be nice if players could join and take control those planes later.
Difference & separation in MP/SP missions is just not good. It wont make any sense, there should be just simple check box in editor that set's unit or flight playable/not playable.
Thanks
Even best 4k monitors are still way shitty if you compare those in your own eyes. :joystick:
Its much more "realistic" for now, not so blind pilots anymore. :thumbup:
In RL we have about 180" vision and still can see things very far. Not so in sim's until now :)
I can't see diffrence between ultra and high vis range settings , 2560x1440 resolution in use.
Buildings are drawn same distance no mater if i use ultra or high visiblity range.
Can someone make quiq test ?
3570K
660GTX
12GB
SSD
Win10 64bit