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Haukka81

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Everything posted by Haukka81

  1. This is nice but works better least for me if i set 0-40% 40-60% and 60-100% so there is not so big dead zone :)
  2. ROTATARYS WILL WORK IN DCS. I have set my fov/zoom to rotary knob on the top of the thrust lever in dcs, works like dream. Just be sure that there is not duplicate somewhere and it should work. AND CHECK THAT YOUR TRAK IR is NOT set to ZOOM in dcs setup. Makes zoom go weird or not work at all. -haukka81 -edit- and i have set my throtle mini mouse to slew, but it must be done in saitek software, just set mouse x and y as bands and i have set those 0-40% 40-60% and 60-100% so you have fast react just like it would be with hat. Works again as dream :)
  3. Same here, belly landed in grass -> Wings cut --> plane body is like ruber ball , jumps up And down infinite time
  4. One needed here in Finland , i just got new X-55 hotas so new Helo would be spot on ! :)
  5. Now i have Su-27, bye bye money Yes , i have seen that, i have big hands so no problem with stick, And i like throtle more than warthog. I just dont like warthog , no rotaries on thortle etc , tryed it but its not for me. Thats why i got X-55 :) I recomend X-55 for all , its great stick for all planes , not perfect but very good.
  6. Already got it :D:thumbup:
  7. So here we go, after some test flights i can say that X-55 is much better than X-52Pro and Ultra mega much better than Loghitech G940 pice of s*hit :joystick: Only bad thing so far is mouse niple in throtle , it's inaccurate and feels like some kind analog/digital mix. (niple in x-52pro is better) Drivers installed ncie and easy (win764bit ultimate here) and same for profile editor. (software is still beta state but works ok) Feel is nice, plastic but quality plastic :thumbup: And there is so much buttons and hats and wheels, thas just awesome !! Very, very good price/quality , i recomend this for any one looking for hotas for reasonable price. (this cost me 175euros here in finland)
  8. Just got black shark 2 , i have shark 1 (eng And russian versions) And update to 2 but it wont go steam so sale was just what i needed , just take my money. :D And F-86 sabre -> here i come :)
  9. Those sould be everywhere in forum, near all topics etc :D
  10. KA-50
  11. They may still be ghost trees if performance will be problem. I hope that we can least make it option. I like to get solid trees for my chopper flights. :joystick:
  12. If you need beta tester im in! I hope that you can finnish this someday :thumbup: Even just airwar with static ground units would be nice :huh::joystick:
  13. This was nice feature and was easy to use in editor for single missions too. But it was nice thing to campaings , there was reason to fly damaged plane close as possible to friendly bases before eject. Its these small things that make even semi linear campaings immersive and intresting . :joystick:
  14. AFM + new 3d pit and you can take my money :)
  15. Ground textures look nice, what mod is that ?
  16. Its same thing in air, you won't get more speed right after you hit throtle, there is lag just like in real life :thumbup:
  17. Just edit your sweetfx settings , chane split screen mode to 0 ;)
  18. +1 to this, can't be sure whats so diffrent :helpsmilie:
  19. Maybe they want to left some suprises ? there may be lots of things that we have to spot or try :santa:
  20. effective res is just 960x1080 and thas way too low. You must remember that because Fov is very wide (about 90-100deg) pixels get very large space to fill, so they get big and then you have really legoland in your eyes. (after my dv2 tests i just think that we need to get least 2560x1440 res it to be usable to serious flight sims without scaling ) This is quite close what you see if you try drift http://vr.mkeblx.net/oculus-sim/ , and you can be sure that you cant spot tank or plane if they are not right front of you (about 2 mile or more just forget it. )
  21. Haukka81

    Fury

    This movie starts nice, but after that it comes to unreal uber patriot Hollywood pile of crap.. :(
  22. Easily, bad memory block/sector :) can give weird errors etc
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