

crcr7
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Everything posted by crcr7
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Thanks for the reply. I have no idea what was wrong or I had set wrong in my system, thought I tested it very carefully . . . working for me also again. Apologies.
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I really think they are bugged. I tried Mt Pleasant and Rio Grande in 2 different aircraft with wind correct - no ILS signal in either. I used to fly the Mt Pleasant ILS all the time, no problem.
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+1 just generally would be really nice to have more sling load cargos - just making the relatively new M92 objects flyable/loadable (with adjustable weight so could use with smaller helos also) would be a great start and very little coding involved I would guess. Best all,
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Same here on the helipads, also I think many of the sling line cargos are now broken too(?). Was a great mod while it worked!
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Roll trim too sensitive (even using keyboard)
crcr7 replied to TomcatFly's topic in Bugs and Problems
+1 thanks great module -
+1 I see same thing
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RNAV totally showing wrong direction, distance correct
crcr7 replied to gulredrel's topic in Bugs and Problems
+1 SA map and Caucasus map , latest open beta - I have waypoints loaded in ME. Distance is correct but bearing to waypoint is nonsense. Every time I reload exactly the same .miz file it comes up with a different incorrect bearing to the selected STEER WPT. Hot start or cold start (using the alignment procedure described in the tutorial videos) - doesn't matter - same behavior. -
+1 Still exploding often when taxiing, single player, SA map. Did not test other maps recently. We are all very patient but it is very annoying.
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I am running open beta 2.8.0.33006 / Win 10 64 / i7 / Nvidia 3080 When ever I try to use the ruler tool in ME on the SA map DCS crashes - the cursor gets stuck with the ruler attached no matter where I move it on the screen. Task Manager to close DCS which is frozen hard with very high memory usage. Not seeing this with any other maps that I own. Anybody else?
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Thanks again for these great mods through all the updates etc. !!!! Not sure if it's supposed to have damage modeling but I can't seem to get the Wolf to take any damage at all in current build of 2.7 open beta. No matter what I hit it with it's immortal?? Thanks
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Not sure when this started but in Open Beta v2.5.6.55363 everything off the edge of the map has gone black instead of the blurry green background we used to have?? Normandy_Black_Edge.trk
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Still an issue (open beta v2.5.6.54046) as far as I can tell. Exactly as described on Syria Map for me today.
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[THERE IS NO TGP BORESGHT COMMAND] Boresight TGP?
crcr7 replied to mia389's topic in DCS: F-16C Viper
I think you got it (definitely negative learning) but I seem to need one more step. 1) TGP as SOI 2) Cursor Zero (TPOD SPI goes to steerpoint) 3) Move SOI to HUD 4) Cycle OVR to turn TPOD off then on 5) Push SP (Snowplow) (while HUD is still SOI) 6) SOI back to TPOD off you go- at least every time I tried it . . . . -
How do I designate a CCRP target using the TGP post update
crcr7 replied to CBenson89's topic in DCS: F-16C Viper
+1 Seems buggy unless there's something I'm doing that I can't figure out. -
[THERE IS NO TGP BORESGHT COMMAND] Boresight TGP?
crcr7 replied to mia389's topic in DCS: F-16C Viper
For me this is the problem - sometimes it does as Raptor9 says but about 2/3 of the time it doesn't. In area track I can slew my TPOD crosshairs to any desired "snowplow" target as Raptor9 says but the CCRP system and the TGP box stay stuck on the steerpoint as their SPI most of the time (not always sometimes it works). Been a while since I was in the A-10 but if I recall it's exactly as if you fail to broadcast the TPOD SPI with ?DMS long aft?. The HUD and CCRP are stuck on the steerpoint as SPI while the TPOD is on its locked target. Very reproducible here. Happy to send track file if it would be helpful. Best all, -
+1 [Edit - I think it's related to the aux inverter switch as you can now blank out the gun sight (from a hot start situation) by turning the aux inverter on]
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Have also seen similar. Would take hours and hours of testing time that I don't have to donate to RAZBAM to really figure it out. I have no idea how it should work but after some fooling with this I think maybe if you use DMT to initially lock on the target area (DESG) then when you turn away and the DMT loses sight of the target the TPOD gets confused and goes "stupid". If I lock on the target initially by just slewing the TPOD to the waypoint indicator manually then maybe no problems?? Also IRMV won't lock for me at all unless I push TDC action/down?
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I don't think so as I'm seeing this too. I checked all my switches many times. Restarted DCS and it worked OK again. There is some kind of bug here I think. Also noticing (with 4 SA loaded): 1) If gun pod loaded can't select SA in STORES page? 2) Once SA selected they can't be deselected or the tone turned off except by firing them?
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+1
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+1, Can record track here if it would be helpful. Thanks