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Gruw

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Everything posted by Gruw

  1. A: try to edit \saved games\dcs\config\serverSettings.lua
  2. You right! Post edited, thanks.
  3. disable_write_track = true Anyone knew this command in the autoexec.cfg ?
  4. Hi, take a look here
  5. Gruw

    KC-135 MPRS

    Oh sorry - so double bug report https://forums.eagle.ru/showthread.php?t=231149 Feel free to remove the topic
  6. Simply to notify that the emitters vertex of the wingtip vortex condensation are wrong positioned. OpenBeta 2.5.4.26825
  7. Is it possible to have a switch as in object in order to turn the ATC system to OFF? In addition it would be great to have another switch ON/OFF for runways lighting (PAPI, VASI, Calvert, Centerline, etc...). Thanks a lot.
  8. Hey Emmy, any news?
  9. Nice move! A few words more about the A-10C?
  10. FPM / Flight Plan Build Sub-Page INSERT mode, R3. Allows insertion of additional waypoints into existing flight plan. product manual page 252
  11. Well said, Pikey.
  12. Hey Wags, may you give me some tech about what you mean for "externals"? Skins? Pave Penny? Antennas? NVIS lights? Something under pylons, like new TER models... Engines covers like the Hornet? Thanks in advance
  13. If we take in-cockpit youtube videos as reference, I would say that white noise is very pronounced actually. It would not be bad (as previously requested) to have more sliders in the mixer in order to adjust each setting in a capillary way (but above all to avoid that dangerous bang in the headphones every time you go in external view :helpsmilie:). Last but not least, we should hear the opinion of an IRL hog driver. What do they hear through the ear defenders and the helmet exactly? The effect is it more near to the real before or right now?
  14. I like all the new sounds. OT Yurgon says well, never use speedbrakes during dive. Focus your attention to the roll-in speed and altitude at the apex in order to have the right tracking time and the right speed when perform the weapon release.
  15. Making a show of force pass help the airplane to understand what needs. However, the plane is not stupid and uses the standard vertical wind model, which means that the wind drops in intensity and turns in x degrees every 1000ft or something similar. So, let the plane do the work. If you set a standard fixed weather (not the dynamic) you can disregard the problem because your airplane know well (data acquired during takeoff) every single location of your map.
  16. Thank you for the detailed explanation :thumbup:
  17. Yes, less 3D model and more informations about the asset would be much appreciated.
  18. https://forums.eagle.ru/showthread.php?p=3641352#post3641352
  19. Ok Snoopy, but I want to try and think positive and hope that, given the following that the hog possess, maybe the ED can follow up on this request. After all, many things can change in 8 years. I don't know how difficult it can be to implement this feature, but certainly we simmers would like it. An answer from the ED on this would be very welcome.
  20. There will be a chance to get the NVIS lights works on the hogs one day? (yes, it's a feature request) :smilewink:
  21. Ad un certo punto, durante il corso accademico, c'è la possibilità di venire impiegati durante una missione (relativamente semplice) come può essere una recce. Senza armamenti. Questo permette all'allievo una visuale più completa di quello che è uno scenario complesso in un teatro bellico e non più di training. Un assaggio, ma anche una valutazione.
  22. I think it's an initial familiarization of parts of systems and avionic with a desktop trainer. Next they will go train on a simulator with cockpit and projectors, and there they will move their heads.
  23. uhm... I don't remember where exactly I read it but here you will read something like an official confirm. https://forums.eagle.ru/showthread.php?t=217168
  24. Hey mate, I hope the devs will face the issue asap!
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