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Everything posted by Kappa-06MHR
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I have Currenthill mod. But sadly, my squadron don't want to install mods, so I want that ED make the equivalent of currenthill units.
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Or a Udaloï class destroyer. It's a anti submarine destroyer and KA-27 is an anti submarine helicopter so...
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I want a KA-27 with news missions (Anti submarine warfare) Equipments : - Sonobouys - Torpedo - Sonar - Radar (Ka-27 helix) nullnullnull
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I hope that you are making another great campaign with Sinai's map ^^ I love all the missions in this campaign. - The naval missions at the start, with the escort of Kh-27 - The 1 sec three shot challenge - The attacks of the drone during the take off - The finals missions on Shiraz... You have clearly made my favorite campaign !
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up
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UP !
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BUG : New Atlantic Convoyer bug when spawn after mission launch
Kappa-06MHR replied to Kappa-06MHR's topic in South Atlantic
Another small issue with Atlantic convoyor : It is very difficult to land on this ship... Because of the lags at proximity ! There is a huge FPS drop when approching this ship. Maybe we can have LOD to fix this problem too ? -
reported The PVI no longer seems to indicate the wind
Kappa-06MHR replied to Kappa-06MHR's topic in Bugs and Problems
Oh, I just miss this answer! Thanks! -
ABRIS (PREPARE MISSION) for points type "REFPOINT"
Kappa-06MHR replied to Kappa-06MHR's topic in Bugs and Problems
@Flappie I confirm, it work well now! Thanks a lot! -
ABRIS (PREPARE MISSION) for points type "REFPOINT"
Kappa-06MHR replied to Kappa-06MHR's topic in Bugs and Problems
It's on the plan, I cannot make the update this evening, because in my squadron, we do not update until the week end, but I will test this as soon as possible! and I will post in this topic to confirm! Thanks! (And I will test the Windshield wiper too, it's a very appreciated surprise ) -
@BIGNEWY, have you any answer ? This feature is very important for all missionmaker who code in lua ! It is a very demanded feature, and the fact she exist in Trigger editor means the function exist somewhere. We just want an lua function to call the same function use in the trigger editor. This is an easy way to please the DCS community. Please insist,we must have it!
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Military Assets for DCS by Currenthill
Kappa-06MHR replied to currenthill's topic in Static/AI Mods for DCS World
Is there anything to come next ? Is there a chance to have an official integration by ED ? Is model have LOD from better performances optimisation from far (that permit to put a lot of thoses units in a battleground without any issues) -
There is no more rain on the canopy of the Kamov
Kappa-06MHR replied to Kappa-06MHR's topic in Bugs and Problems
Only on stationnary- 31 replies
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- bs-3
- no rain on glasses
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(and 1 more)
Tagged with:
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There is no more rain on the canopy of the Kamov
Kappa-06MHR replied to Kappa-06MHR's topic in Bugs and Problems
They fix the rain on canopy (bug) Sadely, the wiper never sweep the rainwater away on this module by the past- 31 replies
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- bs-3
- no rain on glasses
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(and 1 more)
Tagged with:
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ABRIS (PREPARE MISSION) for points type "REFPOINT"
Kappa-06MHR replied to Kappa-06MHR's topic in Bugs and Problems
DCS 2.9.13.6818 -> Not fixed yet -
reported earlier Line of sight bug in syria
Kappa-06MHR replied to Migow's topic in Bugs and Problems
What bothers me the most is not that I was detected (that I can understand), but that the Tunguska manages to shoot through the forests. I put myself in similar conditions in the Caucasus, in the Sinai, or other maps, and either the Tunguska is unable to fire, or the missile ends up hitting the trees, or radar contact can be lost and the missile loses guidance and self-destructs (which normaly happens when the helicopter puts a forest between the missile and itself. But in Syria, the missile passes through forests without difficulty. This sharing track only shows the "last time" this happened to me during a mission, this week. But it happened to me many more times in Syria, and sometimes at times when I was even closer to the ground. There is definitely something that works differently with trees in Syria compared to trees in other maps. I will try to make tests (with tracks) to show proof more obvious -
@Flappie : https://www.transfernow.net/dl/202502127PNNy2zu It happend at about 14h01 (time mission) with Eagle-1-1 | Kappa) (KA-50)
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@Flappie I have the track of the mission if you want (170Mo)
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To complete with tacview : With the top of the hill and the forest, I should be protected. But the SAM have the same comportment that the forest does not exist. She can see me and shoot me across, but I can't.
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It happen again! This evening, a Tunguska saw me accros a entier forest and was able ton engage me. The missile came across an entire forest to emerge between the branches and trunks below the level of the trees to shoot me down. This problem is starting to be particularly annoying (especially since I don't see it happening on other cards, it's specific with Syria Map). Detection or missiles appear not to be impacted by forests on this map.
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Military Assets for DCS by Currenthill
Kappa-06MHR replied to currenthill's topic in Static/AI Mods for DCS World
Good work, amazing video, and amazing work with all thoses wonderfull models ! (If only we have a Nuke like the end of video, hihi ) -
The unofficial "2025 and Beyond" video hype / speculation & discussion thread
Kappa-06MHR replied to Lace's topic in DCS 2.9
I propose to rename DCS : DCA : Digital Combat Arcade