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Everything posted by MTFDarkEagle
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Taken the plunge Ordered CM2 base, grip and extension last monday, got shipping notification earlier this morning yay!
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Curious as well... Would be a crying shame....
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VKB Gunfighter Base Standalone - When Available?
MTFDarkEagle replied to AeroGator's topic in VKB-SIM Flight Gear
This -> +1 -
That's indeed quite a good turnaround! Nice. Definitely considering a CM2 base. Worthy upgrade after many many years of WH usage. The stick of the WH I very much like so I'll keep that, plus an extension. Thanks again for the replies guys.
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VKB Gunfighter Base Standalone - When Available?
MTFDarkEagle replied to AeroGator's topic in VKB-SIM Flight Gear
Sorry... but I have to #facepalm... Send a message out into the world saying you're going to sell them seperately, with an estimated timeline -> Great! Especially the TMWH based base for me personally. But, months later (after total silence and only several requests for *any* update, be it positive or negative) it appears one has to contact the sales dept seperately to get one, because it's not shown on the website because "certain reasons"? Creeping timeline I can understand. But the (total) silence and lack of any mention on the webstore I can't. Maybe it's just me, but why the hell not advertise it? Don't you want to sell your products? I understand it's a niche market... But if you advertise all your products and options, together with any necessary disclaimer regarding delivery times, .... , why wouldn't you? Or am I missing something? -
Hi, Is any info known on when the T-50CM2 base will be available? Or when it'll be shipped approximately when ordered? Cheers,
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I use the square, specifically because I don't have to guess where the outmost corners are. I.e. I want to go up & left, I can just push it in the corner.
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[CANNOT REPRODUCE] Rolling in Idle Power
MTFDarkEagle replied to Rhinozherous's topic in Controller Questions and Bugs
Are you -sure- you're engines are at full idle? Because they seem from the gauges to be just above idle for me. -
Agreed! Giving the option is the absolute best solution for this. This caters to the needs of people who just want to get in and fly and people who want the whole shabang. I do understand that it would be more maintanance for the mission designer if the choice would be available. Personally, if a campaign (or mission) has hotstart or runway/cat-start, I won't bother. Unless it's a airquake-type/fun mission off course.
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I feel you. By using hot-start and runway/cat-start, by default the people who want to do cold-start are left in the dark. DCS has the absolutely wonderful feature of having auto-start sequences for each aircraft. If timing is critical, it's no different for a mission/campaign designer to instead 'time' this off the auto-start sequence with some leeway added. If it's a quick/fun type mission I totally get the hotstart in any situation. But with a 'serious' mission or campaign, I don't see why hotstarts are used.
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VKB Gunfighter Base Standalone - When Available?
MTFDarkEagle replied to AeroGator's topic in VKB-SIM Flight Gear
Any update on this? -
VKB Gunfighter Base Standalone - When Available?
MTFDarkEagle replied to AeroGator's topic in VKB-SIM Flight Gear
Ok WOW! now this I'm seriously interested in!!! The one gripe with the TMWH I have is the stick base... So this seems like a great update! Question: will an extension also be purchaseable from VKB for this? -
Hi, Does anyone know if it's possible to set limited stores to a (super)carrier? I'm designing a mission where I want to limit long-range A-A missiles. Off course the starting loadout will have no such weapons, but I want to prevent the smartass to just reload with modern weapons. For airports/FARP's this can be done with warehouses, but I'm unable to find it for the (super)carrier? Does anyone know? Or an alternative? Ta, Lukas
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Yes I have noticed and it's awesome! Heavy turning causes rotor clapping which (logically) completely drowns out any other noise. Love it! So good for (my) immersion.
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PTFE spray? :)
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Seeing who is around from the old day of LOMAC
MTFDarkEagle replied to BigOworm4u's topic in New User Briefing Room
I remember that one! As a small boy I used to 'play' that a lot on my dad's computer! Was absolutely/most fascinated by the cockpit opening and closing LOL! :D:pilotfly: -
Seeing who is around from the old day of LOMAC
MTFDarkEagle replied to BigOworm4u's topic in New User Briefing Room
Aye - started getting into flight sim's in the early days of LOMAC. Quite quickly joined 9th Shrek Squadron, I think I was 14 at the time... :P -
Fair enough - to each their own off course :) Just doesn't compute in my upstairs area :P (I swap it multiple times per session of flying...)
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Swapping out the detent takes 20 seconds... Why would you sacrifice a significant portion of your throttle throw to save this time?
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[NEED TRACK REPLAY]Auto Hover issue?
MTFDarkEagle replied to SpeedyE420's topic in Bugs and Problems
Saying "it just doesn't work" doesn't really say anything... There are plenty of requirements for the auto-hover to function properly. Best way is to post a track here for someone to take a look at, or a video recording. -
+14 million! DCS does find/index/... the available audio output devices on your system.
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9K121 Vikhr launch, is this realisticaly simulated?
MTFDarkEagle replied to v81's topic in DCS: Ka-50 Black Shark
The launch tubes are parallel to the center line of the helo. Say you're pointing straight at your target, and you launch your missile, it will make an "S-curve" to capture the laser, losing some of it's energy. This is the case in a salvo launch. The maximum range will be slightly less than a single Vikhr launch. In a single Vikhr launch, you slightly tilt your "launch platform" to make it intercept the laser beam, by nature of throwing the missile into the intercept path, thus making the launch slightly (for lack of a better worde) "better". You lose a little less energy in capturing the beam. This only really becomes relevant/important at the maximum range. -
That could actually be fairly straightforward. As soon as you 'exit' the aircraft, the cockpit state is saved in a .ini file (or whatever...) and reloaded as soon as you get into that same aircraft (if it's set to cold & dark obviously).
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Nosewheel Steering - Sensitivity slider special options?
MTFDarkEagle replied to Schwarzfeld's topic in Wish List
Even more so, if you're clean you need to brake a lot to not overspeed ;-)