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Everything posted by motoadve
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How to decrease braking power with a brake lever?
motoadve replied to motoadve's topic in Controller Questions and Bugs
Rhino FFB -
How to decrease braking power with a brake lever?
motoadve replied to motoadve's topic in Controller Questions and Bugs
Its the VPC MongoosT-50CM grip. -
Please we need redout modelling in the pilots, right now we can do some very unrealistic flying in warbirds and they look like paper airplanes, doing aerobatics, and the pilot gets away with this.
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Struts definitely feel like they need some more nitrogen in them. Too mushy when taxing the airplane. Brakes are sensitive too.
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How to decrease braking power with a brake lever?
motoadve replied to motoadve's topic in Controller Questions and Bugs
For some reason my brake lever in the Virpil is not recognized as an axis. -
[Official] SimShaker for Aviators
motoadve replied to f4l0's topic in PC Hardware and Related Software
Simshaker works when testing but does not work in game anymore, nothing was changed on my end, any ideas? nullnull -
Thanks for checking this out, I like it more how it is now, IMHO is more realistic with the sudden blackout, what we need later on is having a fatigued model of the pilot if he pulls many Gs time after time in a short period, also negative Gs needs to be modelled, I think this is a move is the right direction.
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I like the new G lock much better, thank you, you cannot game the game as much as before, plenty of grey out time before a blackout, its sudden, after grey out, which is more realistic, its good. Good to hear about G lock warm up, but what about G lock fatiguing the pilot out after a few times of repeated G locks, its reversed, pilot should fatigue and grey out earlier, when tired, hope this gets implemented. Also negative Gs don't seem to affect the current pilot.
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How to decrease braking power with a brake lever?
motoadve replied to motoadve's topic in Controller Questions and Bugs
Is it possible to decrease the value in the file the brake values are stored? -
Please Update the Kneeboard Functionality (Especially for WWII)
motoadve replied to TPrince's topic in DCS: The Channel
I asked about eliminating this kneeboard cheat in 4YA PO Discord, it did not get much traction, might scare newbies, and it is possible it cannot be implemented in the mission editor. -
Same here AMD 7800X 3D and 4090, always CPU bound
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Finally completed the campaign
motoadve replied to Blackbird7's topic in Spitfire LF Mk.IX Beware! Beware! Campaign
Good to know, I was wondering, Epson did not seem to have your attention to detail and also to performance. -
Finally completed the campaign
motoadve replied to Blackbird7's topic in Spitfire LF Mk.IX Beware! Beware! Campaign
Really enjoy your work, I can see the passion you put into it, thanks a lot, I have all the campaigns for WWII planes have flown them all except V for Victor, just completed the 3 Spitfire campaigns, first two I really enjoyed, Epson put my system to its knees even using F10 option for less units to help performance, its had poor performance stutters and even un playable in some missions(this is in VR AMD 7800x3D , 4090, 64GB RAM). Keep the good work, cant wait for the next P51 campaign. Any plans for another campaign for German planes? -
[Official] SimShaker for Aviators
motoadve replied to f4l0's topic in PC Hardware and Related Software
No it wont work. I uninstalled Simshaker Sound module. and all the folders deleted, just emailed you because I need you to send me a new key to activate it. -
[Official] SimShaker for Aviators
motoadve replied to f4l0's topic in PC Hardware and Related Software
@=Andre= Hi Andre, Simshaker sound module stopped working.I use an external sound card (Roccat) and have it selected. It has been working without problems for the past year, but after a PC restart I played a random video and the Buttkickers. started to shake. I went to the Mixer setup and found that Simshaker was at default. I changed it to Roccat and have no effects any more. Which option should I select for output device in the volume mixer? Which option should I select for input device in the volume mixer? Thanks -
I dont create missions, so use the value that the MP server in 4YA uses or Reflected uses in his campaigns
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IMHO wake turbulence is spot on in DCS, at least prop planes which I fly IRL and have done many simulated dogfights in warbirds, I would not change anything of what we have in DCS regarding wake turbulence.
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@deadlyfishes Thanks for doing this, how do I make it WWII? I went to editor, triggers Set era, I click on it then what do I do?
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Turn OFF terrain shadows, you still will get shadows of trees and buildings, with a big performance increase
