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motoadve

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Everything posted by motoadve

  1. P47 with the tailwheel unlocked do not seems to be a problem, the P51 ground modelling is really broken now, its terrible.
  2. In game P51 ground modelling is weird now, rest seem fine IMHO. I suspect in the videos they are using a bit of braking to help turning? There no way to make this kind of turns in the tailwheel plane I fly without touching the brakes.
  3. I like PO a lot, want more people? You probably know this, German side wants MW50,that is what I hear the most about why they don't fly PO, I fly German, PO is not a Dogfight arcade arena, you can do good without MW50, its more tactical. But people don't want to be at a disadvantage, the P51 and P47 models are also ahead of the dates we fly in PO, but there is no way to limit them. Give it a try to see if it works in more numbers by adding MW50 to some of the Doras, I know that would make some people happy and will join. We need a Germany map, and all would be a lot easier, no complains. Keep the good work.
  4. More tracks Quick mission FW190 Airfield attack, lots of Spitfires, but just fly around in circles doing nothing, I am the only one shooting. Quick Mission P47 Channel map 109 furball, again I am the only one firing and shooting down planes, AI does not shoot at anyone, P47s and 109s just chase each other and do not shoot. 3Boring AI.trk 4Boring AI.trk
  5. Just finished Wolfpack Campaign, I started it a few months ago, was exciting and fun, but after the patch it became unrealistic and boring, I was the only one doing the firing and getting kills, not challenging at all. It killed any sense of immersion.
  6. Another track, same quick mission as before, Spitfire channel 109 furball, towards the end a 109 gets on my tail, I fly straight, he fires a short burst , then just follows me forever, me just flying straight and level to see if he shoots me down, he is just following behind doing rolls, does not fire, I even slow down a bit and continue straight and level to make it even easier, still follows me doing rolls, I slow down even more ,after a while then he finally fires and shoots me down. I had to work hard to get shot down. 2Boring AI.trk
  7. I have this controllers, all work well, I try to assign the brown knob axis to rudder trim in the P51. In game controllers assignments it shows up and moves gradually and smoothly. When I am in the P51 as soon as I move the brown knob, the trim of the plane starts moving all the way to the end and does not stop, even a small movement of the knob makes the trim inside the plane move all the way to the end. Is there a way to make this work properly? See the trim when I do little movements on the brown knob, the trim inside the plane does not stop when my hand stops , it continues to move
  8. Hi, a couple of years ago I bought some controllers from you.

    Still working great.

    This is the one I bought. I am trying to assign the  oil cooler axis (brown round knob) to the P51 rudder trim, problem I have is , if I move the brown knob just a bit, in game the rudder trim starts moving all the way to the end, it does not let me just move it by small increments as it should be. In the Axis assign window it moves normal and as slow or fast as I want, but not in game, it only moves all the way.

    Is there a way to solve this?

    Thanks

     

    1. SDPG_GVL224

      SDPG_GVL224

      Hello!
      Judging by the date of the video, it was 5 years ago!!!
      Time flies...
      If this axis works correctly in Windows "game devices", but not in the game, then you need to look for the reason in the game...
      I don't fly anywhere on the P-51, I fly on the Focke-Wulf in the Il-2...
      Perhaps on the P-51 you can only assign buttons or it has several fixed positions...
      Sincerely, Vitaly.

  9. Here is the post, please chime in with your opinion, if you can.
  10. Here is a track, quick mission Spitfire, 109 Furball, Channel map. Enemy and Allied AI hardly engage, if they chase each other maybe fire a min burst if at all, and keep chasing without firing, planes become easy to shoot down for human players, I got a 109 on my tail and flew straight and level on purpose to see if he shoots, one mini burst then nothing and follows me doing aileron rolls. This mission used to be a challenge, now an unrealistic peace of cake. Same with rest of missions, campaigns and even AI in MP have lost their aggressiveness. Boring AI.trk
  11. I did reported it there 6 days ago , and no reply.
  12. Love Reflected campaigns , very immersive and challenging, but since the last big patch, now they are too easy, its boring, AI does not attack you, hardly evades, hardly attacks other AI, you go out on a mission for example in the P47 campaign, and get for 4 or 5 air to air kills easily, before it used to be you would be happy if you got back alive and if you got a kill it was a great feel of accomplishment. This needs to be fixed, because right now single player WWII has become too boring and easy. It has ruined this amazing campaigns.
  13. Love the campaigns , very immersive and challenging, but since the last big patch, now they are too easy, its boring, AI does not attack you, hardly evades, hardly attacks other AI, you go out on a mission for example in the P47 campaign, and get for 4 or 5 air to air kills easily, before it used to be you would be happy if you got back alive and if you got a kill it was a great feel of accomplishment. This needs to be fixed, because right now single player WWII has become too boring and easy. It has ruined this amazing campaigns.
  14. With how the WWII AI behaves after the last big update, Reflected Campaigns which are amazing , have become boring and easy, same with single missions, quick missions, you never get challenged, AI is easy to shoot down, you never get shot down, super easy to disengage AI hardly ever shoots down other AI, many times they just fly in circles in a disorganized way and do nothing. Hope this gets fixed at least to how it was before the last big patch, single player has become very boring and MP has bad performance since about 4 months. I know is not on purpose , but updates sometimes are breaking stuff ruining the game.
  15. AI do not engage like they used to, Quick mission FW190A8 attack airfield , Normandy Map, the Spitfires now just fly in circles in a disorganized manner and do nothing, before they used to attack the 190s, not anymore. Quick mission P51 The Channel map FW190A8s furball, the A8s are not aggressive anymore, you can even fly straight and level, and not get attacked, or see as much action as before AI vs AI.
  16. Performance for me still pretty bad in Project Overlord, AMD 7800X3D and a 4090
  17. Did you updated modified your regular Rhino to the Monster Rhino? Have the Rhino and would like to upgrade.
  18. Because he will not support it anymore , that is all, but Mbuccia DFR gives you at least 10 to 15 more fps and works nicely with better visuals too, that you can modify to your liking and performance.
  19. You installed 4.4 or 3.X version of VB?
  20. AMD 7800X3D I turned SMT off, I definitely get smoother gameplay and higher fps in single player, its confirmed it improved the performance. Multiplayer I am not so sure, performance is not so good, could it be possible it only helps in single player and not in MP?
  21. And looks horrible I did , but only once to a 190 flying the P51 in quick mission Channel map FW190 Furball Quick Mission
  22. Tail coming off animation on P51s and A20s looks super arcade, have you ever seen this in real WWII footage? This is immersion breaking, also the pilot modelling, negative Gs positive Gs one after the other are impossible, and looks very unrealistic, like a paper plane. Bombers are a bit too easy to shoot down IMHO. For the rest I like the damage model.
  23. Found them, they were under Mods/Tech/WWII units null
  24. They show up in game, and can be played, but when I look for them in the editor , it just show a few of them. Where can I find the rest of my missions? null
  25. You need to check Quadviews ON in DCS for Mbuccia DFR to work
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