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SorelRo

DLC Campaign Creators
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Everything posted by SorelRo

  1. Just a bit of a teaser.
  2. Bug fix available here: https://drive.google.com/drive/folders/1cFSyIi8522wiQcJGSpj79WRZb9BElV8g?usp=sharing New topic started for the rest of the people that will have a problem. Thanks a lot for bringing it up. Cheers,
  3. Hello everyone, A bug has been found in the Mission 11. A helicopter that must survive in order to finish the mission was getting shot down by the ground forces in the area. The bug has been corrected and also I modified some triggers that would send a Mission complete message during the start-up phase. In the link bellow you can find the workaround mission until it will be officially replaced at the next update. https://drive.google.com/drive/folders/1cFSyIi8522wiQcJGSpj79WRZb9BElV8g?usp=sharing Cheers, SorelRo
  4. The criteria for the success on this mission: All 4 heli have to be alive, and you have to be alive and well at the airport, as always nicely stopped. Unfortunately one of the heli is getting to close to the Red army and the shoot it down, thus making impossible for you to finish it unless you kill all the Mig's and land really quick. I'll post a fix in a little bit. Thanks for finding this. Cheers, Sorel
  5. The next one will be a series in Iran that will happen in August 1991 at the same time with the coup d'etat in USSR. So between the Iraq War and the No fly zones. This will be a Navy Marines only operation and will have the AV-8B as the first plane in it. The premises being that the gulf nations threatened by Iran are not allowing coalition military planes to transit their airspace. All this happening while the Admiral Kuznetsov is in the Gulf and surprisingly it is working and functional This will be a shorter campaign, just 15 missions, the whole scenario could be used for F-14's, F-18's and why not, A-6's. I'm already at the mission 4 being tested and tried right now. They are still in raw format, no voices briefings or anything polished yet, but the skeleton is there.
  6. Remember that many times the Mig-21 was an extension of the GCI. There is a character that guides you through the early phase of the intercepts, and after that you will have to use the F7 menu. There are one or two radar stations that can guide you on your intercept.
  7. I'll look into it later on. I've noticed that after that last update the Heli's are behaving different. I'll let you know and if needed I'll post a fix as soon as possible. Cheers,
  8. yeah....about that....still working on re-doing the Russian voices, translation is not going fast enough
  9. F-5E, Mig-21 and F-14 bring the pure joy of flying. It is you skill only and doesn't feel like you are flying a computer. Yes, they can't move like other airplanes, the don't deliver weapons with the precision of F-18, F-16 or A-10. But nothing beats a bomb run done properly when you put your bombs on the target because your brain calculated the impact point and you fiddled with the depression reticle during your dive. Compared to launching a Maverick in AV-8 where you have to press a button twice, sight the missile, cage it, press it twice again, sight it in a different screen, wait to acquire and then launch. It's fire and forget but do that when there are SAM's around or enemy airplanes. It get hairy really quick. By the way AV-8B is another really nice aircraft that has a lot of capabilities and you can do STOL/VTOL that brings another level of learning and having fun.
  10. Yes it can. The AI when put dumb in a quick mission is quite the superman, but when the flights is properly defined and the AI has a mission and some constraints around that mission it's quite doable. I don't consider myself a good pilot and I can do it. I'm sure all you aces here won't have a problem with it. Also on this one, the same like the F-5 campaign you have to take care of your flight, form up, dispatch them. ask them to help you, only this way you will be able to go through it. You may loose a few wingman in the process, but hey, better you than them.
  11. Kh-66 worked with the PFM radar? I know it was used on the Romanian Mig's. It may be a case of close enough maybe.
  12. Yeah, you should be able to change your load out from the mission planning. Not to burst your bubble out there, but you know, this campaign is totally fiction, right? Based on events that never happened. I'm curious what triggered you about the Kh-66.
  13. Weapons availability within the module is something that should be addressed by the module developer. There is a mission where you have to take down 2 ships. quite fast. As always, you can choose the weapons of your liking if this doesn't line up with the level of realism that you are looking for. You have to understand than more often than not we have to work with the constraints and limitations of the DCS platform when it comes to weapons, units available and so on, while still trying to tell what is in the end a story that adds a bit more to your experience than just flying around and blowing stuff up with an airplane. Cheers,
  14. Sorry about your frustrations. the easiest way to get help if something is going wrong is to come and post it here: https://forums.eagle.ru/forum/801-sorelro/ that's the forum section for the campaign. Also feel free to PM me if needed. A hotfix has been provided, the hotfix will be included in the campaign at the next update. Cheers,
  15. Let me know if you can replicate that. I'd like to see if if possible. That notification should be at 5ft 5kts Hard to stay airborne at that speed.
  16. @DashTrash come to the official campaign forum. It's easier to monitor one spot. https://forums.eagle.ru/forum/801-sorelro/ I'm assuming that you have stopped on the runway, that triggered the message, and then you moved again and ended the mission while you were still moving. Make sure that the plane is fully stopped when you hit end mission. Engines can be on, i'm not that crazy.
  17. If you get close enough for that call you would probably be destroyed by SAM's, at the point you get close enough, there should be already SA-6's and SA-3's shooting at you. The mission can be completed without that call.
  18. Yes, like all the DCS campaigns, this is going to be published to Steam a few days after the release. However, this will happen after the March update. I have a feeling there will be a quite a few changes and I want to make sure the there are no problems with the campaign. Cheers,
  19. @johodg Thanks a lot for this. That's what I love about the F-5, Mig-21, F-14, it doesn't feel like you are flying a computer. You need to take split decisions very quickly. There's no greater feeling than doing a bomb pass and your bombs hitting the target as intended, no impact point, no release point, just our human brains calculating and using experience to do that. I tried very hard not to make it feel scripted, although there are moments where you have to be close to certain points to be able to go through the mission properly. As always, if you have any questions or need any help let me know. Cheers,
  20. It's a basic jet, when the light goes on, punch them out. Don't forget to balance your internal tanks, otherwise you will run into a nasty surprise later on. I'm a TrackIR guy, playing it on a big monitor.
  21. @johodg I believe that you equipped with AIM-9P5 that has some limited head-on capabilities. limited but still usable. At high rates of closure you can use it pretty much like a long range bullet from 2 miles, 1.5 miles you have a very high change to kill. On those two missions your goal is to protect the ships. the Migs can't harm the ships your focus should be on the bombers. the mission should give you enough time to deal with them before you tangle with the Migs. The reason I built this campaign with comms via the default comms in DCS and not with a lot of "space key" user input is to be able, for example, to send your no 3 and 4 to engage fighters, giving you some more breathing room, and then order your wingman to cover you. between you and him, and working your angles and intercept turn you could take the bombers in a quick fight. As for the immersion progression, this is a fairly long campaign. I believe the longest one made as of today. 25 missions. the other ones are 12-13 missions, don't ask me why, 'cause I don't know the answer to that. If I ease the player into it, something else got to give. If it was up to me I would've made it 100 missions long like a full deployment. But I doubt anyone would've touched that. I don't consider myself a good pilot, but those convoy protection missions are quite easy, just remember that going straight through the middle of a bomber formation will make you loose a lot of energy in the turn, working from the side will allow you to still maintain a lot of energy during the turn and place you with the formation in front of you in a comfortable 5 - 7 o'clock position where you can dictate your flight, also, don't forget to drop your fuel tanks as soon as they ran empty, F-5 with the bags on is a dog. Cheers,
  22. @GaryM05 Campaign creators don't have any control on how this gets released. Since the module is quite an old one. I'm confident that it will work in Open Beta and in the Release version. I test my missions in both versions. It's a pain but just to avoid future problems I think it's better this way. Since the release just one bug found so far. That's not a bad track record. Cheers, Sorel
  23. Thanks for this. Bug confirmed, HotFix submitted, work around mission available.
  24. Hello everyone, It looks like during the mission two helicopters are colliding thus rendering the mission un-winnable. I submitted a HotFix already with the flightpath and altitude adjusted to create enough separation. But if anyone wants to go past this early the fixed mission is available here: https://drive.google.com/drive/folders/1cFSyIi8522wiQcJGSpj79WRZb9BElV8g?usp=sharing Thanks for reporting this.
  25. Yes, you are right, the heli must survive. I'll test it on my end and see what's happening. The Cobras should protect the downed pilot until he makes it to the extraction point. The beauties of AI, eh? Are you clearing in the heli for rescue with F10? Cheers,
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