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Everything posted by SorelRo
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Practice and do a BDA after each drop. If your dive parameters are not up to the book you can always adjust your pipper while you dive towards target. This was a practice often used in F-105's or F-4 during Vietnam when the mills where adjusted in the "chute". But you have to have the values in your head to be able to quickly adjust. Also with practice you will be able to drop under your aiming point or over depending on your dive parameters. It takes time to do it, but man, there's no better feeling when you put them wherever you want them to go, or when you take a column of vehicles from one end to the other with a nice bomb run. Beats any CCIP run.
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So, you are trying to take off from the SC with the F5? How you gonna kneel it? :music_whistling:
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The Black Sea Resolve was ready since February/March. ED has all they need to release it, except maybe time to get it in the queue. Or however that process works. The main reason I created this campaign was the fact that there was no campaign with the module. Maybe one day....
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Thanks a lot Rudel. No joy for me. I can't see them in my Mission Editor. I'll have to dig more and see what's wrong.
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JGSME compatible? How do I add the B-29 and Tu-4? Cheers, Sorel
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I hope so too. Unfortunately this is not a process that i can manage in any way. I've been sitting on this campaign done for close to 3 months now and I think it sucks that I can't make it available to the users faster. Unfortunately I don't have any control in how these things happens on ED side. I'm sure they have a schedule and a way of prioritizing these things. I wish i would know more but I don't. All I can do is wait and bombard them with e-mails every once in a while. So, I guess it will be two weeks for sure. :D
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I'll be screaming here from the top of my lungs. :D
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The campaign is ready and waiting for ED to be published as an official DLC.
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[REPORTED]AI Can't Tank in Turn
SorelRo replied to patpatpowercat's topic in Aircraft AI Bugs (Non-Combined Arms)
This supposed to be fixed but AV8, F-18, F-14 AI still having problems with AAR while the tanker is in turn, tested against KC-130 and S3 -
AI aircraft unable to connect with the tanker while in a turn. It doesn't look like this was fixed. AV8, F-18, F-14 still can't refuel while the tanker is in a turn. Anyone else seeing them same behaviour?
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Try to post this on the DLC campaign section. That's how 3rd party developers are able to support you.
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Keep practicing, a good way to settle on your landing config is to fly your circuit, fly it at slower speeds or fly it dirty, with your gear down and flaps down, this way you will get the feel of flying slower and with the added drag, also you will learn how the plane flies during the turns with everything down, it sinks more with all that drag, do your turns coordinated otherwise the nose will wobble all over the place. Form those nice habits then fly it down, there's no problem if you setup for a longer approach and you can always do touch and go's until you can get your approach down and land it where you want it without any drama. Remember not to chase your landing descent rate with the stick, set it up in a nice descent where you aim for the runway threshold, slow throttle inputs should keep you there not your stick. if you are too high and too fast pop the breaks up for a bit to get back into that nice landing approach. Once you are close to the ground you can fly it all the way to the ground. It will take quite a lot of punishment, once you get better you can flare it nicely. Just remember one thing! You can always GO AROUND! If you get tired, take it up and whip it around. Go crazy with it, do all your aerobatics, go fast and high, stall it, do fly-by's and then get back to it. It's an amazing airplane to fly. Cheers,
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No worries. I saw i on the patch notes as well....after i reported it. Keep up the good work. Cheers,
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Thanks for telling me this. Crud, now i have to go through 25 missions that have that trigger :(
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Hello guys, 2.5.6 after the update M1 has a traffic jam on the taxiway. Is this normal? It looks like the rest of the planes can't go around it. Cheers,
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No worries man. The same phrase have been said many many times around here "Damn AI"!
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Thanks a lot. I'll modify this on the final version. Not much of this is historically accurate. I just tried to create a different tangent where I had some grounds to fit this in the Caucasus Region.
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On 2.5.6 on M2 I monitor the F5's and watch as they engage the heli's and nothing happens, eventually an F-5 finds to noob rock and I fail the mission. :)
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Just a little patience man....
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Mission 14 Fact or Fiction
SorelRo replied to SorelRo's topic in Mi-8MTV2 and Ka-50 Memory of a Hero Campaign
Hey man, sorry for the late answer here. I'm not a whole lot on Discord, shoot me an IM here and we can connect via e-mail or something like this if you need any help -
It will, it is in the overhaul process, voice overs, reworked briefings, bugs squashed and so on.
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Hey Dave, The campaign is no longer available and please don't download it from other sources.
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Mission 14 Fact or Fiction
SorelRo replied to SorelRo's topic in Mi-8MTV2 and Ka-50 Memory of a Hero Campaign
Thanks a lot. If you need any help with validating text or translation before the release let me know. I can help you with that. You brought a very enjoyable campaign to the community. Cheers, Sorel -
Hi guys, I need a bit of help on this one. I'm at the point where I have some vague orders to destroy 2 fire trucks. I manage to do it but after that I get a vague message about 200 firing close to the ground and a mission failed, after another pass on the infantry I get a mission complete, i'm assuming this is due to a failed trigger, but I get stuck on this mission. The orders are not all that clear. I know it may be a bit of language thing in the translation but I find it somehow difficult to get a clear task on what needs to be done. I love the campaign so far but I need some guidance on this one. Cheers,
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F5 will teach you to fly right, Nothing compares to the feeling of hitting your targets with a bomb pass done right. Or going low and fast on an Iron Hand mission. It's tricky to fly and you will have to rely on GCI or AWACS a lot but it teaches you to fly fast and hard and to keep your energy. I spent a lot of time in it and probably spend more time in it. F5 will receive some more content soon