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Looking Glass

DLC Campaign Creators
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Everything posted by Looking Glass

  1. Please check GAMEPLAY options. You can now use this to set labels for all missions (see image)
  2. Thanks for the help with this users, did have this problem too but now can work around with CCIP GPS mode
  3. Not sure why this happens to be honest, maybe temp fault with your DCS version/PC. Likely recify itself in next update.
  4. As Reflected Sims always says delete ALL MODS to avoid crashing in campaigns.
  5. Try switching CCIP mode to GPS, bug with Hornet apparently
  6. Convoy must be 80% destroyed before being prompted to find next convoy, hit the lead vehicle to stop convoy and await Ai destroying them. You can help out but conserve ammo and fuel Thanks LG
  7. Fixed and submitted, enjoy thanks LG
  8. Complete overhaul of the mission based on feedback above, enjoy
  9. We just found a problem with convoy 3 not being engaged by Ai. Fixed and tested working good now. Be sure to conserve fuel and ammo. Making some brief changes to mission then sharing with ED, thanks for your patience LG
  10. Hi, Thanks for the feedback. Killing the first vehicle should stop convoy then Ai should step in and finish them off. Will take a look at the mission and see what can be done. Maybe some of the updates have affected the Ai attack on the convoys. Standby...
  11. Thanks for the feedback! - Afraid we still do not know what this is, maybe auto start issue as regards INS? We solved this by switching to GPS mode in CCIP, see video below https://www.youtube.com/watch?v=FVHjdZsMRhA&ab_channel=TorniQuetHD Hope this helps
  12. Thanks for the feedback - thats great news that you enjoyed it Mission 5 - Noted, fixed and submitted today Hopefully patched soon Excellent English by the way! All the best
  13. Thanks Iceman Will note these kneeboard issues and fix asap.
  14. Apologies will fix asap
  15. We have been considering creating Fly With Friends (FWF) versions of some of our missions. Would that interest you guys?
  16. V2.1 updates: - Adjusted ALL mission start/wait times - users can start aircraft quicker/start mission quicker - Mission 5 - Barrel bombs - improved gameplay, added audio for fox calls player and wingman, improved Ai, landings, sequencing - Mission 11 - Chemical Alley - added immortal mode, improved gameplay, Enemy defences reduced, AAA FX improved, timings for tanker fixed - Other bugs/errors corrected - Mission End on mission fails has now been removed for ALL missions - Lots of other fixes/errors addressed as per user feedback Thank you for your support
  17. Mission 4 loadout can be changed to suit as long as you hit your targets, thanks
  18. Not sure what this could be im afraid. We have experimented with wind but the method above using GPS mode seemed to resolve the issue for us.
  19. Tanker issue now fixed, available in next OB update We use Varjo Aero and get pretty good FPS. often 50-65 fps
  20. After watching Torniquests excellent video here is a solution to the DCS F/A-18C Hornet CCIP, bomb aiming issue. - This seems to have fixed the issue for us but be warned it could be related to INS alignment during start up. Hope this helps https://www.youtube.com/watch?v=FVHjdZsMRhA&ab_channel=TorniQuetHD
  21. Thanks @Gribbstar Good point
  22. Not sure why that is. - Maybe its a DCS thing that if you go back to previously completed missions maybe it logs that progress?
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