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jonsky7

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Everything posted by jonsky7

  1. There's a workaround/fix for that
  2. The keybind for the pilot Fire Control Switch doesn't work. Thanks {down = weapon_commands.Pilot_SWITCHER_FIRE_CONTROL_UP_Ext, cockpit_device_id = devices.WEAP_SYS, value_down = 1, name = _('Weapon Control ON'), category = {_('Weapon')}}, {down = weapon_commands.Pilot_SWITCHER_FIRE_CONTROL_DOWN_Ext, cockpit_device_id = devices.WEAP_SYS, value_down = 1, name = _('Weapon Control OFF'), category = {_('Weapon')}},
  3. Hi, I've made a sound mod which increases the volume of the buttons and rotary knob clicks In the user file section https://www.digitalcombatsimulator.com/en/files/3317090/
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  4. Doesn't work for me
  5. Hi, Wondering if anyone has the .sdef files, I just want to turn up the gain so I can hear the buttons when the aircraft is running. Thanks
  6. I posted in the bugs section, thanks guys
  7. Hi, I'm not able to hear the ground crew confirmation "copy" or "refuelling complete" "rearming complete" sounds when carrying out these procedures. Track attached Thanks crew..trk
  8. Yaw, Roll, Pitch, and Altitude They are a repeat of this panel, they indicate how much work the "autopilot" is doing to the controls, the autopilot has limited authority, if the lines are at the top or bottom of the display, the system has ran out of authority. You can turn the knobs, there's no keybinds for them... yet, but they do pretty much the same thing as the trim. Except yaw, with yaw turned on the autopilot uses the "rudder" to try and maintain heading, you can turn the knob to adjust your heading. Or turn off yaw, adjust to new heading, turn yaw on.
  9. Hi, When asking for refuelling, re-arming, or repair, I can't hear the ground crew, even with the doors open, am I missing something or is it missing? Thanks
  10. I think that's for the pop-up window NS430 which you can open using LAlt+LShift+B
  11. Pretty much yeah, it wasn't a massive amount, I use that slider for zoom axis and the view used to bounce forward and backward like one step at any point other than the centre detent, but it was annoying. Rel4y did make me a hall effect sensor to replace the pot, but that didn't fix it. Was much cheaper than a TM replacement, but I suppose I was part of the development by providing the measurements and voltage readings etc so I might have gotten a discount So on @Snowblind's recommendation, I bought a powered USB hub, and it's almost 100% perfect now. There remains just the slightest change in view zoom sometimes when I come off idle throttle, but I can live with that.
  12. Just for info, the compass position Deadseed mentioned is at line 26-29 if not is_vr then compass_pos = {-0.10 * aspect, -0.5} --relative to screen center, 1 equals screen height afaik else compass_pos = {0, -0.2}
  13. @Deezle@Deadseed has very nicely found a fix, takes a bit of tweaking, but he details it out here
  14. Is it the "HelperAI"? it is listed as Show/Hide Menu in the Helper AI section of the controls - LCtrl + V is the default keybind
  15. @Deadseed You Sir are a hero of mother Russia , and me. Seriously though, never thought that a fix would come so quick ! Thank You very much !
  16. Well this is the first few lines of 9K113_CAM_base_page.lua As the LALT-A Keybind is listed as "9k113 aiming profile on/off" I thought it was a good bet on being the file responsible for the sight view. And from looking at it, it seems to me that it should be getting the center viewport information, but it isn't. I've played around with the entries from ULX,ULY,SZX,SZY,GUI_scale = get_UIMainView() to aspect = SZX/SZY but nothing seemed to make any difference. I don't really know what I'm doing, was just hoping to hit the jackpot by guessing, but sadly no. dofile(LockOn_Options.common_script_path.."elements_defs.lua") dofile(LockOn_Options.script_path.."ASP17V/Indicator/ASP_17V_definitions.lua") HUD_DEFAULT_LEVEL = 2 HUD_NOCLIP_LEVEL = HUD_DEFAULT_LEVEL - 1 ULX,ULY,SZX,SZY,GUI_scale = get_UIMainView() local v = find_viewport ("GU_MAIN_VIEWPORT", "CENTER") if v ~= nil then ULX = v.x ULY = v.y SZX = v.width SZY = v.height else ULX = ULX ULY = ULY SZX = SZX SZY = SZY end aspect = SZX/SZY SetScale(FOV) HUD_OnlyX = LockOn_Options.screen.width / 100.0 -- 6.0 HUD_OnlyY = LockOn_Options.screen.height / 100.0 --6.0
  17. Same, it was reported earlier but it got moved to multi-monitor bugs.
  18. Same here Autopilot indicator in top right, on 3rd monitor Petrovich flight helper, not over to the left (not sure if correct or not) Petrovich weapon helper not in centre viewport Weapon sight not in centre viewport, LWin+H helper box on third monitor Thanks
  19. Track and log file dcs.log cursor.trk
  20. Sounds awesome.
  21. Track and log attached cursor.trk dcs.log
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