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Everything posted by jonsky7
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Keybind does not work - Fire Control Switch
jonsky7 replied to jonsky7's topic in Controller Questions and Bugs
For some reason the keybind didn't work, I bound it to something else and then it did work, and bound the original key again and it still worked. Weird but no longer an issue, thanks. -
missing info Petrovich menu off centre
jonsky7 replied to ak22's topic in Controller Questions and Bugs
To set your view, try 1. Centre your trackIr 2. Press Numpad 5 - Centre view, nothing happens but it is now selected. 3. Lift your head so your view is looking directly through the HUD 4. Press RALT + Numpad 0 to save You should see your view jump upwards a bit, your new TrackIR centre view should be directly through the HUD. You can bring up the petrovich crosshair to aid centering if you like. -
Hi So I've discovered that if you change a code line for a keybind in the .lua from saying down to pressed, then that action is continually sent into the sim rather than just once momentarily it is when the code says down when that switch is set to on (at least in this example). As if you were physically holding the switch in the aircraft to the on position even though the solenoid was releasing it. This is only really going to be useful if you have fixed 2/3-position toggle switches, not momentary switches or buttons. So say for example, you wanted the AFC switch in the Harrier to automatically turn back on when the aircraft turns it off, you could change line 103 in - xxx:\DCS World\Mods\aircraft\AV8BNA\Input\AV8BNA\joystick\default.lua from {down = fcs_commands.Switch_AFC, cockpit_device_id = devices.FLIGHTCONTROLS, value_down = 1.0, name = _('Automatic Flight Control ON'), category = _('Stability Augmentation & Autopilot')}, to {pressed = fcs_commands.Switch_AFC, cockpit_device_id = devices.FLIGHTCONTROLS, value_pressed = 1.0, name = _('Automatic Flight Control ON'), category = _('Stability Augmentation & Autopilot')}, Perhaps even better for a toggle switch that only sends a button press when the switch is on, would be this line. Which when the joystick switch is set to on, the on command is continually sent, and when the switch is flipped to off, the off command is sent. {pressed = fcs_commands.Switch_AFC, up = fcs_commands.Switch_AFC, cockpit_device_id = devices.FLIGHTCONTROLS, value_pressed = 1, value_up = 0.5, name = _('AFC Switch ON Pressed else off'), category = { _('Toggle Switches'), _('Stability Augmentation & Autopilot')}}, If you add this line, rather than use it to replace anything, you will have an additional binding called "AFC Switch ON Pressed else off" Bind it in the usual way through the controls menu then when your toggle switch is set to on, the AFC will automatically re-engage anytime the aircraft turns it off. when you flip your switch to off, the AFC switch will turn off to the centre position. The SAAHS emergency disconnect will not turn the AFC off as it should.
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Not sure if anyone else is experiencing this at the minute, but I can't change the laser codes via the kneeboard, the keybinds are set and are recognised when I press the keys in the keybinds window. The engine was off, it was a hot start on the ramp, and I shut the engine down and waiting till 00 rpm showing and a bit more. I can however change the Matra burst count, and the defa burst time. Also, when setting the Laser code in the mission editor, the code in the kneeboard is not the same. The code in the editor successful followed my JTAC laser.
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Hi If a co-ordinate ends in zero tenths of a minute then a number of hundredths of a minute , then the hundredths number is elevated to the tenths slot. eg N035'25.03 becomes N035'25.3 track attached gps coord entry..trk
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Brilliant! Thanks
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Thanks for those
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[PENDING UPDATE] Left MPCD, bottom/left button keybind doesn't work
jonsky7 replied to Savvy's topic in Resolved Bugs
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Petrovich AI window smck middle between my 2 monitor setup
jonsky7 replied to hreich's topic in Multi-Display Bugs
You have to play with the numbers for your particular setup, deadseed used 0.01 and 0.5 for his particular setup. The first number is left right, the second is up down. But if you have your monitors side by side, try 0.0 instead of 0.5 -
[PENDING UPDATE] Left MFD PB20 keyboard messed with PB10
jonsky7 replied to falcon_120's topic in Resolved Bugs
While waiting for an official fix, you can correct this by going to xxx:\DCS World\Mods\aircraft\AV8BNA\Input\AV8BNA\joystick\default.lua Find this at line 337, and make sure they both say 20 also xxx:\DCS World\Mods\aircraft\AV8BNA\Input\AV8BNA\keyboard\default.lua line 322 {down = mpcd_l_commands.Button_20 , up = mpcd_l_commands.Button_20, cockpit_device_id = devices.MPCD_LEFT, value_down = 1, value_up = 0, name = _('Left MPCD OSB 20'), category = _('Left MPCD')}, -
missing info Petrovich menu off centre
jonsky7 replied to ak22's topic in Controller Questions and Bugs
There's a workaround/fix for that -
The keybind for the pilot Fire Control Switch doesn't work. Thanks {down = weapon_commands.Pilot_SWITCHER_FIRE_CONTROL_UP_Ext, cockpit_device_id = devices.WEAP_SYS, value_down = 1, name = _('Weapon Control ON'), category = {_('Weapon')}}, {down = weapon_commands.Pilot_SWITCHER_FIRE_CONTROL_DOWN_Ext, cockpit_device_id = devices.WEAP_SYS, value_down = 1, name = _('Weapon Control OFF'), category = {_('Weapon')}},
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Hi, I've made a sound mod which increases the volume of the buttons and rotary knob clicks In the user file section https://www.digitalcombatsimulator.com/en/files/3317090/
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Doesn't work for me
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Hi, Wondering if anyone has the .sdef files, I just want to turn up the gain so I can hear the buttons when the aircraft is running. Thanks
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I posted in the bugs section, thanks guys
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reported No sound from ground crew during re-arm re-fuel
jonsky7 posted a topic in Bugs and Problems
Hi, I'm not able to hear the ground crew confirmation "copy" or "refuelling complete" "rearming complete" sounds when carrying out these procedures. Track attached Thanks crew..trk -
What does the letters stand for in the upper right control indictor?
jonsky7 replied to sobe's topic in DCS: Mi-24P Hind
Yaw, Roll, Pitch, and Altitude They are a repeat of this panel, they indicate how much work the "autopilot" is doing to the controls, the autopilot has limited authority, if the lines are at the top or bottom of the display, the system has ran out of authority. You can turn the knobs, there's no keybinds for them... yet, but they do pretty much the same thing as the trim. Except yaw, with yaw turned on the autopilot uses the "rudder" to try and maintain heading, you can turn the knob to adjust your heading. Or turn off yaw, adjust to new heading, turn yaw on. -
Hi, When asking for refuelling, re-arming, or repair, I can't hear the ground crew, even with the doors open, am I missing something or is it missing? Thanks
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I think that's for the pop-up window NS430 which you can open using LAlt+LShift+B
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Pretty much yeah, it wasn't a massive amount, I use that slider for zoom axis and the view used to bounce forward and backward like one step at any point other than the centre detent, but it was annoying. Rel4y did make me a hall effect sensor to replace the pot, but that didn't fix it. Was much cheaper than a TM replacement, but I suppose I was part of the development by providing the measurements and voltage readings etc so I might have gotten a discount So on @Snowblind's recommendation, I bought a powered USB hub, and it's almost 100% perfect now. There remains just the slightest change in view zoom sometimes when I come off idle throttle, but I can live with that.
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Petrovich AI window smck middle between my 2 monitor setup
jonsky7 replied to hreich's topic in Multi-Display Bugs
Just for info, the compass position Deadseed mentioned is at line 26-29 if not is_vr then compass_pos = {-0.10 * aspect, -0.5} --relative to screen center, 1 equals screen height afaik else compass_pos = {0, -0.2} -
reported earlier Petrovich GUI not confined to main viewport.
jonsky7 replied to Deezle's topic in Bugs and Problems
@Deezle@Deadseed has very nicely found a fix, takes a bit of tweaking, but he details it out here -
Is it the "HelperAI"? it is listed as Show/Hide Menu in the Helper AI section of the controls - LCtrl + V is the default keybind