Tips for Better Supercarrier Missions
Since the release of the new plane director functions for DCS: Supercarrier, we’ve noticed that some customers have encountered issues with being unable to get taxi instructions, interrupted taxi instructions, and failed taxi instructions after recovering. While this is still early and a work-in-progress with more tuning to do, we’ve noticed a common set issue that has led to many, not all, of these issues. By understanding how the plane directors work, you can avoid such issues.
First and foremost, if you are creating Supercarrier missions, we strongly recommend reading the new chapter in the Supercarrier Guide starting on page 43. This is particularly important to visualize taxi routes for players and AI aircraft in relation to the placement of static objects. https://forum.dcs.world/topic/228670-dcs-supercarrier-mini-updates/#findComment-5554122
Second, as noted in the Supercarrier Guide, the directors taxi aircraft along predetermined routes. If these are blocked, it will result in the deck crew being unable to marshal an aircraft and thereby hold up launch or recovery operations. As such, it is critical that you do not place static objects along these paths.
Third, and related, the directors marshal aircraft based on the predetermined routes and available catapults. Blocking a catapult with static objects would also break the marshal operations. Do not place statics along catapults, like 1 and 2.
Fourth, note that you will often need to send the Salute command twice. First to alert the deck crew of intention and then a second time to initiate the taxi. Please keep an eye on the notification messages in the center of the screen.
Fifth, the deck crew works best in cyclic operations. Meaning, first launching all aircraft, and only after that is done, recovering the launched aircraft. It is best to avoid mixing them.
Sixth, for the deck crew to operate correctly, you must check in with carrier ATC and get permission to recover. This allows the ATC to sequence launch and recovery operations and be able to get you on the deck. If you fail to check in with ATC and follow ATC instructions, you are currently notified of your failure by red flares. Will be adjusting how players are notified of uncleared landings.
Seventh, once you land and you quickly raise the hook, flaps, and then fold wings, you may need to taxi forward at bit before you direction out of the box.
Again, this is the first release of a very complex process that will be tuned with continued feedback. During this period, we hope that you will keep these points in mind for a better Supercarrier experience.
Best wishes,
Wags