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NRG-Vampire

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Everything posted by NRG-Vampire

  1. Hey Mustang, I would like to see a fix for those Channel map textures also, ...so, what if you wait 30 minutes and install that map by the "FREE2PLAY"
  2. Which aircrafts do you have problems: what did not use your folder names ? Generally: old ACs such as Phantom, B-52 etc. use the usernames as livery-folder-name what you can find in the Bazar/PlanesTable.sht. 4xmpl: username = "f-4e phantom ii";
  3. multicrew door gunners: hoping this feature will be implemented/used for the Hind as well
  4. BN, any words about the missing update of the Syria map ? : some Why & When ?
  5. Thanks a LOT BTW: please make/add this big window option-tab (scheme and payload preview) as well TY forums.eagle.ru/topic/215990-mission-editor-top-user-requested-features/?do=findComment&comment=4043677
  6. Splendid ...and maybe an alu-USAF skin as well ? TY
  7. Nice job Jocko Hopefully you can release those skins soon
  8. Thanks, nice job However you don't need to save (4097 KB) the new textures as BC3/DX10 format. DXT1-4bpp-no-alpha is OK for the F-15C/E (2731 KB), what is lower in size (both on "disk" and in gfx-memory) Moreover: coz there are no alpha channels you can save the texture files as JPG (500-700 KB per 2K textures)... and DCS will use those properly.
  9. WOW ! I must share these images: what are just awesome IMHO ! Easy-P is working on this 707 skin: nice reflections and chrome effect, excellent windows/doors and auxiliary - suction relief - engine intake doors placements Great work https://www.jetphotos.com/photo/6951499
  10. Well, I don’t want to look for reasons, however I would have a couple of "theories" for that, nonetheless you can/should upload those skins elsewhere also. Mediafire maybe ? TY
  11. Here are the templates: (you don't need to clean them up) https://www.digitalcombatsimulator.com/en/downloads/texture_templates/f-15e_template/ https://www.digitalcombatsimulator.com/en/downloads/texture_templates/f-15c_template/ There are seperated (on/off) layers for weathering/shadows/occlusion (on the tails as well), IIRC.
  12. I know It will be unusal but i would like to ask 1 more... to be these skins more authentic. Frankly, Iv never liked (and did not understand the purpose of) those darkenings/shadows on the inside parts of the textures/template of the vertical stabs of the F-15C/E. I also does not like the dirts on the rudders. (IMHO All the fake shadows on the F-15C/E templates look unreal: moreover on the wing pylons. I guess it wanted to be kind of ambient oclussion but the effectuation has become exaggerated) Check these photos: so nice: no dirts on the tails. Same clean - both inside/outside surfaces of the stabs. So would you mind making another version (optionally) the 3 type of stabs totally clean (Blue stripes, Red and Red "Panther One") ? TY
  13. There are some problems with the new 1.1 version: 1. Death Note nose-art is missing. There are Buttercup. 2. Chief tail-stripes need to be clean-red/without text both inside, on the right ouside tail "Panter One" need to leans forward on the stripe and leans backward on the left vertical stab-stripe.
  14. Into the description.lua put this: {"f15e_acesII", DIFFUSE, "a-10_eject_seat 1024", false}; or {"f15e_acesII", 0, "a-10_eject_seat 1024", false}; texture: https://www.digitalcombatsimulator.c...files/3311074/ :smilewink: cheers
  15. gotcha ...but 1 more: you should change the colours of the seats from gray to black :idea:
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