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jimiC

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Everything posted by jimiC

  1. Hi all, Went from one day fully working to the next all inputs saying 'awaiting additional input' On load it appears a lot of settings were lost for no particular reason, having re-entered all settings in the config still no joy. any ideas?
  2. edit: I appear to have fixed the above by elevated priv for python I'm curios on the time settings? Is there a setting to adjust from Zulu to local as the missions are being set to Zulu but the theatre is +2
  3. hey guys. trying to put this onto a dedicated server. i get the following. Error seems to be about the mission file created by the bat file using 7zip, python then can't open or find it? is this a privilege issue? dcs_weather.txt
  4. pretty keen to run this on a server minus the F14A also, couple of feedback tidbits from Justdude's server when operating at night the carrier was not transitioning to CASE 3 And F18s off the carrier were not receiving datalink SA contacts from the AWACS while F16s from incirlik were potentially due to the length of the missions without a restart? I'm not sure just speculating
  5. great work on this app. Wondering; would there be scope to turn it into a web based gui and run it on a small server (even a pi). Could create the miz, whoever is the designated host dls the miz and runs the mission, has a hook to pass the results to the server?
  6. except that you can get one new for 50 more...
  7. I've had a clear and detrimental impact to performance in VR with 2.5.6. I'm down as low as 20-30fps where i would have previously been stable 45 if not 60s and 70s. Not really playable at those levels. The reduction in quality to ensure 45+ results in awful shimmer and blur due to the MSAA and PD settings i have to enable
  8. worked 2nd rotation through easily. was able to choose both the first and 2nd flights which was a great addition to the menu i thoughht. well done!
  9. Thanks mate ! Just a thought while we're on the mp topic. Feature request: Mp option in the first mission/skip mission bats to actually go through the entire ATO and choose which flights are player controlled would be awesome! Sent from my SM-G960F using Tapatalk
  10. Hi Yes f14 works Try asking for 2 f18 strike and 2 f18s as the supporting element and see what happens No change to the f16c from my recollection Sent from my SM-G960F using Tapatalk
  11. attached is the oob_air from init. running the first mission bat to restart the campaign. the only change is addition of VFA-122 set to the vinson with same setting as VFA-131 except only SEAD and ESCORT missions true. , and VF101 moved off the vinson to give VFA-122 sole access to it. this is from a fresh install of the latest Hornet over PG to ensure all other files should be untouched. oob_air_init.lua
  12. yep agreed. So in the current first mission bat file. I can select 1 strike which i do each time. for the second flight i cannot set a task in the bat file, however i have set the other f18 squadron to be solely responsible for sead and escort in their OOB field is there a newer first mission/skip mission bat that allows to select the 2nd flights task? i still get the above message and 20 tries.
  13. PB0, miguel et al. Editing the init luas in order to change the oob, i was aiming to increase the amount of F18 sqdrns and have them available as a selection in MP ATO creating. What i'm finding is that despite have a full squadron of f18s additional to VFA 131, the ATO can never find aircraft for the 2nd flight to support a package of F18s. The ato works fine if we select the F14bs of VF101 or M2000 for instance, the moment we select F18 as the second aiframe it will cycle the ATO 20 times and say that there is not enough aircraft available for second flight. This is despite packages being shown that have enough aircraft. I've tried changing the loadout weightings, reducing the second F18 sqdrn to just SEAD and escort and moving them to various airfields, none of these changes result in them being tasked, each time getting the ' not enough aircraft available for 2nd flight' comment in the ATO generator. thoughts?
  14. enjoying your work. trying with the huion. There's a little bit of latency with the pen tracking which makes writing anything small a bit tricky but not bad implementation!
  15. The issue isn't so much the ai engage you. Its that they are guaranteed to spot you if you are so much as 1m out of cover. The realism of spotting is just not modelled for ai. Which is incredible for a sim that started with an attack chopper over 10 years ago Sent from my SM-G960F using Tapatalk
  16. Same class and use Better functionality and effect Sent from my SM-G960F using Tapatalk
  17. I'm using a rotary encoder with pushbutton Sent from my SM-G960F using Tapatalk
  18. My f18 does match in game position once I move seat up a smidge and fwd a click I can look under the headset and back into the headset and the real world button positions correlate to the vr image positions The only other thing I could want is to see my hands (not even use them to interact with ingame buttons ) but even without hand visualisation I can hit each button first grab almost seamlessly I get max immersion from the f18 (calculated decision this module will be the most advanced module for at least the next 2 years ) and a good deal of double up with some of the other modules too Sent from my SM-G960F using Tapatalk
  19. Yeah I have vive so steam vr was on and dcs open. Start blender and it shuts down dcs Vice versa open blender then start dcs . Blender shuts down Sent from my SM-G960F using Tapatalk
  20. Couldn't get blender working . It would shut down dcs in order to open itself Might require a steam install if dcs to work Sent from my SM-G960F using Tapatalk
  21. Digikey online Jaycar in australia Sent from my SM-G960F using Tapatalk
  22. AI won't shoot if you are mostly obscured by terrain so the mast should be effective Plus lase and hellfire range exceeds ai main armament similar to the vikhr Sent from my SM-G960F using Tapatalk
  23. Playability vs realism the age old conundrum It's up to servers to create the style of play they want Don't like low alt terrain hugging a2a ? Increase the ir sam density Loner pilots ? Perhaps some triggers and timers to force spawns in waves or in packages etc There are a few ways to influence the play style . Of course a far better solution could be had via things like an ato system if we ever got something like that Sent from my SM-G960F using Tapatalk
  24. Im not sure what's confusing about that I've spent many hours on the discord and the server so i speak with plenty of experience It's still in my list and I scroll through it periodically Like I said I'll check it out again but I'm not convinced its changed (3 mates report it's the same old same old having played the last couple weeks ) What is also odd is srs is required ( good thing) but everyone sits in discord anyway including the gci .
  25. I might try it again if it's been cleaned up although I'm skeptical. Last time I played was probably 6 months ago but just got sick and tired of the terrible behaviour of some of the regulars. If they are still active I suspect it hasn't changed much While discord seems like a good idea and it does promote coordination it also allows for really toxic behaviour . Srs as the primary comms in the server might actually go a long way to fixing this Sent from my SM-G960F using Tapatalk
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