-
Posts
439 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by Slant
-
Sagst du mir bitte mal den genauen Namen der Mission? Vorbildlich, dass du den Fehler bei dir suchst, aber so langsam bekomme ich den Eindruck, da könnte auch die Mission nicht richtig sein. Ich würd das mal gerne selbst ausprobieren.
-
Thanks, very helpful input in a very long history of useful nuggets of knowledge. I'm curious, when you say the wingman's lights are enough to paint lead, it doesn't seem to work out quite the same way in DCS. Is it just me? Also, the external lights seem to be very dim. Assuming a sort of half-moon lighting, how far out would you comfortably spot the anti-collision lights? When would you see the green nav light? How far would you see the slime lights? They don't look very bright on the Tomcat in DCS, but night vision is hard to simulate in games, of course. They just switch off at anything beyond cruise. In a no-moon illuminated night, it's a pain to maintain mutual support visually. Did you guys mainly rely on TACAN? How much comms was required? I'm also assuming that star light helps a lot more irl than in the game...
-
Versuch es mal im Windowed Fullscreen. Was dir (nach der Fehlerbeschreibung vermutlich) passiert hatte ich auch, DCS ist fertig geladen im Hintergrund. Du kannst sogar die Geräusche hören und mit bissel rumprobieren auch Sachen im Menü anklicken. Da wird nichts lange geladen, sondern DCS hat kein Bock den Splashscreen wieder zu entfernen, wenn Sie fertig sind mit dem Laden (bzw. dem Kram, den der Splashscreen vor dem Spieler verstecken soll). Sollte eigentlich ein simpler Fix sein... check ob der Ladevorgang abgeschlossen ist und dann höre auf, das Bild anzuzeigen. Offizielle Antwort von ED mir gegenüber im Discord: Spiel Windowed Fullscreen. Absolutes Armutszeugnis, aber so ist es scheinbar nunmal...
-
Mit der Strategie gewinnst du keine Zeit. Beim ersten Versuch werden diverse Sachen in den Cache geladen. Beim zweiten Versuch sind sie bereits im Cache und der Ladevorgang ist schneller. Nettozeitgewinn bringt das im Gegensatz zu "ersten Versuch durchlaufen lassen" vermutlich gar nicht. Wohl eher das Gegenteil.
-
Es gab da mal eine App für Android mit der man das UFC auf ner Hornet steuern konnte. Bin mir also ziemlich sicher, dass es geht. Aber weiß net wie.
-
Manchmal hilft einfach eine Außenseiter-Perspektive, wenn man den Wald vor lauter Bäumen nicht sieht. Freut mich, dass es geklappt hat!
-
Drück mal den Master Reset Button (ist direkt auf dem Panel hinter dem Emergency Wing Sweep Handle mit dem gelben Griff oben drauf) und guck ob es dann geht.
-
CPU ist das grössere Problem. Ich sitze auf ner 1080 und habe in Syrien praktisch keine Probleme.
-
Nur nebenbei, seit dem letzten Patch hatte ich keine flackernden Contrails mehr. Oder der Patch davor. Ich hab Spiegel immer an. Ich vermute, dass hier im Hintergrund ein Bug gefixt wurde und der Fix mit den Spiegeln eher ein Placebo-Effekt hat.
-
Komodo übertrifft Qualitäten von Virpil? Doubt. Für den 3D Printed Mist 450 GBP (!) zu verlangen, ist eine unglaubliche Frechheit. Der einzige Grund, warum Komodo existiert, ist Mangel an Angeboten im Markt. Aber mit Virpil's dann doch recht überschaubaren Preisen wird sich das mittelfristig ändern. Entweder Komodo fängt an Ihre Plastikköppe ordentlich zu fertigen (AH64 Grip sieht ganz ordentlich aus, aber ist halt auch nur ein Renderbild...), oder sie müssen deutlich günstiger werden. Das hier ist jedenfalls ein Witz: Dafür 450 Pfund? Bei was, <50 Tacken Materialwert? Absolut lächerlich, das irgendjemand denen Geld gibt.
-
Flaps? Je nachdem... worüber reden wir?
-
Das ist ne grundlegende Designentscheidung von Virpil. Du flashst deine Kalibration und diversen Einstellungen direkt auf der Firmware. Dafür benötigt die Base keine Treiber sondern ist echtes Plug'n'Play. Ich denke, diese Lösung kommt deiner Einstellung tatsächlich eher entgegen als für jeden Gammelstick nen Treiber zu installieren oder alternativ rein gar nichts an Features in DirectX implementieren zu können. Zum Thema: @Sofapiloz Klar kannste in Virpil alles machen. Wundere mich aber über deine Formulierung... Kabel gehen bei den Virpil Bases immer "hinten" raus.
-
Eine -C gab es nie (außer in der Vorproduktion als Planungskonzept). Die -D ist immer im Hinterkopf, kann aber momentan mangels Dokumentation nicht umgesetzt werden. Ob sich das in Zukunft ändert, hängt davon ab ob gewisse Dokumente declassified werden. Da gab es letztens einen FOIA Antrag zu dem Thema, die Navy an sich hat nichts dagegen, aber das DoD schon, wenn ich mich richtig erinnere.
-
Ah, ok. In that case. I have narrowed it down to the months of December through March (including, so not just winter months) and temps below 10°C. At 10°C you have full opacity, the further down you go, the less your opacity percentile is, until you're at 0°C. It's a gradual decrease, only happens on NTTR (checked the other maps) and only from December-March. We know enough to avoid this bug for now, hope ED can use the information to nail down what has to go into the hall of fame of obscure bugs. I'm very curious to find out what actually caused it, it's probably hilarious.
-
Refering to this topic: That bug report is closed, it's been a year, can we can an update on this? Setting Temps to 2°C will delete all markers, setting it to 25°C restores them. Is this a new bug or still the old one?
-
Sorry you have to endure it. But I appreciate the discussion, as I learned more details about the radar and chaff interactions that I wasn't quite aware of. So it's not all for naught.
-
You're ignoring what IronMike says about Chaff basically stopping in mid air instantaneously. This is dishonest debating. Read what he said, try to understand it. Don't gloss over important details and pretend they don't exist. It doesn't matter which way the bandit goes, as soon as Chaff is dropped, those light foil stripes will be floating around and not continue to go hot at you at 0.8 Mach... this is common sense, mate. Come on. Edit: Fun experiment suggestion, take tinfoil, cut it into small, very thin stripes, take a handful of that and throw it as hard as you can. See how far you get.
-
Hmm, yeah, that's what I meant but with the proper terminology, I reckon.
-
So, is this bit essentially saying chaff is automatically in the ground clutter filter because of its speed being (basically, since floating) absolute zero and it's relative velocity putting it in the filter? I'm asking for clarification, because since the radar is moving through the air, the relative velocity should be Vc... or am I completely lost here?
-
And now you know why that's procedure.
-
Not talking about Ralfidude, who's definitely a few classes above you or Pixxel. I would be careful at using his name to justify your agenda. I understand your frustration about the apparent lack of high fidelity eastern aircraft, but things are slowly moving in that direction. You should know that when the Russian Government is not on board with whatever you're doing, it's not a good idea to oppose them. So how about you cut ED some slack? We don't need another episode like the one that happened to a certain Bohemian developer for merely taking photographs. In a Western nation, no less. I don't dare to think what happens to you in Russia if they think you're a spy. Anyway, while I understand your frustration, trying to get the working high fidelity airframes nerfed (yes, I intentionally use that pure game balance term) is not the way to go. It's not me vs. you. You could get me on board. But there are a couple things you're doing to alienate my side of the spectrum spectacularily. First off, you're part of ONE very specific circle of guys doing this. You're a minority opinion. And you're only interested in PVP. Seems fishy to start with, but okay, nothing wrong about that. But then, when your ideas get rejected, you shift your focus in attacking Western assets and making wild claims about them being inaccurate instead. Okay, bit aggressive. But what really gets me is that all you do, every single post is aimed at elevating Eastern capabilities and reducing Western capabilities. There's not one instance where you say something like "Hey, those 120s.. they seem to guide funny, that should be fixed." You're losing a lot of credibility by being 100% one sided. And this is where Ralfidude differs from you. He's an alrounder in that he doesn't seem to care overly much which aircraft he flies, and he has gripes about all of them in their own particular way. He and some other Youtubers are very open about their biases and when they say something, they don't make wild claims if they can't back it up. I'm not grumpy, I'm just calling you out. I've had these discussions with Pixxel before. I've seen the Russian documents, I've looked a long time at that thread with Chizh and I've seen the reasoning behind his rebuttals. And honestly, they make sense. You screaming louder won't change that he's calling the shots. If you can't convince him, tough luck. Maybe you're just wrong. Happens to the best of us from time to time. Move on.
-
It's worth noting that people like BlackPixxel are in PVP groups and their one and only agenda is affecting PVP game balance through bullying devs into doing this or that. They have zero interest in realism or how it actually works. And they want specific missiles fixed rather than wait for the entire missile API be done. Talking to them makes absolutely no sense, not from a user point of view, nor from a developer point of view. Unless you want to get bogged down in some pseudo-analysis someone has done in a zealous fever after being shot down once again...
-
Na, weniger mir, mein Tip war ja total der Griff ins Klo... bin zu sehr in der US Navy zuhause.
-
Versuch mal deinen NWS Steering button.
-
PSA: F-14 Performance/FM Development Status + Guided Discussion
Slant replied to IronMike's topic in DCS: F-14A & B
Ah, interesting. Thanks for pointing that out! I didn't know that.