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Renko

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Everything posted by Renko

  1. Exactly my thoughts when i readed the message
  2. Well, i had to take some things back. I edited my comment. My quick test was wrong somehow.
  3. I did a quick test. And noticed. - Still can not use the autopilot. Due to the necessity of physical stick centered - I noticed a more hard FFB spring in general. I know you guys need to try and error without a manual for this thing. So, dont take the criticsm on a bad way. We appreciate the effort
  4. Have you tried to use the "Hear like in Helmet" On. And/or down the "In-Cokpit" slider. I have that at 60%, and works perfect for me
  5. Really appreciate that you guys, put some work on give us some good FFB to those of us who have and use FFB sticks. And understood the effort to figuring out how it even work, without documentation. I always wonder how the actual high end Hotas miss the FBB, that provides some much to the sim. Like the FFB wheels that racing sims can enjoy now.
  6. I dont know if it can fix your issues. But have you tried to delete the FXO and Metashaders2 folders? I have crashes before but after several minutes online, not a single crash
  7. Question to the FFB lovers With the last update did you lost the FFB for the buffeting? Cant feel the aerodinamic of the aircraft anymore. And cant use the Hold Altitude AP. Because the stick needs to be in the phisical center for entering AP REF. And with the new FFB trim effect, the stick moves.
  8. <JJ Abrams approves that bug> If i were you, i´ll try starting DCS without any mod. If persist, try a repair. And if persist try delete FXO and Metashaders2 folders Strange bug indeed
  9. Happy for you HeatBlur, and for all of us, that after all that happened we will get the Tomcat before the deadline
  10. The bort numbers on the front, are they dynamic? Los numerales del morro son dinámicos? Y si es así como lo hiciste, me estuve peleando con una skin para mi ala. Los hice dinámicos pero el tamaño era pequeño. Si me pudieras decir como te lo agradecería
  11. Thank you! Well, the real problem was that i didnt change the alpha layer :doh:
  12. Thx, i thought that you can. I will follow your advice, and ask nicely:thumbup: I try before to change the .dds numbers texture, but all i came is with the old numbers layer and the new texture on top. And i searched in the forum too, but cant find any answer. This is a image to explain my issue, i have put the new number texture in red for better view. Its a dds DXT5 with an alpha Lets hope for that, to be true
  13. Hello, i need help with the Bolter Numbers. I dont know if this is the proper tread, so excuse me if this is bad placed. I made my first steps with livery making, but i cant figure out how to modify bolter numbers. I search but cant find any tutorial, or post to shine some light. I know there is a lua, and i know how to activate or de-activate those bolter numbers. But what i want is to edit the font, the size and move the bolter numbers. Im trying to modify Spanish liveries to make the bolter numbers fit the real position on the aircraft. And make those dynamic. Here is a picture. The 000 is where the USN bolter numb are, and i want to place my numbers where the 69-10 is Any help on the matter will be welcome, since i cant find any topic about this on internet. Thx in advance
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