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Renko

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Everything posted by Renko

  1. Thanks, it should be that then Somehow I didnt saw that in changelog...
  2. Coolie hats on WSO station doesn't work for UP & DOWN to go through the PROG selected menus, in any of the displays. Both RHC and LHC
  3. When the airplane is cold&dark and with no power, if you move the Landing Gear Lever up you will hear the audio warning tone for Gear
  4. Issue still present at version DCS 2.8.5.40170 Open Beta
  5. Its an ongoing issue since many years Just do a quick google search and: https://letmegooglethat.com/?q=dcs+smart+scaling+site%3Aforum.dcs.world
  6. All liveries shows the 101st shoulder patch and the 229th Helmet patch With the only exception of the IAF and the Ghostriders Photo attached with an example of the Indian one where you can see clearly something is wrong with the luas, as they overlap
  7. Yes, can confirm its an issue on the new update Hapenned to all of F1 pilots i flew in the last Open Beta MT
  8. This happens to me when i'm on the air and try to change to spectators. When you get killed and then do that, DCS doesnt crash to desktop. And while you are on the ground it doenst. Only when you are flying In MT exe last open beta, but happened before
  9. For me is a no for the Attitude Hold, but yes for Force Trim. I can mantaining attitude in hover pretty well without much effort most of the time, or while flying My setup is (because i think is important in this discussion): - In special option i have Instant trim for cyclic, and no trim for peddals (peddals without trim springs and FBB) -CM3 base with 10mm stick extension -Warthog throttle -VKB T-Rudder peddals Tested always in Instant Action, Caucasus, Mission "AH-64D Runway Start" It did felt more sensitive last night. Today felt better, but i have a more agresive curve on cyclic axis in the Apache than any other helo in DCS. So it is more sensitive in some degree. But while testing i did notice something that changed, and that may add to the twitchy feeling. In the pedals it feels like the Heading Hold mode has more authority now. And it needs more input to move it. And when it kicks in its harder, making it wobble on the yaw For example, when you take off as soon as you are light on wheels it kicks in . Then as soon as you are on the air, suddenly it makes an input to the left. No matter if your rudder has no input, or if you are pressing it to the left/right. That didnt happened in the previous version 2.8.3.38090 Look at the image named Screenshots A. I tried to not make any inputs. Just collective Disregard this avobe because without Force Trim the FMC was struggling to correct that. My Bad, it was not a good example. Sorry And while you are hovering, using hold modes to achive a stable position, i noticed something too with the FMC cyclic channel. In the DCS 2.8.3.38090 Open Beta when you are stable, the Green cross from the FMC cyclic channel is outside the center. While in the current version is centered In the Screenshots B the most modern version is the one with the blue boxes I dont know if this adds to the discussion, but i found those changes on the behaviour of the Apache that may change the user experience. Hope it helps
  10. Sorry, i think i didnt express well myself You can keep the notes short its understandable of course. What i mean is to make an entrance here on the forums and explain in detail what is what, and what it does. Like you just did. That way we understand better what features we are gettting, and you guys as developers can explain yourself with more space and length. Thanks for the explanations about those features
  11. Fisrt of all, great patch released today on the F1! But i missed one thing. Some insight on what some of that features means or does For example this: Added control surface test. Or those: Implemented missile masking by aircraft body for radar missiles. Added harmonization time to missile locking. Added automatic launch for radar missiles. When this option is selected, the missile fires automatically when getting within missile range of the target. Added full functionality of Magic/SW on switch. I mean, most of the notes are self explanatory, but there are some like those above that the average user doesnt know what it does
  12. Thank you No wonder i couldnt find any bug report of that on "Bugs and Problems"
  13. Please, somebody move this post into the Bugs and Problems thread That way people can find it
  14. Me and other friends have issues too with refueling I even tried the Instant Action mission for AAR, and after contact the fuel enters. But after some time pass the tanker will say "trasnfer completed" and disconect, even i have roughtly only 1900 in the fuel counter. Something weird is happening In the manual there is no info on the procedure, just "Switching on the refuelling system with the transfer/filling switch..." So maybe there are other steps to make
  15. May i ask Raptor, if by that you mean that the laser its too scattered to get good returns. To range and designate. Meaning that after those 9999mts it not posible to use the laser to guide munitions ?
  16. @BIGNEWYMaybe the devs can answer if this statement from another thread explains that behaviour for the F1, should worth checking it out https://forum.dcs.world/topic/306244-no-radar-lock-or-missile-warning/?do=findComment&comment=5021020
  17. The EE had ELINT capacity using the "Thomson-CSF TMV 018 Syrel" in the Spanish Air Force Will be great to add that capacity as the Viggen has
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  18. +1
  19. Yes, I know. Of course I'm not asking for a 12K:1, just a reasonable one for helicopters. Plus that work will benefit all DCS modules with a moving map. Thanks BN
  20. Please Bignewy, the need of a rework of the map charts is a must. Not to asociate bigger scales to zoom on TSD, but having a proper scale map. If im not wrong the maps should be free There are places in DCS that are just black when you go to a smaller scale. This happens on every map and its affecting all modules with moving maps. The most recent ones the Hind and the Apache, were you need to go to a smaller scale than fixedwings I latetly have to tell newcomers to helicopters that asked about "why my map just went black", that is because there are no charts on the maps Please please you have the oportunity to fix this
  21. Like the title says, you cannot change the settings in the kneeboard of the flares on the Apache if its moving. If the ship is still at 0knts, you can. This leaves the player without the chance to adjust the Flare program I attached both tracks just in case but its very easy to replicate. In the "no move" you'll see that the values can change Flares_issue.trk Flares_issue_no_move.trk
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