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Renko

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Everything posted by Renko

  1. It did fix it for me, i mean updating Tacview
  2. Thx for the asnwer. Just after posting this thread i got the eureka moment. But thx anyway The issue its that is confusing on the manual. I dont know from where its the image you posted, but is not from the official NADIR manual. May i ask from where its from? Because i would say that its more clear redacted
  3. Well, i think the manual of the NADIR maybe a little confusing on the page 24. Regarding how to get out of AUX mode. I tried to get PC atention on their discord, but i havent had a response. So if you are new and you find that page confusing, you are not alone. The only issue is how the manual is written on that part. If you dont know it you read that page like they are two modes. Mode 6 and Mode 7. So you think mode 7 work in any other mode, as a way to exit. "Press 7 to disengage the auxiliary" BUT you need to be in Mode 6 and then press 7 to exit. It would be helpful if its redacted this way, for example. Or as a note. "You need to enter AUX+6, and then press 7 to disengage the auxiliary"
  4. Those controls only work for the TV mode, for IR mode you need to use the ones on the Copilot Video Stick. Maybe that is the issue
  5. May i ask, how do you un-pin a pinned page? Maybe its obvious but i dont see an un-pin button
  6. Another thing needed for stock DCS Great job, and Thx for sharing it!
  7. Any news yet Bignewy?
  8. Yeah it is still an issue, sadly. And another that it is not even mark as REPORTED
  9. Yeah thanks Flappie, i know. But i was trying to set up a helo base while i encounter this bug. And saw thats it isnt even marked as REPORTED... It would help me to edit them as ramp, instead of ground
  10. This is still a bug. Almost a year after and not even noticed by ED... Can you please ED take care of it?
  11. Without getting inside 3ds max or Blender, is it posible to add liveries or custom textures to the helipads? I was trying to add a texture to have the Helipad Concrete but with some numbers, for an heliport i´m building. So having multiple Helipad with different numbers would be great I change some textures of other mods that have liveries, like the guardtowers. But i cant find the way of doing it here Any help will be much appreciated
  12. Will that means that we will have a sound for each type of radar emission to identify each kind? I dont know if this RWR did that, but other wise how could you discern between a Mig29 vs a F18 for example
  13. I guess it didnt get on time for this patch. Version 2.5.6.55960 and still no DL if anyone wonders
  14. Exactly. And without a description on the manual we dont know which parameters ED consider to enter gimbal roll
  15. Yeah, it would be great to know what exactly it is, why and when occurs. To try to avoid it There is no description on the manual
  16. Great work and many thanks for bringing this mod to the community !!
  17. Since i didnt see this question asked, may i ask two things. 1) Do they map will be released with new assets (or updated) for the countries involved? 2) If so, will those assets going to be included on the map price? Or are they going to be like the WWII Assets?
  18. And here i was just about to buy this on the sales. But seeing that big bug being not adressed since months i think i´ll pass on this Abandonware
  19. I was just trying for the first time, and when i was landing on a hospital saw the full patient message. And see on the F10 that all are full. I have to add that i was trying to join the SRS but it can´t connect Regards!
  20. Well i´m not an expert but maybe it works like this. Datalink provides a selection of various channels. Lets say eight for example. And the SLAM (or other munition) can operate on any of those channels. So you can launch a SLAM in channel 2, and other aircraft can guide that weapon with his pod on channel 2 And i have to add, it seem that you can only guide one SLAM at a time. Wich again, seem very limited Maybe it was like that IRL, since it seems to be a mix from Walleye and other things
  21. I can only say that what Nighthawk and Santi are saying its very reasonable. After all its done its good that finally it reach that conclusion, but now it would be reasonable to get those values in the game itself
  22. You know what make me angry about this? Is not what we will get. Its understandable if only docs available are those from Spain. Its that ED mislead the users. How hard can it be to comunicate from the start and say which Litening they had access, and it will be model. This way ED, you are burning bridges with your user base. And most important, with those users that care enough to take time for this things. And you got people taking interest and their time to point out things. Just to make this a better product. That is priceless. Please ED dont push the limits I want to thank to Swiftwin9s and others for bring this up, and as result get a clear answer from ED. Finally
  23. I said that because the "no clear answer", neither here or on reddit, worries me very much.
  24. I really hope that major testing includes MP with a good amount of players.
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