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Everything posted by Raisuli
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What map do you want it on? I'll throw some formation flights in there as well; those are the same thing only different. Both of them use pretty much the same skill set. I'm always amazed at how tired I get from an hour of close formation with a lead that doesn't tell me which direction the next turn is...or when...
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Running dedicated server on Linux using wine
Raisuli replied to xfirf's topic in Multiplayer Server Administration
This is on my list of things to do, and I even have a machine on which to do it. I used to run a few things on Wine that had better performance than Windows, which is a bloated beast. Thanks to Red Hat Linux is also turning into a bloated beast, though. Registry, that abomination they call 'polkit', sysctl, netctl, a few other things. There was a reason for the flat text files that made linux lightweight, screaming fast, and easy to manage. I need to find a distro that hasn't been polluted by all that crap to start with, then get a lightweight gui on top of it. My gut is DCS server should run fine based on what it does. -
For strictly personal reasons (well, maybe not strictly) we need one in Memorial Hermann Life Flight colors, even though this is the military version. Life Flight operated a Bo-105S before they switched to the EC-145s. I like the new livery better, but it is what it is. Then again there are places in Houston where an armed Life Flight chopper might make sense, even if most of those flights are inter-hospital transfers.
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I've finally started to get comfortable with A2AR, and can even hook up in the middle of those turns, but it does ratchet up the pucker factor. Of the four probe and drogue (KC-135MPRS, KC-130, S-3B, and Il-76) the KC-130 is A2AR with training wheels, at least for me in the F/A-18. I've started to make my tanker routes boxes rather than racetrack orbit so I only have to deal with 90 degree turns at a time, apart from which I need more practice in those banks. (HA! Listen to me...not so long ago I'd form up with the tanker going north around Ramat David and give up somewhere in Syria closer to Turkey than Lebanon. Now I'm hitting it in the turns, and last night managed to hit at dusk with < 2,000 pounds in my tanks...)
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Yeah...the bit about F-14s taxing with the wings out is more or less silly, particularly when the AI runs them all the way back to shut down. Of course...Tomcat pilots. Gotta wax that mustache before you park, and that can get distracting. Demoing the shelters is pure brilliance; I didn't think about that. Thanks! I did find out the F-18 will fit in the hardened shelters, but it's a bit unnerving with those double tails. I'd hate to do that without a director (or F2 view). Pushback would be an awesome addition. Some day if I have time on my hands I might work on a way to do that with .lua. I did set up a static/real transition lua a long time ago that worked well, so in theory I should be able to either push back or magically transport at the worst. All of this why 'medium' made me chuckle. OnReTech is pretty amazing with customer communications if nothing else, and the map rocks. Needs Karnak castle. And Herod's little palace over by the dead sea. And a few other things they may well be working on. Then again this isn't a tourist map, it's for flying!
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Ran into a bunch of oddness with the moving map on my last hop. I have the track for this. Might have forgotten to pause when I went exploring with F11 on final to land at the end, though, because my airplane sort of crashed. For one, the 10 mile map is has completely different saturation and hue than the 20 or 40 miles maps, but when circling around Amman parts of it kept blanking out: This happened while boogieing around the coast of Israel as well. The other thing I noticed was the map getting very strange in places. This is north of Tel Nof And then, back at Tel Nof, some real odd combinations of sodium and LED lighting
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Medium? If that's a medium you just about have this dialed in; I'd rank it in the 'you've got to be kidding me' category (of course that might be called 'medium' there...) Just flew the same mission, this time the F-14 parked normally. Somewhere. Did find some other issues that I'll check to see if they've been reported before reporting.
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lua doesn't scare me any. Haven't done a ton with it for lack of application more than anything since I generally fly solo, but I'm sorely tempted to set the lead plane in my formation trainers based on whatever it is I'm flying. Thanks; if I get a few minutes I'll bang on that.
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So if a unit triggers an action ( Coalition in zone, 'BLUE', 'Aircraft' 'foobar') is there a way to identify the aircraft type that tripped that action in zone foobar?
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Maybe Tel Nof. Maybe just DCS AI. Have a couple formation training missions where I chase an air start triggered F-14 around for hour-long tours of the Sinai map (and that other Desert map that syria not be named). At the end the F-14 lands at Tel Nof. First, there's almost no place for an F-14 to park at Tel Nof. I originally used a sheltered spot, but it tried to park with the wings extended. That didn't end well. Then I used spot 1, which worked great, then I told it automatic, and the bloody Tomcat decided to taxi parallel to the runway in the rocks and ran into a tree rather than take the taxiway. Tomcat pilots. You can't take them anywhere! Probably admiring her mustache in the mirrors rather than pay attention to where she's going.
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Tel Nof/Ovda Airbase Project, Ideas, Thank you, New 3D Model screens
Raisuli replied to Ghostrida9's topic in DCS: Sinai Map
I sure hope they can work with Ghostrida9 on some of this because...wow. That about sums this thread up. Wow. Not sure how much is applicable to other airfields, but the improved object models should be applicable to more than just Tel Nof (which coincidentally is my primary airbase on this map right now...at least it's in !desert). -
Monty Python's greatness was still 70s; the Meaning of Life was downhill from there, but then there's Princess Bride. Ok, you can have Airplane!, too. Islands of greatness in a sea of banality... Besides, the bare majority of the 80s was spent chained to an oar.
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No wonder he drives me batty. I didn't like late 80s pop culture the first time I had to live with it! At least he's not 70s pop culture! I guess Clown (Jester II) will be 60s pop culture, which is even worse and might cause traumatic flashbacks! Fortunately PIC can dictate cockpit discipline! "Tell me what I need to know, otherwise STFU!" <edit> I should add, for the record, that whether or not you like the result HB does everything insanely well. I've seen very few software companies that pay attention to detail like this. That doesn't mean it fits every audience, and there are things HB has done (very well) that I really dislike, even if I admire the quality of the work they've done! It almost makes me sad to be critical, because the skill and effort that went into it is praiseworthy in and of itself. </edit>
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That was my first thought, but none of the axis are bound to the UFC. I also went through the binding on the AP button and the only thing there is the one that belongs. I think the flight computer has become aware, and isn't happy about the meat sack behind the stick.
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I have a formation training mission set up; ~500nmi, 1:13 to complete, low alt, turning bits, etc, etc, etc. The upshot is the only controls I touch for that hour and a quarter are pitch, roll, left and right throttle, and head tracker. Every once in a while the UFC will light up with AP commands, uncommanded, of course. No idea why, and I haven't been able to correlate that with much. Anyone have any brilliance to share? It's not a problem, just really odd, like the airplane thinks I shouldn't manually fly that fast so low...
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Maybe. I do want to take a look at it first; if I decide to pass it will be the first aircraft module I don't own. I have a hanger full of queens, and it got to the point where the F-14 is one of them, for a few reasons. Someone needs to release another desert map so there will be a terrain I don't own as well...
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F-4E Phantom Development Report - DCS Newsletter 31/03/2023
Raisuli replied to IronMike's topic in DCS: F-4E Phantom
Admittedly we have made a little progress. I did an A2A refueling followed by a 1 hour, 500 mile, 38 waypoint formation flight tour of Syria with an AI F-14A as lead (practicing my formations) followed by five minutes of A2A refueling to get some gas followed by realizing a landing with 15,000 pounds of gas in an F-18 is really hard on the brakes. Should have dropped the tanks, but I'm also practicing A2A refueling. This is where I started with flight sims in 1981: -
F-4E Phantom Development Report - DCS Newsletter 31/03/2023
Raisuli replied to IronMike's topic in DCS: F-4E Phantom
Study level has nothing to do with technology and everything to do with fidelity of the model being created. Therein lies the rub; it's hugely expensive to create full fidelity, which limits what the producers can create, so they need to create wisely to recoup that investment. I'm one of the people who would rather have newer technology that's going to hang in better with a wider variety of opposition in my study level sim, but I'm also not trying to replicate a specific time period. For those of you who are 'early cold war' you honestly have my sympathy, because there are far too many of us who like shiny. Even if they model a B-24 I want the J with an Emerson nose turret, because that's what my dad served on. F4U? Give me the -4. P-38? Sign me up for an L. I like late war monsters! This is an aircraft that is in service sixty two years after its introduction and thirty one years after they stopped producing them. In aircraft years those things really are dinosaurs, and the technology changes since it was designed are simply nuts. Trust me I can relate, being something of a dinosaur myself. I remember Neil Armstrong walking on the moon... -
Taiga rather than sand Trees. Swamps. Ice. Snow. Did I mention no sand? Mosquitos. The real kind. Bigger than the one in DCS, and a lot more dangerous. Can't wait for a real Mosquito to start stabbing the life out of that wooden monstrosity. Played a role from about the beginning of time to the end of it, which makes it practically perfect for every plane in DCS. The possibilities are virtually endless. There are some beastly air bases around there It's not a desert. It's not a thin strip of not desert surrounded by desert. It's not a delta of not desert surrounded by desert. When this comes out it will probably be my go-to, if only because there's not a trace of bloody desert anywhere near it. I swear, I will never pay for another map that is mostly desert. Probably not if it's even a little desert. Beach...maybe. We'll see.
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F-4E Phantom Development Report - DCS Newsletter 31/03/2023
Raisuli replied to IronMike's topic in DCS: F-4E Phantom
Sweet! That gives me enough time to up my skill level on some existing mods. Might even be a good enough (virtual) pilot to do the Phantom some justice by then, and with three extra years of development it will be awesome! Incidentally, since you're so sure about this, what do we get if you're wrong? -
F-4E Phantom Development Report - DCS Newsletter 31/03/2023
Raisuli replied to IronMike's topic in DCS: F-4E Phantom
So...phaser pods and photon torpedoes in the early release? Awesome! Feature Creep. Yeah, I get that. HB's F-4E is really just "Hello World" with a few extra 'features'. -
Knowing what something is and knowing how to use it aren't quite the same thing, particularly in a game where the population density and consequences are greatly reduced. There's a reason pilots (and drivers) need licenses Not saying you're wrong, but just because something is easy, and obvious, for one person doesn't make it easy or obvious. I'm not a pilot, and I keep learning things people take for granted around here... I still remember having to do some trig to figure out what altitude I should be at what distance from the runway (and I'm still almost always high or low), and how to calculate TOD (because why not roll inverted, or just push, and go straight down?). I kind-of understand departure and approach plates just from looking at them so much, but actually following one? HA! Case III? You want me to what on which radial at who distance? And be at some certain point on a map when? HAHAHAhahahaha!
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In defense of rules based server behavior, without attributing motivation to behavior, it's worth noting that in any public setting we do expect certain behaviors. People drive on the correct side of the road (whichever side that is). They stop at red lights and stop signs. They smile and say hello, or at the very least show some restraint and respect when encountering other people. On a server you're with a whole bunch of people you don't know, so you expect the taxiways to be used for taxiing, and people to use the correct end of the runway, or not damage the carrier by trying to land a Viggen on it, or look aft to see if (I'm) in the groove before taxiing into the landing zone (yeah, happened to me, but the guy immediately apologized). The people who don't? I try not to attribute to malice (or some unspecified neurological condition) that which can be explained by ignorance or greed. Meanwhile, just like in the real world, people are people and all kinds of things that seem silly to one person are perfectly acceptable behaviors to someone else. The chances you're going to 'fix' all behavior on a public server is asymptotic to zero, so apart from venting, which does feel good sometimes, I'm not sure what the argument resolved. Well, other that I did a bit of venting when I was on public servers, so I can't fault anyone for that, either. If you want honesty I think most of the problems with public servers is education. It's not an intuitive step from flying in your own world with no rules, especially for people who don't even know the basics of proper flight procedures. <edit> Fixed an egregious probability error </edit>
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Mover is a freaking fetus. We're still not even sure if he's a viable fetus yet. That's how young Mover is. I do know his commentary on requirements for 'pilot' are a lot more lax than back when I took the flight physical. Qualified for NFO even with the crappy eyesight which surprised the heck out of me. The eyesight would have (probably) relegated me to riding on busses, though. Now I have 20/10 distance vision; former RO on the Nimitz took care of that 30-something years after that physical...
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Ha! Interesting what people notice, because I paid no attention to the sound. I can't even tell you what it sounds like, and I flew it last weekend! I'm not saying it isn't important, just that it's not important to me!