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Everything posted by Raisuli
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Seriously! In a perfect world I got back from Portugal on Sunday, back to work today. The world isn't perfect, and I have to wait until next year to get back from Portugal. Still working. That's a plus. Now all we need is the U.S. Navy. I can't see why they would add that, though. It's only the third largest air force in the world.
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The Mk 2 SimPit. Working on Mk 3 (at least in the design stage) now.
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You can do the inbound calls if the aircraft is 12 or so NM out, then map something for ball call. [bC] is my second favorite (apparently) SC grade result, after EGIW. I keep forgetting to tell them I'm landing. I can smoke this mission right up to the grove, then the wings, so to speak, fall off. I hesitate to upload my version of Bankler's mission because...well...it's Bankler's, not mine. I'd hate for someone to blame him for mistakes I may have made editing it, or give me credit for work he did. It's a brilliant mission, and he gets all the kudos!
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Open mission editor - open mission - select carrier - change to one of the SCs, save - close - carry on. I got rid of most of the flights (and all the static aircraft), then moved my jet to 12 miles away, which gives me time to initiate the calls. Changed the script to set 2, 3, and 4 to five points, 1 wire is 0 points, changed the carrier to the Big Stick and altered the TCN freq. Never got around to changing the bit that auto-sets TCN for you, so when I start I check in with the SC, change the TCN to 71, turn on ICLS, do the see you at 10 thing, then run the mission normally. Mapped the ball-call to a controller. I get an SC score at the end followed by Bankler's. The SC is much harsher. Really looking forward to the SC version of the script, though. Great stuff here.
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I get EGIW pretty much every time I catch a wire (the alternative is a bolter) and most of my passes are *cough* average © or no-score. If anything the SC seems easier than the Stennis, just need to get the hang of it. I'm using Bankler's mission; I generally smoke it until the groove, then the wheels fall off.
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Or a track file would be even better. Trust me, you're not the worst at this, and I still have my .trk files from my first attempts (I keep most of them, but not all). Even today I the LSO just threw up the phone and quit because kones like me were allowed into his pattern.
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Nah. It won't take that long. It will be released while you're in the shop, moments after you make that one irreversible modification that eliminates the option to change it back. You'll finish for the day, proud of how well it turned out, and there will be a DCS update and an endless supply of adult beverages from a grateful community waiting...
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[AS INTENDED] CAT Take-off instructions removed?
Raisuli replied to ataribaby's topic in Bugs and Problems
+1; the AI is a particular nuance. At least on MP you can (hopefully) coordinate on SRS. I suspect it has to be there if we're going to have directors send us to cats some day. -
I can't prove it, but I'm pretty sure I've seen every salute I've rendered. You can't miss your hand coming up, and depending on who's in front of you keeping the other three fingers out was excruciatingly difficult. ...and you can watch the track file.
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Took a few tries to figure out the secret of editing .lua files in missions, but I finally got it worked out. 2, 3, and 4 are worth 5 points, 1 is zero. That should fit with GB's comment that he's seen lots of OK 2 and 4 wires. Unfortunately that means I have to end my long, sordid relationship with the 1 wire. There are other things in this I want to clean up (as in clean up for my specific application, not that anything is broken) but this is awesome work. If you remember to contact the SC on the way in you get the SC score and Bankler's score at the same time. A quick pause and you can actually read them. Sooner or later (probably sooner) I'll set it up to work with the Big Stick. I had an opportunity to be a plank owner on that one.
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[NEED TRACK] AI airplanes will collide midair CASE I pattern
Raisuli replied to marek.babic's topic in Bugs and Problems
I think Calvin was my wingman. I shot him down and have had much better luck landing... 2020.05.20 Dangerous Wingman.trk -
[NEED TRACK] AI aircraft cannot sort themselves on deck
Raisuli replied to Raisuli's topic in Bugs and Problems
I put one of these in a different thread. Might need a different track there... 2020.05.20 Check out CAT 1.trk 2020.05.20 CrashOnDeck!.trk -
I did discover you can update it for SC if you edit the mission and ONLY change the carrier type. Don't change the names of the units or get too squirrly. Then save it as Bankler's (it's his, after all) and note that you modified it somehow. I'll worry about the wires later. Right now the LSOs must all think I'm amazing because they keep telling me how powerful I am. Power. POWER. POWER, you farging moron! What part of POWER confuses you!? Did your mother have any children that lived?
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Yes indeed! This is a work of art. Kudos to everyone involved for a job magnificently done!
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Ran into this quite a few times where an E3 and an F-18 would conflict on start up. They'd park themselves almost touching, then eventually one would move for the loss of both most of the time. I set the aircraft to runway start and the second F-18 started on Cat 1 at the same time as the E3, resulting in the strangest looking biplane you've ever seen, but it has great radar and very dangerous missiles.
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[NEED TRACK] AI airplanes will collide midair CASE I pattern
Raisuli replied to marek.babic's topic in Bugs and Problems
I ran the built-in mission and my wingman cut me off in the groove. That was exciting! Got a WO on my first landing attempt... <edit> I should add I ran the downwind long and the wingman did not; he turned in and missed me by a few meters. Only then did the AI evade. </edit> -
Something might be wrong with this picture... :) Time to stop working on missions and just fly the beast!!
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...and the E2 rips the port elevator off an F-18... This is going to be awesome!! Popcorn is ready and waiting. I've changed some parking hoping to avoid the over-eager Hawkeye, but being able to assign cats to aircraft might help? Maybe? Dunno.
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Which is a step up from the old dog biscuits. I've heard, but never confirmed, that you can dial in the holdback setting on the bar to some degree. Is that true, or is each bar set to a specific value?
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Oh, sweet! Thanks, guys!
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This has nothing to do with anything other than scratching my curiosity, but what stops the shuttle at the end of the stroke? There's a (relatively) enormous amount of mass moving at fairly descent speed when the shuttle, piston, and all that associated metal hits the end of the track. Call it 100 pounds at 250 fps, that's 0.00003147 kilotons equivalent (about 13,000 joules). There has to be a hydraulic, pneumatic, or steam powered buffer in there somewhere, and that has to reduce the length of the shot felt by the aircraft by a few feet.
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The AI is not burdened with minor inconveniences like physical laws or sensor failures. She always knows where you are, she always has more energy, she's always got more nose authority...it's a little like being married with explosive ordinance added for excitement. It's getting better, and ED is working on it off and on.
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No. Yes. Think of SC as a small map. If your friends don't have the map, they can't use it in a mission. In this case they might be able to blow it up, though. If the (currently owned) Caucuses map solves your problems you don't need Persian Gulf. If you want the features of the new map, you need to buy it.
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I really wish Laobi would get on with it. I need a shot of humor!