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Everything posted by Raisuli
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Rather than a circle or point to point (racetrack) this lets you define a large squared-off oval. Length x width, direction of travel, etc. Think "tanker" and "rectangular flight path" rather than the tanker suddenly pulling 30 degrees of bank to get back the same direction it came. Length is the long side, width is the diameter of the circle it flies to get on a heading back. Ok, maybe not a five year old. I avoid those.
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Great map, but definitely resource hungry
Raisuli replied to SandMan23's topic in DCS: Cold War Germany
Paulaner (several varieties) is available where I live many thousand kilometers from Munich, even if it's stupidly expensive. Seemed appropriate for blasting over this new map! Round two on the Rhine was...practically perfect, with maybe one small blip. Berlin wasn't a problem at all, and I discovered it's impossible to take down the wall, even with 2,000 pound bombs. Did some experimenting. Makes me think that first time was spent caching map objects? Don't know enough about how that side of the game works, but my frame rates (I haven't added anything; just the plane I fly in) have been awesome other than that first attempt. Feel bad about commenting before verification! -
I've watched the release video enough that I finally noticed the big container port at 1:15 isn't Hamburg, it's Mainz ...on the Rhine. Those be some big ships that far upstream! null
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Great map, but definitely resource hungry
Raisuli replied to SandMan23's topic in DCS: Cold War Germany
I've got an i9-14900K, 128G of RAM, 32G of VRAM, run DCS off a 4TB NVMe and have a separate NVMe for the OS, and I've seen huge stutters (time to consume some Pauliner doppelbok between frames) around Weisbaden/Mainz and the Rhine. Probably not the computer, but might also be settings. Kind of hard to tell, other than the FR counter was decidedly red which is CPU. Berlin in a helo was 120+ FPS everywhere but landing at an airport. Need to take a fast jet to a few more places today, and run a helo up the Rhine to land on that container ship. Not overly concerned about it. Seems lately settings (DCS/nVidia/Windows) take more time to dial in than it takes to play a game and the map is early access. Urga will get it ironed out or someone will find that setting I'm missing. -
I'm guessing you never flew on a Soviet airline in the 70s and 80s, particularly any distance east of the St. Pete-Moscow corridor. Flying on a western airline, with smoke billowing through the cabin from all the chain smokers incapable of surviving an hour without polluting my air, wasn't a picnic either. The good old days weren't all that good. I seem to recall Aviaflot was one of the commuter lines, but trying to keep track of all the old Soviet airlines after the 90s, and long after I paid attention to such things, means I'm probably mistaken. Even Aeroflot wasn't a picnic; I know a guy who flew for that airline in the 80s and into the 90s before he got run off a two lane road in the middle of nowhere and invalided out. In any event no offense was intended, and if you felt that post was meant as more than humor and gentle reminiscing please accept my apologies.
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Ah. That makes sense! Silly me; spent enough running the strip in Vegas; should have thought of that!
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Is spelled wrong. Авиафлот is right. IIRC that's Russian for "Winged Hell", I don't know anyone who flew that airline and didn't have a hair-raising story to tell, assuming they still had hair. Pulling a very consistent 120-130 FPS in 2D in Berlin, which is a little dense, everywhere but the airports, where it drops to a mere 90-100. Loved cruising down the uber den linden. Still much to explore; very impressed so far. <edit> I take it back. Coming out of Wiesbaden in an F-18, then slaloming up the river at low altitude I got 130 fps followed by long, painful periods of 6 fps, which I think was generous based on how long I had to wait for that next frame. Berlin was in an AH-64 at a slightly more sedate speed. I was half-jokingly thinking about a CV in the river, then went past the ocean-going container ship; if that thing could get that far upstream a CV will have no problem! Still an awesome map! </edit>
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It's almost the right size for me to land a helicopter. Not quite big enough, but close. Looks a lot like a photo reticle; gives the analyst scale among other things.
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Deutschland unter alles. I plan to fly overhead.
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Can't get enemy units to sit still and not fire back
Raisuli replied to guitarxe's topic in Mission Editor
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I'm starting to like the theory DCS is not ED's primary source of revenue. I also go back to that long, rather interesting argument where two 'experts' who have been there and done that couldn't agree on how aircraft are wired and realize imagination is a significant part of any module. If ED wants to make an F-35 then good for them; I might even buy it. None of the other airplanes around here are real, either. Incidentally the real lesson listening to those experts is how amazingly reasonable they both were, and polite, and the thing they did agree on is no two aircraft are quite alike, and between squadrons the only similarity is the name. I do recall watching a pair of VF-21 F-14As go overhead shortly after that squadron got their hands on them. One had glove vanes, the other did not. Consistency is for sissies. I'm not that particular, or I just don't know the subject enough to let it bother me. Evenly-ish matched aircraft are evenly-ish matched. I got shot down by a 109 while in an F-18, climbing away at mach .85 passing 30,000. Little prop job reeled me in and took an up-close shot from dead six. I had no idea the 109 could out-perform a jet like that, but it was a lesson learned. When I checked the tacview I realized he started to evade my SPAAMRAM the instant it came off the rail fifteen miles away, then proceeded to outrun me. Against that kind of skill, and performance, I'm doing BoB in an F-16 and giving the Germans Christian Eagles. As long as they don't have sidearms I have a chance. It is a shame that Germany will be more "Red Flag" and less "Cold War", but that's the plane set we have to work with. Of course this is where demands are made to produce every aircraft that's ever been made in any country between 1946 and 2035 to full fidelity by tomorrow for 'realism'. Realistically an I-16 in the hands of the AI will be able to handle anything I can do in an F-16. An La-7 would be overkill.
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You've just described 850 years of development in one sentence. I'll take the F-4U and P-38, please! Since BoB (as BoB) isn't doable I'll settle for BoB 1945. Just like I'm probably going to do Cold War 2010. Nothing says Germany had to reunify; I can always claim that chunk of concrete with yellow paint on my shelf was something else; Berlin has no shortage of graffiti to chose from. Limiting Germany to 70s and 80s aircraft lacks imagination. I played a round of golf with...little nobody me, a B-24 nose gunner, a guy who taught F-6F flat spin recovery, and a guy who got shot down five times in a P-38 (he was quite honest about being the 90% who distracted the enemy long enough for the 10% to shoot them down. He also figured he had used up all his luck and didn't drive cars). Tried to say as little as possible to get the other three talking; absolutely a highlight. They're all gone now, playing golf where I can't hear the stories anymore I'm sure.
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Rotwein gives me a nasty Kopfschmerzen, as does dunkle chocolate, which really makes me wonder if life is worth living; those used to be at the bottom of the food pyramid. WWII is a pipe dream and people around here get too far into the 'next' thing before the current thing hits the shelves, so of course I contributed to that. Being able to set up missions without having to stack 20 of the same aircraft on top of each other would be nice (DTC). Being able to hide waypoints would be even nicer. Sometimes it's hard to sort out the map with all the lines on it. Need a quicker way to select individual aircraft (currently kind of clunky) and hide anything you don't need to see while creating that next package. It's probably my fault for doing too much on one map. Lots of dreams for the mission editor, but low expectations.
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This could easily be a me thing, but my controls don't control anything when I get in the aircraft until I <ESC> out, <Adjust Controls>, push a button (any button), and hit OK. Once that's done everything magically works. If nobody else has heard of this it's a me thing. I'm guessing me thing. Probably shouldn't mention it... I built a new machine this year and had to start over with the DCS folder in saved games. Then I had to fix my controls a few times, most recently when I put the new graphics card in, so a lot of hacking.
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So was Heisenberg, which could mean there's no conclusive way to know if Frankfurt is there until we actually land, and there's no way to know whether the cat is alive or dead (I'm a cat person, so I'll be sad if it's dead even if my allergies will approve) until we open the box. Worst case Germany is released about the time I leave. I've been waiting for this, and Ugra is a bonus, since...forever. Just need to get some area creep. Can you imagine the reaction if they did a 1944-45 version, akin to the Marianas/WWII Marianas ED is working on? It's a logical progression, but talk about WWII candy...particularly with Normandy v2 Given the WWII aircraft really lean toward late war it's even pretty easy to predict a time frame. All in all great news.
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So, dumb question of the day, are we able to generate a library of DTCs and insert as needed? I ask because that would give me the option to decide on launch which role to play in a mission. Different 8-track for barcap, CAS, ground attack, search and destroy, etc. Makes the grand canonical mission doable without having to customize every possible aircraft.
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It would be nice to show our happiness with our wallets!
Raisuli replied to mazex's topic in DCS: Cold War Germany
I dare them to release too soon, but advise them to turn off comments if they do. Happiness is appreciating what you have. Give me central Europe, even if there are graphical glitches, even if parking is borked, even if there are trees in the shelters, even if I can't sneak into Prague for a barley soda. I'm still going to be happy, and I'll work with what I have. It takes a long time to set up and code missions, and they'll get it worked out eventually. -
I've found the VVI in the F-4 to be as twitchy as a Jack Russel terrier after it got into a bag of espresso beans. That might be accurate; I have no basis for an opinion on realism. When I do level turns I do use the beast, but as mentioned above pick your speed and use bank to maintain altitude. When you think you've chased the VVI past saintly patience look at the altimeter and realize you've only drifted a little, which is probably more than allowed in the real world. I also have no idea how much tolerance 'level' permits. Speed is a big deal, even for flying straight and level. When hand flying (ie no auto) 'level' is almost impossible if speed isn't fairly steady. Trimmed up perfectly a couple extra knots either way and the VVI starts barking, so I'll get my trim where I want it and maintain 'level' with the throttle. Still able to suck-start a nuclear reactor flying throttle for pitch on landings, though. Probably the spooling lag. Most of my flying issues are located somewhere between the P and the VI.
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A memory like mine should come with a warning label
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Germany Cold War Announcement | Steam Spring Sale 2025
Raisuli replied to Graphics's topic in Official Newsletters
New favorite map! Ok, I can't hop over to Prague for a beer, but I guess I'll settle for brats and beer at Zum Gilden Stern in Nuremberg. That will keep me fueled up for a while! missionPlanningMode = 1; -
Oh, duh (about the endless rotation, should have realized that). And that distance is (relatively) short. Makes sense. Thanks!
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That was my problem! You used a different card than the OP. On that one Foxtrot was under PQR on the top, so in that case we would authenticate Alpha Delta? Sounds like the second letter is always shifted by one, because the letter under Charlie will always be Delta. Bravo <x>, <y> Charlie, Yankee <>, <> Out of Luck? That significantly diminishes the value of the cipher. Thanks for the additional clarification, that helped immensely!