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Raisuli

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Everything posted by Raisuli

  1. This. No particular mod, just in general. I've done QA on pre-alpha and alpha software for years and don't bat an eye when a bug comes up in DCS. There's so much to do and so many places to do it I really don't even care; note it, move on to something else. Of course the hard part is distinguishing between bugs and loose nuts behind the stick...
  2. Laage Fliegerhorst <edit> Nah, not quite right. Lemme dig a bit more </>
  3. They've thrown a few teasers about Fulda, but as with most things I'll believe it when I get a release date. Don't care how much they push the date back, but if they post one at all it's in the late stages of development. Until then it's just a rumor
  4. German jet. Colors on the right stabilizer are also German, and on the left that's Luxembourg to me, and a NATO star. I've been patiently waiting for a central Europe map but I'm not going to get my hopes up. Is there that much green anywhere in Afghanistan? Update to Caucus? Just showing off the new MiG-29A?
  5. Really? I think he's a huge improvement over the F-14, but maybe that's because I never flew that one very much. I'm completely stunned at how much I like the F-4; sort of a DCS version of a steam gauge Cessna with a real bad attitude, an afterburner (or two), and a butt load of bombs. Jester has his moments, but on the whole with the context button and all the shortcuts I can generally get what I need out of the back seat without too much trouble. It's also important to remember he's EA, much like the rest of the aircraft. Kind of like a JO fresh out of flight school; give HB some time to get him dialed in and add the functionality he lacks. "The 'hey, you're way too fast' on runways is more about map designers than Jester. He's pure software and they depend on zones being set right, which sometimes they aren't. Honestly that kind of stuff is just noise and I ignore it like all the other noise in life. I already know my airspeed; there's a gauge for that. Jester's callouts are a convenience. Right now I'm collecting hours in the F-4 to get used to it and practicing delivery. Level turns, wrap my head around the relationship between vertical velocity and throttle inputs, getting used to the trim, wrapping up my 'operations manual' so when I start flying something else I won't forget how to fly this, trying to land. One landing might get compared to Meg Ryan, the other induces snark, which tells me I'm inconsistent. If you ignore the words and pay attention to the point he helps dial in those landings, and again the altitude callouts, while convenient, aren't required. I also have an altimeter. Jester will never be a human WSO with whom you've flown enough to get a working relationship going, and in MP I can totally see where a two-human crew will be a lot more effective than one person with software in back, but on the whole if you can ignore the warts it's not too bad for a bit of software that's a whole lot more complex than you might imagine.
  6. I just ignore it. He goes away eventually.
  7. I'll bet your team is pretty bummed out right about now. Not much sucks worse than last minute problems with a release, particularly last minute problems that don't resolve easily. Meanwhile, which map will I play on today (assuming I get time to play)? Decisions, decisions...
  8. Dang it, now I have to fly my existing aircraft on an existing map today rather than crashing flying new aircraft on a new map. Oh, the suffering! Of course we suffer! But in silence! Always in silence do we suffer! We never complain about our suffering! Off to blow stuff up. Hope you guys have a great day!
  9. This is probably my fault. The CH-47 found out I pre-ordered and sabotaged it's own engines. And avionics. And graphics. Please direct all vituperation my way. Helicopter mods fear me. Poison ivy, on the other hand. If it's in the same county I'll find it. Fell into some mountain biking, didn't realize it, and continued on up the trail. Two days off work with weeping blisters all up and down my back and it turned into systemic urticaria. Don't tell the CH-47; it will use poison ivy oil as engine lube if it finds out.
  10. Wow. Got flashbacks of Laobi's Venn diagram.
  11. This is Mk 3.something. For those intimidated by these home pits don't be; I started out with an Apple ][ Joystick. My first "high end" HOTAS was a CH stick and throttle on a desk; the first mod was to wrap leather around the stick to get rid of the plastic feel. I first decided I wanted a 'cockpit' in August of 2002 when I saw my first flight sim cockpit; that was the convention where Robert Shaw autographed my copy of 'Fighter Combat'. My first "simpit" were some button boxes powered by Teensy (Arduino compatible) controllers in mid 2018; those sat under my monitor stands. Six years and a lot of time and money later...I need to wrap that stick with leather.
  12. Oh, the horror! A Navy livery on the F-4E. I am morally indignant. See the moral indignation? Well, actually, Navy liveries are about the only kind I fly on the F-4E (and everything Navy has been downloaded) so I might not notice, but appropriate levels of trigger will occur when the campaign is released. Now if HB would release the template...and the campaign.
  13. I'm off on the third, so happy to make a video of the CH-47 self-destructing immediately after spawn in anticipation of my attempt to fly it. Since you asked nicely I'll even do it on the Afghanistan map Do like the idea of BMP-2s not sniping SR-71s anymore. Maybe some day an AI I-16 won't be able to out-vertical a Saturn V rocket. That will also be a nice addition!
  14. I've run into this a few times, and not just with the F4. Flipping a 3 way ON-ON-ON too fast can sometimes result in an input being ignored; has to do with polling frequency on the USB among other things. I know on my controls it loops ~125 times a second because I wrote the code to poll at that rate and it shows up on diagnostics, but I can still flip a switch too fast if I'm in a hurry. That typically doesn't show up on rotaries because, I suspect, they're mechanically slower. Toggles are all linear motion. Being able to tweak your outputs in driver software? Priceless. Might need to set something like that up next time I have my panels in the shop.
  15. With my advanced skill level in helicopters I'm not concerned about pre-release tutorials. The AH-64 showed I'm capable of crashing any helo, any time, in the most dramatic fashion imaginable. The CH-47 has two rotors to send skyward in dramatic fashion, so I expect some really amazing screenshots of falling wreckage. Helicopter mods fear me.
  16. Jester has a stick, I've read (and naturally have no first hand knowledge) that at times the GIB would fly the plane for various reasons. Why not a command for Jester to 'Maintain [speed, heading, attitude, altitude]', whether in a bank to eyeball the ground or because the GIF has it's hands busy with pilot sh...tuff? Okay, Jester can't see much out the window, but that can all be done with the instruments in front of him. Sort of an improved autopilot of sorts for short/intermediate tasks. He's got the tools, and I've heard stories. Of course another command for 'I've got it' to hand control back. Might get complicated gating what Jester tasks Jester can do while also doing Pilot stuff, but rather than 'no can do' he could reply 'got my hands full, want the jet back?' Or am I, as usual, far behind the curve?
  17. How's your risk tolerance? Either exclude that file from the scan or stop using it (and quite likely the entire module) and submit it to your virus scan vendor for analysis. The former is quick, the latter is slow.
  18. So...more of a limited availability than a RCOH? As long as everything still works when it leaves the shipyard I'm not too needy. It never does, but after a few shakedown cruises it generally all gets hammered into shape.
  19. Like this thread? HB says there are bugs, but I have the perfect solution. Layer->Bug->Flatten Bug layer -> Delete. Done.
  20. Supply chain breaches are an urban legend, after all. Just ask Solar Winds.
  21. I think that's part of the radalt warning system.
  22. Astonishing for all the things they have implemented, and I really, really wish ED would pay attention (have they got pitch and roll bindings on the A-10 yet? :P) there are still a handful of things that didn't make it into early release. Some aren't implemented, so no big deal, a couple others just slipped through an almost microscopic crack.
  23. You're just trying to lure me into using MIST. Used to use Moose, but that was an ant warren of feature creep and 'Oh, I can do this' diversions and it sort of triggers my OCD and I spend more time writing code than flying airplanes because I still have this thing in my head for what I want to do with that... Fine. Probably time to start coding again anyway. Still have to decide which map to use, because it'll turn into a monster. Central Europe is too far out, Syria is obvious, the updates to Sinai look good, though...Kola too much open space, NTTR too NTTRish, Caucus is tempting but it's also older than the pyramids in computer years. PG? Been there, don't need to go back. Too much desert, just like Iraq, and I'll bet they won't model Nineveh very well. 'Stan doesn't have enough water. Normandy has all those dirt runways that are too short, same with Channel. Probably down to Sinai.
  24. Simple example, I can activate a ground convoy in the F-10 menu. Activating the convoy removes the activate command and adds a deactivate command. Deactivating removes that command, and re-adds the activate. You get it. So, activate the convoy, bomb it back to the bronze age with one or two survivors, decide that was fun and deactivate the stragglers, then try to re-activate it. Nothing happens once I deactivate it. Is there a way to re-create that group fresh (as in a fresh copy) a second time?
  25. I wish some of those buildings (oil platform) ended up as objects in the ME...but it's going to look very, very nice on the map as well. Really look forward to this!
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