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Raisuli

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Everything posted by Raisuli

  1. There. Someone said it. Every time I utterly fail to perform an A2A refueling, which is every time (I'm batting a thousand here) I can't get the Blue Danube out of my head. It's Ralfidude's fault! If you missed it: At one point in time that was beautiful music, now it's just me trying to refuel. :pilotfly: :joystick:
  2. My vote is ground radar layers. Channel had none at all...
  3. They blink in and out, with sky and earth behind, but as Rolds suggested only after they got pinged a few times. There didn't appear to be any missing parts before the shooting started.
  4. Haven't seen any issues. Don't know if that's the machine or the settings, but on paper my machine is probably slower than yours. In the weeds or up high, frame rates are more than fine.
  5. I'm not entirely sure where this belongs, but on the I-16 instant action dogfight mission Han Solo's wings, or parts of them, vanish. They're not gone, just not visible. Took a couple screenshots, but I sort of shut off the game machine before I copied them off. If it's just me, great. I can still shoot him down even if part of the wing looks like it was painted green and matched the green-screen background against which the world was superimposed... Otherwise I'll add the screenshots tomorrow.
  6. Raisuli

    Cams

    I finally bit the bullet on shipping and ordered the 'other' cams from Virpil (and the covers, but only because I was already on the hook for shipping). Today FedExaclaus delivered my present from Lithuania. Prior to this I ran the 3 cam (3 nibs) and light springs, but as of today it's the 0 cosmosim cam (no nibs) with light springs and a 7.5cm (Croatian) extension on a WarBird base. The stick still centers fine, but that light touch makes formation flying and helo's so much easier. Also added a deadband of 2 on pitch and roll, at least until I get used to the lighter feel, but saddling up behind a tanker or hovering a Huey are noticeably easier. If you're a fingertip flyer or like Helos I can only recommend this combination. Heck, even the P-47 is fly-by-wire now, and the consistency is pretty nice. If you want realism for the P-47 may I suggest the three and heavy springs. Maybe heavier springs :pilotfly: A YouTube reviewer talked me out of the 1 cam, but I have them now if there's something not to like about the 0, and a set of too-light springs are in the bag as well.
  7. Pretty sure it's just a name change. Was playing against "High", now I'm playing "Veteran", still need to up that to "Ace", which is surprising for different reasons.
  8. About 45 minutes worth. Whipped out my Swiss Army Mission Editor and already having a blast blasting away. Bit like the Channel map, though, as someone pointed out. Shame to fly over it at 20,000+l this is a helo/CA playground!
  9. Apple ][+, though I have Trash-80 (model 1 and 3) time as well. Started on machines that make those look high-tech. I still remember 110 baud acoustic modems, paper tape (and punch cards), and 8 baud TTYs. My first lunar lander used a TTY for I/O. Did boot/beep in San Diego, Great Mistakes for A, Orlando for Nuke, New York for prototype. That was my first two and a half years. Of COURSE they closed the nice bases and left the darkest part of the rectal sphincter of the Navy as the sole survivor of the three; probably because nobody wanted it. Fortunately that was after my time.
  10. Thanks! Appreciate the help...that was starting to annoy me :thumbup:
  11. I'll byte. My first sim was A2FS1. I played it at ET-A school in Great Mistakes, so that was spring of 1981.
  12. Of COURSE I have it bound...and the number it displays depends on the brightness setting. No way to make that go away? How do I manage AMPCD brightness? Silly airplane. I'm going to write my congress critter.
  13. Static aircraft are pretty tough. Split an Su-34 with 500 lb high drag bombs and didn't even scratch the paint. Novosibirsk is a pretty gritty town, and they build their aircraft to match!
  14. The engines probably stalled. As a wise man once said, there's not enough horsepower in christiandom to make the F-111 a fighter. Then they put the same engines on the F-14, which isn't much lighter.
  15. After a few minutes AUTO 5 (sometimes AUTO 9) shows up on the AMPCD. The number is persistent no matter what is on that screen though the AUTO vanishes if I hide the map, and it rasters over the top of any other content. It's annoying, but I can't find anything about what, or why, it is. My search fu is probably weak...
  16. That other hypothetical bit of software should finish downloading in time for a few quick fly-overs of a couple locations of interest today. Had to pay top dollar to get the right airports, but what the heck. Tomorrow I'll be over Syria, and I'm really looking forward to it. That will become my map of choice for a while.
  17. If Chuck made a guide for running a toaster it would be worth a look. The guy's work is downright biblical.
  18. These are two things I really, really, really wish DCS would just add to the default.lua rather than making me update it after every update. How hard can that be? { down = gear_commands.LaunchBarSw, up = gear_commands.LaunchBarSw, cockpit_device_id = devices.GEAR_INTERFACE, value_down = 1.0, value_up = 0.0, name = _('Launch Bar Control Switch - EXTEND/RETRACT'), category = {_('Left Vertical Panel')}}, { down = gear_commands.LaunchBarSw, cockpit_device_id = devices.GEAR_INTERFACE, value_down = 1.0, name = _('Launch Bar Control Switch - EXTEND'), category = {_('Left Vertical Panel')}}, { down = gear_commands.LaunchBarSw, cockpit_device_id = devices.GEAR_INTERFACE, value_down = -1.0, name = _('Launch Bar Control Switch - RETRACT'), category = {_('Left Vertical Panel')}}, { down = fuel_commands.DumpSw, up = fuel_commands.DumpSw, cockpit_device_id = devices.FUEL_INTERFACE, value_down = 1.0, value_up = 0.0, name = _('Fuel Dump Switch - ON/OFF'), category = {_('Left Console'), _('Fuel Control Panel')}}, { down = fuel_commands.DumpSw, cockpit_device_id = devices.FUEL_INTERFACE, value_down = 1.0, name = _('Fuel Dump Switch - ON'), category = {_('Left Console'), _('Fuel Control Panel')}}, { down = fuel_commands.DumpSw, cockpit_device_id = devices.FUEL_INTERFACE, value_down = -1.0, name = _('Fuel Dump Switch - OFF'), category = {_('Left Console'), _('Fuel Control Panel')}},
  19. Well, the good news (for ED) is the lack of uncertainty. They know, in their hearts, that no matter what they do there will be a crowd outside their offices with torches and pitchforks.
  20. ...thinking about all you people in Минск. Stay safe.
  21. You can dial trim in beautifully if you use an axis. If you use a momentary switch it's not nearly granular enough. I agree that a way is needed to adjust the gain on +/- switches that are there to do the job normally done by an axis. They're all far too coarse.
  22. I think someone forgot to set material condition zebra...was this thing commanded by the captain of the Stark?
  23. I'd rather do the math. Vsound=SQRT(adiabatic constant * gas constant * absolute temperature/molecular weight of gas) Not seeing density anywhere in there. We're not talking about lift, we're calculating TAS from MACH, and MACH is calculated against the speed of sound. Still confused, but thanks for trying.
  24. I am curious why you calculate TAS using air density at a particular altitude when the speed of sound (in air) is dependent on temperature and not density.
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