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Raisuli

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Everything posted by Raisuli

  1. BEST IDEA YET! Shhhhikkk chicka chicka chika chika...and you can't take it with you. Need to make a call? Use a pay phone. No leashes, no tracking, no monitoring. A much nicer, simpler time when extremists couldn't find other extremists on the net and get more extreme. When learning meant books. When flight simulators meant A2FS1... Ok, how about a hybrid model? Rotary dial phones and DCS... :thumbup::joystick:
  2. Today the crew refused to hook me up. Did a case III+I landing without the trivial steps of actually getting permission, or doing it right. Refueled for a trip to the beach, and all I got in the comms menu was "parent menu" and "Exit". No request to startup or anything. Pulled up to the cat. Nothing. Crew completely ignored me. I was light enough to get off the boat from the cat anyway, but it was kind of annoying not being able to reset the ATC menu. I see that at Ramat David a fair amount, also.
  3. Raisuli

    Hornet vs Viper

    I have to wonder how true that would be if the F-16 had been released first and was more complete. They're both pretty amazing modules representing excellent aircraft.
  4. My car won't start if the clutch isn't in. Rented a car in France last year; they asked when I drove a manual last and seemed surprised when I told them 48 hours. Apparently Americans don't use those anymore, since I've gotten that question in quite a few countries. ALWAYS manually start the jet. If it's not a manual start I hot-run it in the mission. If it's MP I get my head wrapped around what I want to do before I start burning dinosaurs and spend the warm up time getting everything set.
  5. Raisuli

    Hornet vs Viper

    I really had to think about this one. I have quite a bit more time in the Hornet than the Viper, but doing quite a bit of Viping lately and was pleasantly surprised how much I like it. The F5 was the first DCS mod I got reasonably good at, so the Chair Force way isn't entirely alien. You can't count the PVI as a plus in either situation since this is, after all, a game and I use the same Virple/Thrustmaster setup with both. There are things that aren't on the Hornet stick that are on mine (radar controls in particular), so both of them are pretty hands on when things get dicey. I also can't count the lack of HARM against the Viper since they're coming soon (though only two of them) and that's just modeling. The Viper has some advantages, particularly in air to air, which is what she was designed to do. She accelerates like a sprinter, handles like a dream, and has unparalleled visibility, apart from which that's a sexy air frame, as someone pointed out. It's also surprising how easy it is to land and float to a stop, even with that dainty undercarriage and those cute little brakes. But I still have to go with the Hornet. It just does more, and does it all pretty well. The bug can hold her own in pretty much any situation. Not as fast, can't pull so many Gs, but loves high alpha and that nose authority will surprise you. Most of the maps are pretty close to water, so having carrier capability is also a major plus for me, particularly since I enjoy the challenge. Besides. Navy. Dad was Air Force before it was called that, so there's the whole inter-service rivalry thing... :pilotfly:
  6. BACON!!! Big hogs, little hogs, mavericks, and HARMs! Going to be a pretty awesome release, and get to send DCS more Rubles. Life is good!
  7. It's only a game until you're trapped in a pile of wreckage at the end of the Area 51.5 runway.
  8. Would that require an overhaul? Might need to make a variable global, but I don't see many other uses for 'skill' in ship handling. Coding, testing, time, effort, and energy? Of course, and that means something else doesn't get done, but if they've cracked that code open for something else why not add that as well? Okay, a rookie somehow manages to hit a freighter with his frigate in the middle of the open ocean...or drives his battle group through a typhoon...but otherwise...
  9. I've gotten the -18 connected a couple times, but it doesn't stay connected for more than a couple hundred pounds. I've narrowed this down to a pretty significant bug in the stick actuation code. DCS should get right on that.
  10. I've run them out of fuel a few times. Always considered it a failure because they should be dead before then. The F/A-18 doing vertical rolls with an F-16 until I finally clipped the wing and ran it out of gas was entertaining. I know the Hornet much better than the Viper, and I can tell you there's no way it had that much energy. Same deal fighting an F-5 in an F-18. They put energy drinks in the tanks or something... :thumbup: Just the nature of the beast.
  11. The A-10C was the first module I bought two or three years ago, but I haven't flown it. Was going to set it up the other day but then realized half the cockpit doesn't have associated controls. Just going to patiently wait for A-10C II. Can't see flying the old version when there's a new version in the hangar. Never even got the seat warm on the A-10A for the same reason.
  12. I think mine are at 11. Might kick that up a notch, because I'm SO close. Lovo suggested dead bands to prevent inadvertent second axis input, but even at 2 that made the controls 'feel' strange so I turned them back off. Watching the tracks it's possible to see the dampening of PIO, but that useless meat puppet stick actuator can't seem to hold anything steady with the basket a meter away. Rock solid until it's > < that close. And the Blue Danube plays on...I should put a Strauss playlist together for flying. It would go well in the Huey, too! :thumbup:
  13. There. Someone said it. Every time I utterly fail to perform an A2A refueling, which is every time (I'm batting a thousand here) I can't get the Blue Danube out of my head. It's Ralfidude's fault! If you missed it: At one point in time that was beautiful music, now it's just me trying to refuel. :pilotfly: :joystick:
  14. My vote is ground radar layers. Channel had none at all...
  15. They blink in and out, with sky and earth behind, but as Rolds suggested only after they got pinged a few times. There didn't appear to be any missing parts before the shooting started.
  16. Haven't seen any issues. Don't know if that's the machine or the settings, but on paper my machine is probably slower than yours. In the weeds or up high, frame rates are more than fine.
  17. I'm not entirely sure where this belongs, but on the I-16 instant action dogfight mission Han Solo's wings, or parts of them, vanish. They're not gone, just not visible. Took a couple screenshots, but I sort of shut off the game machine before I copied them off. If it's just me, great. I can still shoot him down even if part of the wing looks like it was painted green and matched the green-screen background against which the world was superimposed... Otherwise I'll add the screenshots tomorrow.
  18. Raisuli

    Cams

    I finally bit the bullet on shipping and ordered the 'other' cams from Virpil (and the covers, but only because I was already on the hook for shipping). Today FedExaclaus delivered my present from Lithuania. Prior to this I ran the 3 cam (3 nibs) and light springs, but as of today it's the 0 cosmosim cam (no nibs) with light springs and a 7.5cm (Croatian) extension on a WarBird base. The stick still centers fine, but that light touch makes formation flying and helo's so much easier. Also added a deadband of 2 on pitch and roll, at least until I get used to the lighter feel, but saddling up behind a tanker or hovering a Huey are noticeably easier. If you're a fingertip flyer or like Helos I can only recommend this combination. Heck, even the P-47 is fly-by-wire now, and the consistency is pretty nice. If you want realism for the P-47 may I suggest the three and heavy springs. Maybe heavier springs :pilotfly: A YouTube reviewer talked me out of the 1 cam, but I have them now if there's something not to like about the 0, and a set of too-light springs are in the bag as well.
  19. Pretty sure it's just a name change. Was playing against "High", now I'm playing "Veteran", still need to up that to "Ace", which is surprising for different reasons.
  20. About 45 minutes worth. Whipped out my Swiss Army Mission Editor and already having a blast blasting away. Bit like the Channel map, though, as someone pointed out. Shame to fly over it at 20,000+l this is a helo/CA playground!
  21. Apple ][+, though I have Trash-80 (model 1 and 3) time as well. Started on machines that make those look high-tech. I still remember 110 baud acoustic modems, paper tape (and punch cards), and 8 baud TTYs. My first lunar lander used a TTY for I/O. Did boot/beep in San Diego, Great Mistakes for A, Orlando for Nuke, New York for prototype. That was my first two and a half years. Of COURSE they closed the nice bases and left the darkest part of the rectal sphincter of the Navy as the sole survivor of the three; probably because nobody wanted it. Fortunately that was after my time.
  22. Thanks! Appreciate the help...that was starting to annoy me :thumbup:
  23. I'll byte. My first sim was A2FS1. I played it at ET-A school in Great Mistakes, so that was spring of 1981.
  24. Of COURSE I have it bound...and the number it displays depends on the brightness setting. No way to make that go away? How do I manage AMPCD brightness? Silly airplane. I'm going to write my congress critter.
  25. Static aircraft are pretty tough. Split an Su-34 with 500 lb high drag bombs and didn't even scratch the paint. Novosibirsk is a pretty gritty town, and they build their aircraft to match!
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