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RustBelt

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Everything posted by RustBelt

  1. You know all of this could be solved in seconds if ED wasn’t so protective of every little aspect of the games backstage functioning. You could just SEE what the game thought it was doing.
  2. That and the elevon limiter to deconflict the wing and tail.
  3. You're looking for The Main DCS Weapons Bug Forum Once weapons separate from the aircraft, it becomes Eagle Dynamics sphere of responsibility. edit: Matter Olfactory for the nosey:
  4. I believe once they separate from the pylon they become ED's issue.
  5. Austin is such a trip! There's a....Topic appropriate video from this channel from a few months back......for all the Gib F-14D people........just sayin.
  6. I can watch videos till the sun burns out. Guided hands on is really the only way to actually learn.
  7. Real operations and air combat basics/ airmanship are deeply under covered in Digital Cockpit Simulator. A proper system beyond the “press Spacebar” and hope it doesn’t crash to desktop would be nice, as a real pilot I can fly the plane fine but 4 YEARS in I still have no clue whatsoever when it comes to BFM, combat planning, etc. because the ai is terrible, squadrons are bafflingly hit or miss and mostly just air quake, and youtube is just marketing as feature training.
  8. Seriously. Not everyone want’s to talk to their stupid computer like some lame version of star trek. Looking at you Alexa/siri/Okgoogle/Star Trek Picard….
  9. Because E-sports people gotta always think E-sporty.
  10. I know sometimes if you re-engage the handle without the wings matching its position you lose handle movement. see if it works if you wait for the wings to fully move and stop. Then push down the handle, hit the reset then move it/set it to auto with the control on the throttle. otherwise it may just not be able to both run the motion while also obeying the axis command even when locked in the spider detent. Short of having an actual follower motor on the joystick control, there may be no real solution given the lever and input device won’t be matched in position. Same problem with axis binds on trim wheels and autopilots. You’re just going to end up with position mismatch.
  11. This is a very significant observation. We literally have no idea what’s going on in the core to even guess if it’s an ED issue, a Heatblur issue, or an us issue. And with every update any variable can change with no specific description in the update documents. Now that aircraft mods have become really good, a great tool would be some fixed standard “test drone” or “Sounding Rocket” to probe the physics of the world to determine if the ED version of the laws of physics are even behaving properly.
  12. Volume axis are a huge quality of play improvement! That’s almost certainly an ED side issue.
  13. For all the real and aspiring real pilots though, the more you get away with bad habits, the higher your tolerance for deviations gets. Aviation is extra good with letting you make and build bad habits for a long time before you roll snake eyes. And to bring it back OT, bad habits like playing with the flap handle in a dogfight trying to copy some edge case sports gimmick some bored tomcat pilot was playing with in a pretend engagement because the Tomcat never really engaged in any actual guns combat in its entire lifetime in the USN. Also great video to show how they first loaded in some vertical energy before each big turn where they cash it back out.
  14. Sure, put that on the list right after the B(U) the D realistic leak stains as you fly, and them ever finishing the bomb racks.
  15. Now that’s understatement of the year! Still waiting on the NTSB final report on that one! If your wings are out, the Maneuver flaps to the job. Forcing the Aux flaps is just a way of trading a broken plane for an out turned plane. Go vertical, push your power advantage and stop flying the Tomcat like a big Hornet.
  16. Wait, how was a user able to do this, I was led to believe the resources needed to accomplish this were so astronomically high that it had to be put on hold for 2 years now. Weird....
  17. Sigh......another Super Carrier Squadron........
  18. It's not a "Problem" they decided thats how they should work. In the real plane they aren't super bright but, you can cup your hand over them to see them in the real plane. Here it's about accuracy of the bulb output over usability.
  19. The Tomcat's a Biggie Piggy You got to unload a lot to notice weight changes.
  20. You're a frigging super hero!!! Thanks!
  21. They should retract as that's rather important during a bolter.
  22. The disclaimer primarily means the manufacturer like Grumman, didn't pay, sponsor, or request DCS make anything or consult or stipulate how they made it. And It's neither an endorsement of DCS by Grumman, nor an endorsement of Grumman by DCS/ED.
  23. The Stab force doesn't need to be "Sufficient" at just under 1.88M. But the directional divergence won't break the plane below 1.88M.
  24. The engine centerlines are close to 3 METERS apart. meaning 1.5 Meters from CL and they each make at speed around 124.5 kN of force. The vertical stabs would have to be something like 3 times as large to maintain directional stability with a torque moment like that. Even with control input on the rudder it's a significant rotation when theres 124.5 kN on one side of the CG and basically 0 minus the drag of air blowing through the dead engine's fan bypass on the other side. You don't build a fighter to have single engine directional stability at speeds it can't reach with one engine.
  25. I recall that the SC spawn will sometimes Instantly Over G the plane for a split second causing the INS to flag G-load damage. Never touch the thing myself. Forestall for Life!
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